Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Artich99
Kuzenbo
Silver III
Level 69
God Stats
21W - 23L
1,454 SR
Queue Stats
41W - 53L
884 MMR
Solo
Ravana
Ravana
Silver V
HumbleBeast96
Ravana
Silver V
Level 78
God Stats
2W - 2L
1,219 SR
Queue Stats
66W - 88L
911 MMR
Solo
The Morrigan
The Morrigan
Silver III
MIDNIGHTzs
The Morrigan
Silver III
Level 181
God Stats
5W - 4L
1,679 SR
Queue Stats
469W - 507L
918 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,471 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,614 SR
900 MMR
Danzaburou
Danzaburou
Bronze I
MaitiuR
Danzaburou
Bronze I
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
10W - 30L
658 MMR
Solo
Bastet
Bastet
Silver III
Vaporz-GG
Bastet
Silver III
Level 103
God Stats
52W - 44L
1,646 SR
Queue Stats
230W - 263L
839 MMR
Solo
Nu Wa
Nu Wa
Silver I
Xxineedplusx
Nu Wa
Silver I
Level 124
God Stats
7W - 16L
1,462 SR
Queue Stats
160W - 188L
1,148 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
mrwashington08
Cu Chulainn
Bronze III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 51L
1,040 MMR
Solo
Bacchus
Bacchus
Silver IV
wgbeta
Bacchus
Silver IV
Level 157
God Stats
2W - 2L
1,728 SR
Queue Stats
347W - 364L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 1 / 3
10,101
594
9,377
19,924
23,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
 
Chernobog
17
3 / 1 / 2
9,512
560
7,946
12,485
6,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Artich99
Kuzenbo
14
5 / 1 / 3
8,411
495
9,656
13,577
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 4
9,228
543
5,989
9,995
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
MIDNIGHTzs
The Morrigan
14
1 / 2 / 4
8,727
513
7,886
8,467
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesBellonaThanatosArachne

VS

Bans
Ao KuangThothBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaitiuR
Danzaburou
14
1 / 3 / 1
8,259
486
5,190
12,783
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Vaporz-GG
Bastet
9
0 / 3 / 1
6,237
367
3,415
9,951
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
4 / 3 / 1
9,015
530
9,366
8,724
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mrwashington08
Cu Chulainn
15
1 / 3 / 0
8,471
498
14,233
18,673
19,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
wgbeta
Bacchus
12
0 / 3 / 3
6,632
390
8,802
12,430
12,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
3
4.5
W
Chernobog
 
Chernobog
3
1
2
4
W
Kuzenbo
Artich99
Kuzenbo
5
1
3
6.5
W
3
1
4
5
W
The Morrigan
MIDNIGHTzs
The Morrigan
1
2
4
1.5
L
Danzaburou
MaitiuR
Danzaburou
1
3
1
0.5
L
Bastet
Vaporz-GG
Bastet
0
3
1
0.17
L
4
3
1
1.5
L
Cu Chulainn
mrwashington08
Cu Chulainn
1
3
0
0.33
L
Bacchus
wgbeta
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,854
Damage
41,006
64,448
Taken
62,561
51,535
Mitigated
45,495
18,606
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,377
5,060
0
4,731
19,924
23,157
772
3,076
16,848
0
81,829
W
Chernobog
 
Chernobog
7,946
5,281
0
5,968
12,485
6,035
595
3,355
9,130
0
94,216
W
Kuzenbo
Artich99
Kuzenbo
9,656
2,874
0
1,766
13,577
14,271
17
5,128
8,449
30,265
1,263
W
5,989
1,850
0
5,239
9,995
5,276
0
2,166
7,829
0
82,046
W
The Morrigan
MIDNIGHTzs
The Morrigan
7,886
668
0
902
8,467
2,796
463
4,523
3,758
65,392
8,531
L
Danzaburou
MaitiuR
Danzaburou
5,190
1,977
0
3,202
12,783
5,333
335
2,767
9,773
0
61,097
L
Bastet
Vaporz-GG
Bastet
3,415
1,041
0
2,266
9,951
4,044
0
1,219
8,691
0
38,933
L
9,366
2,776
0
710
8,724
3,338
190
4,397
4,086
75,753
1,122
L
Cu Chulainn
mrwashington08
Cu Chulainn
14,233
2,989
0
3,747
18,673
19,833
0
2,469
15,943
432
74,489
L
Bacchus
wgbeta
Bacchus
8,802
643
0
2,693
12,430
12,947
0
4,348
7,837
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
38,614
569
Minions Killed
442
0
Camps Cleared
0
1,664,892
Distance Traveled
1,536,534
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,101
594
147
9
0
331,401
0
W
Chernobog
9,512
560
136
8
0
309,758
0
W
Kuzenbo
8,411
495
43
3
0
334,596
3
W
Ravana
9,228
543
127
7
0
377,071
4
W
The Morrigan
8,727
513
116
7
0
312,066
3
L
Danzaburou
8,259
486
97
6
0
322,876
0
L
Bastet
6,237
367
58
3
0
251,774
0
L
Nu Wa
9,015
530
123
7
0
304,440
0
L
Cu Chulainn
8,471
498
118
7
0
317,560
2
L
Bacchus
6,632
390
46
3
0
339,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role