Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond IV
CIinkz
Hel
Diamond IV
Level 316
God Stats
1W - 0L
1,376 SR
Queue Stats
405W - 348L
2,141 MMR
Party 1
Fenrir
Fenrir
Platinum V
Denabavera
Fenrir
Platinum V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,964 MMR
Party 2
Thor
Thor
Platinum V
GreenyyyBeanyyyy
Thor
Platinum V
Level 157
God Stats
1W - 0L
1,606 SR
Queue Stats
18W - 9L
1,938 MMR
Party 2
Janus
Janus
Platinum III
Pikuru
Janus
Platinum III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
2,032 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,497 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,666 SR
1,893 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Brisky4L
Cu Chulainn
Diamond V
Level 153
God Stats
8W - 5L
1,613 SR
Queue Stats
287W - 251L
1,956 MMR
Solo
Odin
Odin
Diamond V
ZetsusWrath
Odin
Diamond V
Level 158
God Stats
5W - 9L
2,031 SR
Queue Stats
357W - 318L
1,928 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Ądzi
Erlang Shen
Diamond V
Level 157
God Stats
5W - 5L
1,654 SR
Queue Stats
246W - 214L
2,116 MMR
Solo
Rama
Rama
Platinum I
ąsтοℓƒø
Rama
Platinum I
Level 145
God Stats
6W - 4L
1,534 SR
Queue Stats
64W - 43L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 0
3,735
467
773
3,977
1,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hel
CIinkz
Hel
4
0 / 1 / 0
3,793
474
73
2,179
867
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Denabavera
Fenrir
2
0 / 1 / 0
3,292
412
94
1,727
599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,486
561
1,024
3,855
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Janus
Pikuru
Janus
4
0 / 0 / 0
3,464
433
267
1,622
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAresGeb

VS

Bans
ThanatosAh Muzen CabBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
3 / 0 / 1
4,637
580
704
2,024
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Brisky4L
Cu Chulainn
9
0 / 0 / 0
5,193
649
1,088
2,948
1,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 0 / 0
4,014
502
72
651
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Erlang Shen
Ądzi
Erlang Shen
9
1 / 0 / 2
5,083
635
922
4,884
2,011
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
4,887
611
361
2,483
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
L
Cu Chulainn
Brisky4L
Cu Chulainn
0
0
0
0
W
Hel
CIinkz
Hel
0
1
0
0
W
Fenrir
Denabavera
Fenrir
0
1
0
0
W
0
0
0
0
W
Janus
Pikuru
Janus
0
0
0
0
L
0
0
0
0
L
Erlang Shen
Ądzi
Erlang Shen
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,231
Damage
3,147
13,360
Taken
12,990
4,595
Mitigated
5,100
3,767
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
773
378
0
363
3,977
1,106
0
412
3,565
7,352
159
L
Morgan Le Fay
 
Morgan Le Fay
704
118
0
500
2,024
658
0
904
1,072
7,579
0
L
Cu Chulainn
Brisky4L
Cu Chulainn
1,088
312
0
1,175
2,948
1,374
0
0
2,708
3,809
22,379
W
Hel
CIinkz
Hel
73
24
400
1,177
2,179
867
9
81
2,098
216
0
W
Fenrir
Denabavera
Fenrir
94
30
0
306
1,727
599
0
168
1,559
0
1,226
W
1,024
290
0
1,229
3,855
1,669
0
273
3,582
0
19,918
W
Janus
Pikuru
Janus
267
0
0
292
1,622
354
14
43
1,579
10,954
0
L
72
0
0
378
651
225
0
0
651
0
4,766
L
Erlang Shen
Ądzi
Erlang Shen
922
427
0
2,535
4,884
2,011
0
138
4,746
0
33,563
L
361
260
0
1,188
2,483
832
493
0
2,483
0
37,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,770
Gold Earned
23,814
71
Minions Killed
199
0
Camps Cleared
0
540,938
Distance Traveled
481,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,735
467
17
2
0
88,153
0
L
Morgan Le Fay
4,637
580
10
1
0
89,803
0
L
Cu Chulainn
5,193
649
48
6
0
99,232
0
W
Hel
3,793
474
0
0
0
112,380
0
W
Fenrir
3,292
412
0
0
0
106,080
0
W
Thor
4,486
561
33
4
0
115,643
0
W
Janus
3,464
433
21
3
0
118,682
0
L
Odin
4,014
502
8
1
0
63,022
0
L
Erlang Shen
5,083
635
61
8
0
122,237
0
L
Rama
4,887
611
72
9
0
107,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role