Player Matchup

Bastet
Bastet
Cmensauce
Bastet
Level 18
God Stats
24W - 13L
1,844 SR
Queue Stats
103W - 106L
1,526 Elo+
Party 1
Geb
Geb
DrBariyos
Geb
Level 119
God Stats
8W - 13L
1,804 SR
Queue Stats
684W - 734L
1,539 Elo+
Solo
King Arthur
King Arthur
Farquaads_Toes
King Arthur
Level 143
God Stats
0W - 2L
1,239 SR
Queue Stats
65W - 60L
1,504 Elo+
Solo
Zeus
Zeus
Irisrose7
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,365 Elo+
Solo
Chernobog
Chernobog
lazymarshmello
Chernobog
Level 180
God Stats
3W - 1L
1,717 SR
Queue Stats
233W - 193L
1,561 Elo+
Party 1
Team Averages
Level 109
1,621 SR
1,499 Elo+

VS

Team Averages
Level 149
1,523 SR
1,499 Elo+
Hercules
Hercules
Iwanttoast
Hercules
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 2
Hades
Hades
Jedi David K
Hades
Level 148
God Stats
8W - 5L
1,390 SR
Queue Stats
74W - 55L
1,542 Elo+
Solo
Charon
Charon
RockyDolpin
Charon
Level 145
God Stats
4W - 2L
1,685 SR
Queue Stats
10W - 7L
1,461 Elo+
Party 2
Fenrir
Fenrir
XSorryBroX
Fenrir
Level 249
God Stats
15W - 12L
1,500 SR
Queue Stats
296W - 285L
1,495 Elo+
Solo
Ishtar
Ishtar
Zlupun
Ishtar
Level 57
God Stats
12W - 11L
1,537 SR
Queue Stats
691W - 614L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cmensauce
Bastet
9
1 / 2 / 1
5,486
457
4,840
9,791
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 2
5,569
464
4,216
11,559
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Farquaads_Toes
King Arthur
10
1 / 3 / 2
6,244
520
4,941
10,659
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
10
3 / 4 / 0
6,709
559
5,540
7,522
2,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
lazymarshmello
Chernobog
10
1 / 4 / 1
5,675
473
6,692
9,220
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iwanttoast
Hercules
11
2 / 2 / 0
6,794
566
5,985
8,364
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 2
7,670
639
9,325
10,636
6,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
2 / 0 / 6
7,359
613
6,246
8,024
6,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XSorryBroX
Fenrir
13
4 / 2 / 3
7,020
585
8,189
11,675
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Zlupun
Ishtar
13
1 / 1 / 3
6,981
582
3,978
6,721
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cmensauce
Bastet
1
2
1
0.75
L
0
1
2
1
L
King Arthur
Farquaads_Toes
King Arthur
1
3
2
0.67
L
Zeus
3
4
0
0.75
W
Hercules
Iwanttoast
Hercules
2
2
0
1
W
5
1
2
6
W
Charon
2
0
6
5
W
Fenrir
XSorryBroX
Fenrir
4
2
3
2.75
W
Ishtar
Zlupun
Ishtar
1
1
3
2.5
L
Chernobog
lazymarshmello
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
33,723
48,751
Taken
45,420
28,343
Mitigated
25,895
12,115
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cmensauce
Bastet
4,840
1,027
0
3,552
9,791
3,425
0
1,850
7,941
0
33,345
L
4,216
866
166
4,143
11,559
9,786
0
5,646
5,913
24,072
0
L
King Arthur
Farquaads_Toes
King Arthur
4,941
770
0
1,010
10,659
8,862
0
501
9,681
0
36,245
L
Zeus
5,540
1,690
0
1,521
7,522
2,794
0
4,660
2,862
43,654
3,373
W
Hercules
Iwanttoast
Hercules
5,985
3,103
0
2,000
8,364
5,431
331
257
8,107
0
42,897
W
9,325
728
335
8,715
10,636
6,222
0
5,130
5,506
66,501
2,252
W
Charon
6,246
1,196
0
2,330
8,024
6,148
0
2,310
5,714
18,733
749
W
Fenrir
XSorryBroX
Fenrir
8,189
1,974
0
5,501
11,675
5,459
0
1,449
10,226
0
59,321
W
Ishtar
Zlupun
Ishtar
3,978
2,200
0
2,162
6,721
2,635
0
531
6,190
0
63,017
L
Chernobog
lazymarshmello
Chernobog
6,692
3,618
0
1,723
9,220
3,476
0
2,450
6,770
0
40,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
35,824
289
Minions Killed
411
0
Camps Cleared
0
1,132,490
Distance Traveled
1,233,571
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,486
457
58
5
0
262,122
0
L
Geb
5,569
464
27
2
0
245,074
3
L
King Arthur
6,244
520
60
5
0
223,732
1
L
Zeus
6,709
559
74
6
0
171,161
0
W
Hercules
6,794
566
77
6
0
232,030
1
W
Hades
7,670
639
121
10
0
232,177
0
W
Charon
7,359
613
10
1
0
252,898
4
W
Fenrir
7,020
585
81
7
0
280,141
0
W
Ishtar
6,981
582
122
10
0
236,325
2
L
Chernobog
5,675
473
70
6
0
230,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role