Player Matchup

Horus
Horus
Gold IV
Aythor4
Horus
Gold IV
Level 77
God Stats
1W - 4L
1,531 SR
Queue Stats
55W - 62L
1,496 MMR
Solo
Janus
Janus
Bronze IV
Pandeevich
Janus
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Anhur
Anhur
Gold V
snowySCOTT
Anhur
Gold V
Level 139
God Stats
2W - 6L
1,290 SR
Queue Stats
29W - 24L
1,464 MMR
Solo
Awilix
Awilix
Silver III
vad1
Awilix
Silver III
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,466 MMR
Solo
Geb
Geb
Bronze III
КостюсЛи
Geb
Bronze III
Level 97
God Stats
1W - 2L
1,829 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,530 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,596 SR
1,480 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Hunchest
Poseidon
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,455 MMR
Solo
Thanatos
Thanatos
Bronze III
MuHaI_No_oToKo-_
Thanatos
Bronze III
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,471 MMR
Party 1
Bacchus
Bacchus
Silver II
ZayBiXx_62
Bacchus
Silver II
Level 86
God Stats
2W - 2L
1,628 SR
Queue Stats
7W - 10L
1,517 MMR
Party 1
Anubis
Anubis
Gold III
jonathanzl
Anubis
Gold III
Level 181
God Stats
5W - 0L
1,851 SR
Queue Stats
70W - 65L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aythor4
Horus
10
1 / 5 / 0
6,319
451
2,949
10,545
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
0 / 6 / 2
6,527
466
4,489
10,614
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
12
1 / 3 / 0
6,916
494
4,377
12,150
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
vad1
Awilix
10
0 / 5 / 1
5,943
425
3,040
10,184
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
6,235
445
3,172
7,940
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangCu ChulainnAthenaThoth

VS

Bans
TsukuyomiHeraMercuryMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 0 / 0
9,859
704
6,233
6,119
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Hunchest
Poseidon
16
5 / 0 / 6
9,695
693
9,323
7,855
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 5
8,647
618
7,280
8,629
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ZayBiXx_62
Bacchus
12
0 / 0 / 7
7,848
561
2,659
7,809
7,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
jonathanzl
Anubis
14
5 / 2 / 1
9,427
673
11,560
8,388
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
19
19
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
L
Horus
Aythor4
Horus
1
5
0
0.2
W
Poseidon
Hunchest
Poseidon
5
0
6
8
W
5
0
5
7.5
L
Janus
0
6
2
0.17
W
Bacchus
ZayBiXx_62
Bacchus
0
0
7
3.5
W
Anubis
jonathanzl
Anubis
5
2
1
2.75
L
Anhur
1
3
0
0.33
L
Awilix
vad1
Awilix
0
5
1
0.1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
37,055
51,433
Taken
38,800
21,801
Mitigated
22,466
9,014
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,233
2,602
0
2,435
6,119
2,965
715
724
5,395
0
106,299
L
Horus
Aythor4
Horus
2,949
1,245
0
3,488
10,545
6,455
0
6,990
3,555
0
34,435
W
Poseidon
Hunchest
Poseidon
9,323
1,027
0
630
7,855
2,876
1,636
3,455
4,190
77,503
2,934
W
7,280
1,701
0
9,173
8,629
3,799
1,052
1,168
7,436
0
64,682
L
Janus
4,489
458
0
1,170
10,614
3,182
0
5,133
5,481
45,175
3,319
W
Bacchus
ZayBiXx_62
Bacchus
2,659
411
0
2,003
7,809
7,307
465
1,150
6,620
21,212
0
W
Anubis
jonathanzl
Anubis
11,560
555
0
3,332
8,388
5,519
742
1,107
6,865
65,688
0
L
Anhur
4,377
2,046
0
2,047
12,150
3,757
0
3,641
8,509
0
52,382
L
Awilix
vad1
Awilix
3,040
1,113
0
437
10,184
3,128
0
4,537
5,647
0
37,086
L
3,172
394
0
1,872
7,940
5,279
0
3,146
4,794
14,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
45,476
325
Minions Killed
543
0
Camps Cleared
0
1,324,457
Distance Traveled
1,448,975
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,859
704
176
13
0
284,016
4
L
Horus
6,319
451
46
3
0
181,622
0
W
Poseidon
9,695
693
132
9
0
319,134
0
W
Thanatos
8,647
618
97
7
0
311,723
0
L
Janus
6,527
466
102
7
0
269,198
0
W
Bacchus
7,848
561
27
2
0
293,574
0
W
Anubis
9,427
673
111
8
0
240,528
2
L
Anhur
6,916
494
95
7
0
255,058
1
L
Awilix
5,943
425
58
4
0
298,597
0
L
Geb
6,235
445
24
2
0
319,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role