Player Matchup

Cu Chulainn
Cu Chulainn
Danaosz
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,236 Elo+
Solo
Mulan
Mulan
KingBartes
Mulan
Level 109
God Stats
5W - 6L
1,711 SR
Queue Stats
186W - 192L
1,369 Elo+
Solo
Achilles
Achilles
MrParadisebud
Achilles
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
196W - 202L
1,547 Elo+
Solo
Discordia
Discordia
Zazoulou
Discordia
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 33L
1,566 Elo+
Solo
Cthulhu
Cthulhu
dosenTitanemich
Cthulhu
Level 101
God Stats
4W - 3L
1,098 SR
Queue Stats
257W - 300L
1,438 Elo+
Solo
Team Averages
Level 98
1,462 SR
1,431 Elo+

VS

Team Averages
Level 59
1,463 SR
1,403 Elo+
Charon
Charon
GIANJORD
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,294 Elo+
Solo
Ne Zha
Ne Zha
PegBundeyTTV
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,415 Elo+
Solo
Heimdallr
Heimdallr
TroubledEconomy
Heimdallr
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
455W - 441L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Yevaxbaby94
Kuzenbo
Level 16
God Stats
2W - 1L
1,314 SR
Queue Stats
50W - 58L
1,313 Elo+
Solo
Bakasura
Bakasura
henriquelubu
Bakasura
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 194L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danaosz
Cu Chulainn
19
5 / 5 / 13
12,328
771
16,433
25,414
32,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
20
5 / 6 / 15
13,207
825
11,463
24,201
24,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
MrParadisebud
Achilles
20
7 / 1 / 15
13,264
829
14,610
20,813
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Zazoulou
Discordia
20
7 / 4 / 12
13,175
823
21,696
15,040
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 8
11,385
712
10,379
19,790
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GIANJORD
Charon
19
1 / 7 / 7
10,453
653
14,582
21,671
20,691
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
8
1 / 3 / 2
7,715
482
1,838
4,340
1,581
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
TroubledEconomy
Heimdallr
20
7 / 9 / 6
12,399
775
27,428
22,361
12,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Yevaxbaby94
Kuzenbo
20
12 / 5 / 6
13,149
822
25,213
32,457
34,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
henriquelubu
Bakasura
2
0 / 2 / 1
4,249
266
0
1,609
391

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
26
Kills
21
22
Deaths
26
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Danaosz
Cu Chulainn
5
5
13
2.3
L
Charon
GIANJORD
Charon
1
7
7
0.64
W
Mulan
5
6
15
2.08
W
Achilles
MrParadisebud
Achilles
7
1
15
14.5
L
Ne Zha
1
3
2
0.67
L
Heimdallr
TroubledEconomy
Heimdallr
7
9
6
1.11
L
Kuzenbo
Yevaxbaby94
Kuzenbo
12
5
6
3
W
Discordia
Zazoulou
Discordia
7
4
12
3.25
W
2
6
8
1
L
Bakasura
henriquelubu
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,581
Damage
69,061
105,258
Taken
82,438
102,609
Mitigated
69,175
30,590
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Danaosz
Cu Chulainn
16,433
1,502
1,165
3,184
25,414
32,486
1,516
7,201
18,213
0
35,278
L
Charon
GIANJORD
Charon
14,582
1,054
1,044
818
21,671
20,691
104
9,263
11,410
38,723
2,351
W
Mulan
11,463
2,529
2,079
3,603
24,201
24,353
2,257
8,442
15,759
0
25,574
W
Achilles
MrParadisebud
Achilles
14,610
4,402
2,549
8,988
20,813
15,826
1,678
7,393
11,764
1,941
29,664
L
Ne Zha
1,838
1,073
284
416
4,340
1,581
0
1,358
2,839
0
2,684
L
Heimdallr
TroubledEconomy
Heimdallr
27,428
15,810
929
4,340
22,361
12,381
0
7,416
14,322
0
47,955
L
Kuzenbo
Yevaxbaby94
Kuzenbo
25,213
5,708
594
9,568
32,457
34,131
380
14,326
16,994
45,767
1,004
W
Discordia
Zazoulou
Discordia
21,696
1,982
2,120
1,609
15,040
7,641
3,073
8,387
6,653
44,436
0
W
10,379
152
3,390
1,903
19,790
22,303
808
5,059
14,731
27,638
1,883
L
Bakasura
henriquelubu
Bakasura
0
0
0
0
1,609
391
0
193
1,299
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,359
Gold Earned
47,965
199
Minions Killed
123
0
Camps Cleared
0
1,592,585
Distance Traveled
792,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,328
771
30
2
0
329,312
0
L
Charon
10,453
653
33
2
0
225,025
0
W
Mulan
13,207
825
39
2
0
310,039
0
W
Achilles
13,264
829
43
3
0
345,599
0
L
Ne Zha
7,715
482
4
0
0
65,175
0
L
Heimdallr
12,399
775
55
3
0
209,804
0
L
Kuzenbo
13,149
822
31
2
0
292,846
0
W
Discordia
13,175
823
49
3
0
290,481
0
W
Cthulhu
11,385
712
38
2
0
317,154
0
L
Bakasura
4,249
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role