Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
AlucardTps
Nike
Silver II
Level 212
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 177L
1,457 MMR
Solo
Hun Batz
Hun Batz
Silver II
Nuksevz
Hun Batz
Silver II
Level 63
God Stats
5W - 9L
1,465 SR
Queue Stats
100W - 100L
1,455 MMR
Party 1
Heimdallr
Heimdallr
Silver II
sy master kill
Heimdallr
Silver II
Level 105
God Stats
20W - 27L
1,834 SR
Queue Stats
110W - 116L
1,455 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,560 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,401 SR
1,455 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Angelo0607_
Bellona
Gold II
Level 156
God Stats
1W - 2L
1,360 SR
Queue Stats
99W - 104L
1,433 MMR
Solo
Shiva
Shiva
Silver II
CrazyCoyote8
Shiva
Silver II
Level 38
God Stats
10W - 9L
1,523 SR
Queue Stats
23W - 23L
1,481 MMR
Solo
Ganesha
Ganesha
Bronze IV
Legitfromxbox
Ganesha
Bronze IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,407 MMR
Party 2
Agni
Agni
Silver III
pavement123
Agni
Silver III
Level 81
God Stats
1W - 9L
1,124 SR
Queue Stats
310W - 326L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 2
7,233
603
6,088
11,473
8,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
 
Kukulkan
12
3 / 0 / 2
7,203
600
9,122
2,230
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
6,826
569
4,829
9,907
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Nuksevz
Hun Batz
12
0 / 0 / 3
6,165
514
3,141
9,592
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
sy master kill
Heimdallr
11
1 / 1 / 3
6,428
536
4,675
5,409
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresLokiAo KuangThanatos

VS

Bans
ThothBake KujiraKhepriArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 0
6,764
564
5,229
6,394
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Angelo0607_
Bellona
12
1 / 0 / 0
6,604
550
4,783
10,236
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 1
6,054
505
4,925
8,757
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
9
0 / 3 / 2
5,453
454
3,297
12,675
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,803
484
2,371
7,757
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
2
2.5
W
Kukulkan
 
Kukulkan
3
0
2
4
L
Hachiman
 
Hachiman
1
2
0
0.5
W
0
1
0
0
L
Bellona
Angelo0607_
Bellona
1
0
0
1
L
2
1
1
2.5
L
Ganesha
0
3
2
0.33
W
Hun Batz
Nuksevz
Hun Batz
0
0
3
1.5
L
0
2
0
0
W
Heimdallr
sy master kill
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,855
Damage
20,605
38,611
Taken
45,819
22,633
Mitigated
25,444
11,035
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,088
993
0
3,951
11,473
8,405
0
2,569
8,904
0
24,878
W
Kukulkan
 
Kukulkan
9,122
1,309
0
448
2,230
802
299
854
1,376
64,266
0
L
Hachiman
 
Hachiman
5,229
3,096
0
2,130
6,394
2,184
0
473
5,921
0
60,226
W
4,829
670
0
2,568
9,907
7,429
0
143
9,007
0
54,857
L
Bellona
Angelo0607_
Bellona
4,783
1,075
0
4,928
10,236
10,231
0
403
8,892
1,236
50,078
L
4,925
990
0
902
8,757
3,944
0
2,141
6,616
0
48,146
L
Ganesha
3,297
591
0
3,905
12,675
6,271
0
3,363
9,312
15,710
0
W
Hun Batz
Nuksevz
Hun Batz
3,141
1,195
0
1,861
9,592
3,999
0
1,442
8,105
0
59,222
L
2,371
0
0
2,563
7,757
2,814
0
2,742
5,015
45,919
0
W
Heimdallr
sy master kill
Heimdallr
4,675
2,645
0
2,207
5,409
1,998
0
803
4,606
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
30,678
396
Minions Killed
369
0
Camps Cleared
0
1,265,190
Distance Traveled
1,206,479
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,233
603
32
3
0
263,809
2
W
Kukulkan
7,203
600
99
8
0
270,355
2
L
Hachiman
6,764
564
123
10
0
236,357
0
W
Nike
6,826
569
100
8
0
228,048
1
L
Bellona
6,604
550
85
7
0
250,745
0
L
Shiva
6,054
505
77
6
0
251,260
3
L
Ganesha
5,453
454
6
1
0
247,746
2
W
Hun Batz
6,165
514
91
8
0
288,690
0
L
Agni
5,803
484
78
7
0
220,371
0
W
Heimdallr
6,428
536
74
6
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role