Player Matchup

Odin
Odin
ROMANATORS4
Odin
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 115L
1,828 Elo+
Party 1
Geb
Geb
SmokingAngryCalf
Geb
Level 156
God Stats
6W - 2L
1,608 SR
Queue Stats
68W - 21L
1,811 Elo+
Party 1
Olorun
Olorun
Sοlomon
Olorun
Level 195
God Stats
13W - 2L
1,500 SR
Queue Stats
769W - 290L
1,812 Elo+
Party 1
Cupid
Cupid
Trignuh
Cupid
Level 283
God Stats
7W - 2L
1,500 SR
Queue Stats
807W - 375L
1,828 Elo+
Party 1
Hachiman
Hachiman
Zoxame
Hachiman
Level 196
God Stats
36W - 13L
1,929 SR
Queue Stats
271W - 99L
1,822 Elo+
Party 1
Team Averages
Level 197
1,607 SR
1,820 Elo+

VS

Team Averages
Level 118
1,532 SR
1,505 Elo+
Artio
Artio
CuriousRadio
Artio
Level 56
God Stats
3W - 3L
1,732 SR
Queue Stats
222W - 209L
1,540 Elo+
Solo
Serqet
Serqet
HentlHaven
Serqet
Level 88
God Stats
2W - 5L
1,371 SR
Queue Stats
127W - 101L
1,557 Elo+
Solo
Janus
Janus
Html5216
Janus
Level 206
God Stats
32W - 22L
1,559 SR
Queue Stats
435W - 399L
1,530 Elo+
Solo
Freya
Freya
Sm0kedInMyPaCk
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,400 Elo+
Solo
Amaterasu
Amaterasu
WafflepantsHD
Amaterasu
Level 176
God Stats
2W - 1L
1,500 SR
Queue Stats
323W - 326L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,437
644
5,999
9,427
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 8
6,300
630
4,683
7,274
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Sοlomon
Olorun
12
2 / 1 / 1
6,777
678
7,095
6,486
2,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cupid
Trignuh
Cupid
12
9 / 0 / 4
7,004
700
8,395
8,243
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Zoxame
Hachiman
12
5 / 1 / 6
6,885
689
6,646
5,540
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,779
478
3,129
11,518
8,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
HentlHaven
Serqet
10
0 / 4 / 1
5,313
531
3,072
10,201
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Html5216
Janus
10
3 / 6 / 0
5,949
595
4,953
8,716
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,801
480
2,927
7,031
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
WafflepantsHD
Amaterasu
9
2 / 4 / 0
5,635
564
7,252
10,776
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
5
5
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Serqet
HentlHaven
Serqet
0
4
1
0.13
L
Janus
Html5216
Janus
3
6
0
0.5
W
2
2
4
2
L
0
4
0
0
W
4
1
8
8
W
Olorun
Sοlomon
Olorun
2
1
1
2.5
W
Cupid
Trignuh
Cupid
9
0
4
11
L
Amaterasu
WafflepantsHD
Amaterasu
2
4
0
0.5
W
Hachiman
Zoxame
Hachiman
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
21,333
36,970
Taken
48,242
18,870
Mitigated
29,534
15,184
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,129
585
707
2,643
11,518
8,763
0
2,771
8,706
9,988
0
L
Serqet
HentlHaven
Serqet
3,072
350
0
3,934
10,201
3,869
0
2,879
7,281
0
35,925
L
Janus
Html5216
Janus
4,953
535
0
920
8,716
3,229
0
4,568
4,148
33,239
0
W
5,999
2,300
0
2,988
9,427
6,952
0
614
8,292
0
40,581
L
2,927
972
0
1,142
7,031
2,418
0
573
6,458
26,366
2,850
W
4,683
999
0
1,989
7,274
4,263
0
3,338
3,817
17,164
565
W
Olorun
Sοlomon
Olorun
7,095
3,716
170
2,620
6,486
2,471
255
3,325
2,943
53,591
5,148
W
Cupid
Trignuh
Cupid
8,395
4,323
311
3,778
8,243
3,064
0
2,008
6,073
0
45,771
L
Amaterasu
WafflepantsHD
Amaterasu
7,252
3,296
0
2,386
10,776
11,255
0
596
9,575
1,671
37,130
W
Hachiman
Zoxame
Hachiman
6,646
4,164
0
3,328
5,540
2,120
200
1,655
3,822
0
58,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
26,477
340
Minions Killed
238
0
Camps Cleared
0
990,589
Distance Traveled
992,367
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,779
478
12
1
0
196,318
0
L
Serqet
5,313
531
70
7
0
227,983
1
L
Janus
5,949
595
57
6
0
202,884
0
W
Odin
6,437
644
70
7
0
207,248
0
L
Freya
4,801
480
51
5
0
179,542
0
W
Geb
6,300
630
20
2
0
201,097
2
W
Olorun
6,777
678
104
10
0
190,863
1
W
Cupid
7,004
700
62
6
0
206,520
0
L
Amaterasu
5,635
564
48
5
0
185,640
0
W
Hachiman
6,885
689
84
8
0
184,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role