Player Matchup

Maui
Maui
BigAsHercules
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Flambointgeyboi
Sun Wukong
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,722 Elo+
Solo
Ra
Ra
JDEndure
Ra
Level 122
God Stats
0W - 4L
1,298 SR
Queue Stats
40W - 62L
1,479 Elo+
Solo
Ne Zha
Ne Zha
apaxvn
Ne Zha
Level 105
God Stats
26W - 22L
1,588 SR
Queue Stats
40W - 46L
1,540 Elo+
Party 1
Apollo
Apollo
mrcream
Apollo
Level 126
God Stats
3W - 1L
1,810 SR
Queue Stats
27W - 41L
1,511 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,567 Elo+

VS

Team Averages
Level 111
1,727 SR
1,733 Elo+
Bakasura
Bakasura
CapTainAutizm
Bakasura
Level 141
God Stats
4W - 4L
1,732 SR
Queue Stats
78W - 60L
1,765 Elo+
Party 2
Bastet
Bastet
LeonardoDiGANKio
Bastet
Level 104
God Stats
20W - 12L
1,602 SR
Queue Stats
72W - 49L
1,718 Elo+
Party 2
Artio
Artio
PaulineHanjob
Artio
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 8L
1,813 Elo+
Party 2
Kuzenbo
Kuzenbo
elizardbεth
Kuzenbo
Level 143
God Stats
4W - 0L
1,808 SR
Queue Stats
70W - 46L
1,699 Elo+
Party 2
Jormungandr
Jormungandr
shoezNsockz
Jormungandr
Level 141
God Stats
39W - 17L
1,760 SR
Queue Stats
118W - 70L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,639
387
971
7,392
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Flambointgeyboi
Sun Wukong
14
3 / 4 / 0
8,286
691
8,047
12,501
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 0
7,113
593
7,404
7,470
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
apaxvn
Ne Zha
11
1 / 5 / 3
5,876
490
5,387
12,531
4,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
mrcream
Apollo
10
0 / 5 / 3
6,294
525
5,375
10,284
3,782
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CapTainAutizm
Bakasura
12
2 / 2 / 8
6,682
557
6,560
14,215
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 2
8,021
668
10,121
13,280
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
6 / 1 / 10
7,515
626
4,726
11,506
10,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
elizardbεth
Kuzenbo
10
1 / 2 / 3
5,763
480
4,204
10,092
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
shoezNsockz
Jormungandr
13
6 / 1 / 6
7,742
645
9,286
7,001
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
20
20
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bakasura
CapTainAutizm
Bakasura
2
2
8
3
L
Sun Wukong
Flambointgeyboi
Sun Wukong
3
4
0
0.75
L
4
2
0
2
W
5
2
2
3
W
6
1
10
11
L
Ne Zha
apaxvn
Ne Zha
1
5
3
0.5
W
Kuzenbo
elizardbεth
Kuzenbo
1
2
3
1.25
L
Apollo
mrcream
Apollo
0
5
3
0.3
W
Jormungandr
shoezNsockz
Jormungandr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
34,897
50,178
Taken
56,094
25,131
Mitigated
36,275
12,198
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
971
172
99
1,079
7,392
3,621
0
3,873
3,232
4,021
0
W
Bakasura
CapTainAutizm
Bakasura
6,560
4,252
0
6,639
14,215
6,176
0
1,982
12,002
0
37,181
L
Sun Wukong
Flambointgeyboi
Sun Wukong
8,047
2,859
0
3,588
12,501
9,750
0
599
11,674
0
66,302
L
7,404
762
326
1,786
7,470
3,042
0
2,789
4,431
53,435
1,430
W
10,121
3,474
0
5,067
13,280
4,838
839
1,195
11,411
0
67,659
W
4,726
319
1,504
3,192
11,506
10,349
126
1,743
9,547
12,567
1,552
L
Ne Zha
apaxvn
Ne Zha
5,387
1,050
0
3,629
12,531
4,936
0
5,544
6,317
0
38,668
W
Kuzenbo
elizardbεth
Kuzenbo
4,204
856
0
1,304
10,092
11,253
14
2,085
7,942
27,086
2,865
L
Apollo
mrcream
Apollo
5,375
2,346
0
1,691
10,284
3,782
946
4,098
5,649
0
45,030
W
Jormungandr
shoezNsockz
Jormungandr
9,286
2,396
0
750
7,001
3,659
228
440
6,550
62,292
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
35,723
369
Minions Killed
335
0
Camps Cleared
0
1,071,825
Distance Traveled
1,290,238
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,639
387
9
1
0
142,809
0
W
Bakasura
6,682
557
84
7
0
278,670
0
L
Sun Wukong
8,286
691
127
11
0
212,165
0
L
Ra
7,113
593
91
8
0
251,472
0
W
Bastet
8,021
668
102
9
0
258,154
0
W
Artio
7,515
626
17
1
0
272,156
2
L
Ne Zha
5,876
490
66
6
0
244,138
0
W
Kuzenbo
5,763
480
45
4
0
237,139
0
L
Apollo
6,294
525
76
6
0
221,241
2
W
Jormungandr
7,742
645
87
7
0
244,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role