Player Matchup

Achilles
Achilles
MathewPls69
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,866 Elo+
Party 1
Ymir
Ymir
OrionTheWo1f
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,615 Elo+
Party 1
Thanatos
Thanatos
RudiusMaximus
Thanatos
Level 65
God Stats
40W - 19L
1,602 SR
Queue Stats
62W - 52L
1,438 Elo+
Solo
Anubis
Anubis
Spl_winner
Anubis
Level 126
God Stats
8W - 5L
1,734 SR
Queue Stats
558W - 539L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
vitesse_possible
Ao Kuang
Level 32
God Stats
7W - 6L
1,541 SR
Queue Stats
19W - 39L
1,330 Elo+
Solo
Team Averages
Level 70
1,575 SR
1,547 Elo+

VS

Team Averages
Level 102
1,467 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EpiiCP4inzZ
Vulcan
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 73L
1,505 Elo+
Solo
Cupid
Cupid
Sharktinator
Cupid
Level 124
God Stats
15W - 14L
1,361 SR
Queue Stats
289W - 282L
1,429 Elo+
Solo
Awilix
Awilix
ShockwaveThunder
Awilix
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 132L
1,484 Elo+
Solo
Thanatos
Thanatos
kil604ler3
Thanatos
Level 44
God Stats
9W - 10L
1,476 SR
Queue Stats
84W - 90L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MathewPls69
Achilles
11
0 / 1 / 1
6,080
507
2,820
8,517
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 8
6,811
568
5,100
6,605
5,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RudiusMaximus
Thanatos
12
6 / 0 / 1
6,831
569
3,273
5,495
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Spl_winner
Anubis
13
1 / 0 / 1
7,604
634
4,867
8,658
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
7 / 0 / 3
6,860
572
6,428
7,837
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 7 / 0
5,287
441
3,022
8,817
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
12
0 / 2 / 0
6,283
524
4,800
4,773
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
5,391
449
2,694
6,843
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,556
630
4,341
8,062
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
kil604ler3
Thanatos
9
0 / 3 / 0
5,298
442
2,734
10,399
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
16
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
0
0
L
Vulcan
0
2
0
0
W
Achilles
MathewPls69
Achilles
0
1
1
0.5
W
2
0
8
6
W
Thanatos
RudiusMaximus
Thanatos
6
0
1
6.5
L
0
3
0
0
L
1
1
0
1
W
Anubis
Spl_winner
Anubis
1
0
1
1.5
L
Thanatos
kil604ler3
Thanatos
0
3
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
17,591
37,112
Taken
38,894
20,503
Mitigated
16,131
16,272
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,022
1,215
0
698
8,817
2,904
484
5,028
3,789
0
23,955
L
Vulcan
4,800
1,572
0
1,295
4,773
1,493
0
3,680
1,093
45,709
639
W
Achilles
MathewPls69
Achilles
2,820
518
0
2,022
8,517
6,156
0
0
7,966
0
33,332
W
5,100
672
0
821
6,605
5,101
0
0
6,560
29,387
3,195
W
Thanatos
RudiusMaximus
Thanatos
3,273
713
11
6,356
5,495
2,028
96
0
5,495
0
31,063
L
2,694
1,433
108
1,155
6,843
2,835
420
4,075
2,768
0
23,532
L
4,341
916
0
2,163
8,062
4,944
0
861
6,723
0
57,470
W
Anubis
Spl_winner
Anubis
4,867
125
0
5,741
8,658
3,874
496
4,742
3,916
67,249
1,653
L
Thanatos
kil604ler3
Thanatos
2,734
1,190
0
6,236
10,399
3,955
118
2,491
7,863
0
39,441
W
6,428
1,752
0
1,321
7,837
3,344
741
0
7,837
30,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
29,815
340
Minions Killed
313
0
Camps Cleared
0
1,195,944
Distance Traveled
1,093,063
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,287
441
38
3
0
177,259
0
L
Vulcan
6,283
524
86
7
0
234,278
0
W
Achilles
6,080
507
58
5
0
212,523
0
W
Ymir
6,811
568
57
5
0
216,834
0
W
Thanatos
6,831
569
43
4
0
273,506
0
L
Cupid
5,391
449
34
3
0
209,062
0
L
Awilix
7,556
630
96
8
0
241,359
0
W
Anubis
7,604
634
133
11
0
231,315
4
L
Thanatos
5,298
442
59
5
0
231,105
0
W
Ao Kuang
6,860
572
49
4
0
261,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role