Player Matchup

Chang'e
Chang'e
SRGPoeS
Chang'e
Level 125
God Stats
1W - 2L
1,193 SR
Queue Stats
32W - 22L
1,549 Elo+
Solo
Mercury
Mercury
UnwashedAphro
Mercury
Level 153
God Stats
2W - 1L
1,293 SR
Queue Stats
125W - 124L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
archaon1911
Gilgamesh
Level 192
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 17L
1,782 Elo+
Solo
Rama
Rama
cpt_spacemen
Rama
Level 86
God Stats
1W - 3L
1,313 SR
Queue Stats
252W - 257L
1,305 Elo+
Solo
Ares
Ares
develinside
Ares
Level 159
God Stats
5W - 10L
1,334 SR
Queue Stats
432W - 410L
1,428 Elo+
Solo
Team Averages
Level 143
1,327 SR
1,523 Elo+

VS

Team Averages
Level 61
1,544 SR
1,496 Elo+
Nu Wa
Nu Wa
DiegoBrando212
Nu Wa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,476 Elo+
Solo
Bastet
Bastet
LeBorea
Bastet
Level 40
God Stats
2W - 3L
1,774 SR
Queue Stats
15W - 21L
1,429 Elo+
Solo
Apollo
Apollo
Naitbain
Apollo
Level 127
God Stats
2W - 5L
1,447 SR
Queue Stats
79W - 87L
1,576 Elo+
Solo
Guan Yu
Guan Yu
Slono
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
imboskillnicegj
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SRGPoeS
Chang'e
13
0 / 1 / 7
7,558
581
4,965
11,704
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
14
8 / 1 / 4
8,694
669
5,165
9,684
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
archaon1911
Gilgamesh
14
6 / 0 / 2
8,764
674
8,988
11,182
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 5
8,013
616
3,469
8,705
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 2 / 3
7,794
600
4,445
12,446
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,218
478
8,155
7,816
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
LeBorea
Bastet
11
1 / 3 / 1
6,129
471
5,329
12,197
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Naitbain
Apollo
12
1 / 1 / 1
6,434
495
4,592
6,723
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Slono
Guan Yu
9
1 / 8 / 0
5,653
435
3,123
11,749
9,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
5,930
456
4,241
6,503
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
5
5
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Bastet
LeBorea
Bastet
1
3
1
0.5
L
Apollo
Naitbain
Apollo
1
1
1
1.5
W
Chang'e
SRGPoeS
Chang'e
0
1
7
3.5
L
Guan Yu
Slono
Guan Yu
1
8
0
0.13
W
Mercury
8
1
4
10
W
Gilgamesh
archaon1911
Gilgamesh
6
0
2
7
W
2
1
5
4.5
W
6
2
3
3.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
25,440
53,721
Taken
44,988
37,331
Mitigated
21,709
16,441
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,155
2,144
0
1,252
7,816
2,814
0
3,533
4,283
39,564
913
L
Bastet
LeBorea
Bastet
5,329
1,905
0
4,548
12,197
4,652
0
1,869
10,083
0
32,994
L
Apollo
Naitbain
Apollo
4,592
2,125
0
2,698
6,723
2,522
2,180
1,365
5,260
0
49,002
W
Chang'e
SRGPoeS
Chang'e
4,965
202
1,550
5,296
11,704
4,510
387
4,855
6,849
55,127
5,571
L
Guan Yu
Slono
Guan Yu
3,123
214
0
650
11,749
9,761
64
476
10,697
0
18,441
W
Mercury
5,165
3,180
0
1,945
9,684
3,744
0
1,848
7,836
0
57,887
W
Gilgamesh
archaon1911
Gilgamesh
8,988
2,775
0
1,772
11,182
14,257
33
830
10,352
0
72,633
W
3,469
2,654
0
3,594
8,705
3,492
0
1,956
6,749
0
66,249
W
4,445
221
0
2,284
12,446
11,328
10
2,773
9,673
18,799
1,730
L
4,241
810
0
250
6,503
1,960
544
1,664
4,839
24,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
30,364
430
Minions Killed
263
0
Camps Cleared
0
1,325,410
Distance Traveled
1,225,715
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,218
478
58
4
0
236,446
5
L
Bastet
6,129
471
62
5
0
257,445
0
L
Apollo
6,434
495
89
7
0
245,194
0
W
Chang'e
7,558
581
108
8
0
259,130
0
L
Guan Yu
5,653
435
21
2
0
244,340
0
W
Mercury
8,694
669
91
7
0
346,696
0
W
Gilgamesh
8,764
674
97
7
0
245,438
2
W
Rama
8,013
616
113
9
0
247,711
2
W
Ares
7,794
600
21
2
0
226,435
0
L
Zeus
5,930
456
33
3
0
242,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role