Player Matchup

Pele
Pele
Anxi1
Pele
Level 19
God Stats
4W - 6L
1,676 SR
Queue Stats
28W - 33L
1,589 Elo+
Party 1
Lancelot
Lancelot
Barlakopofai
Lancelot
Level 47
God Stats
1W - 4L
1,330 SR
Queue Stats
8W - 11L
1,433 Elo+
Solo
Cthulhu
Cthulhu
DarcsUwu
Cthulhu
Level 89
God Stats
145W - 75L
1,535 SR
Queue Stats
764W - 747L
1,533 Elo+
Party 1
Martichoras
Martichoras
Direbear Grylls
Martichoras
Level 157
God Stats
0W - 2L
1,616 SR
Queue Stats
263W - 261L
1,449 Elo+
Solo
Merlin
Merlin
customchain94
Merlin
Level 153
God Stats
25W - 34L
1,304 SR
Queue Stats
202W - 213L
1,337 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,468 Elo+

VS

Team Averages
Level 86
1,537 SR
1,463 Elo+
Cerberus
Cerberus
THE REAPER4317
Cerberus
Level 108
God Stats
20W - 12L
1,551 SR
Queue Stats
451W - 437L
1,449 Elo+
Solo
Khepri
Khepri
TheKin166gOfDark
Khepri
Level 147
God Stats
15W - 8L
1,805 SR
Queue Stats
41W - 47L
1,532 Elo+
Solo
Hachiman
Hachiman
TotinBlicks
Hachiman
Level 27
God Stats
8W - 5L
1,691 SR
Queue Stats
97W - 102L
1,393 Elo+
Party 2
Mercury
Mercury
cxorrupt__
Mercury
Level 88
God Stats
6W - 17L
1,137 SR
Queue Stats
215W - 234L
1,494 Elo+
Solo
Nu Wa
Nu Wa
e-xc-el
Nu Wa
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 93L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anxi1
Pele
15
1 / 2 / 0
7,866
463
1,772
12,917
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Barlakopofai
Lancelot
13
2 / 4 / 1
7,991
470
8,679
13,343
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DarcsUwu
Cthulhu
11
1 / 1 / 1
6,921
407
8,291
11,764
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Direbear Grylls
Martichoras
15
0 / 1 / 0
8,558
503
3,304
12,378
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 1
7,479
440
3,328
7,541
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 4
8,913
524
9,110
17,136
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
7,395
435
4,400
11,173
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TotinBlicks
Hachiman
14
1 / 1 / 1
7,122
419
6,790
6,536
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
cxorrupt__
Mercury
15
3 / 0 / 3
8,499
500
4,731
12,674
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
e-xc-el
Nu Wa
15
4 / 0 / 2
8,614
507
11,572
5,146
2,132
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
Anxi1
Pele
1
2
0
0.5
L
Lancelot
Barlakopofai
Lancelot
2
4
1
0.63
L
Cthulhu
DarcsUwu
Cthulhu
1
1
1
1.5
L
Martichoras
Direbear Grylls
Martichoras
0
1
0
0
W
Cerberus
3
3
4
1.67
W
0
0
5
2.5
W
Hachiman
TotinBlicks
Hachiman
1
1
1
1.5
L
0
3
1
0.17
W
Mercury
cxorrupt__
Mercury
3
0
3
4.5
W
Nu Wa
e-xc-el
Nu Wa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
36,603
57,943
Taken
52,665
28,857
Mitigated
32,236
12,908
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Anxi1
Pele
1,772
388
0
1,871
12,917
5,634
480
3,792
8,804
0
72,441
L
Lancelot
Barlakopofai
Lancelot
8,679
849
0
2,493
13,343
5,106
335
7,037
5,342
0
51,502
L
Cthulhu
DarcsUwu
Cthulhu
8,291
325
166
3,034
11,764
9,091
61
3,955
7,480
35,955
0
L
Martichoras
Direbear Grylls
Martichoras
3,304
324
0
4,245
12,378
6,066
297
3,468
8,674
0
82,500
W
Cerberus
9,110
532
0
4,917
17,136
14,493
293
723
16,368
60,665
3,014
W
4,400
64
2,296
3,711
11,173
6,809
0
3,280
7,425
25,076
0
W
Hachiman
TotinBlicks
Hachiman
6,790
4,757
0
2,046
6,536
2,477
10
1,759
4,474
0
50,738
L
3,328
41
0
1,099
7,541
2,960
0
4,096
3,003
43,927
2,142
W
Mercury
cxorrupt__
Mercury
4,731
1,928
0
625
12,674
6,325
0
2,489
10,050
0
82,633
W
Nu Wa
e-xc-el
Nu Wa
11,572
2,538
0
686
5,146
2,132
0
2,104
2,858
56,706
3,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
40,543
432
Minions Killed
430
0
Camps Cleared
0
1,571,262
Distance Traveled
1,659,183
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,866
463
95
6
0
362,406
0
L
Lancelot
7,991
470
82
5
0
349,274
0
L
Cthulhu
6,921
407
55
3
0
310,567
0
L
Martichoras
8,558
503
129
8
0
291,134
0
W
Cerberus
8,913
524
120
7
0
283,510
0
W
Khepri
7,395
435
21
1
0
345,911
5
W
Hachiman
7,122
419
73
4
0
311,298
0
L
Merlin
7,479
440
71
4
0
257,881
0
W
Mercury
8,499
500
115
7
0
399,830
0
W
Nu Wa
8,614
507
101
6
0
318,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role