Player Matchup

Cerberus
Cerberus
OkuTheWolf
Cerberus
Level 48
God Stats
4W - 2L
1,605 SR
Queue Stats
25W - 25L
1,352 Elo+
Party 1
Izanami
Izanami
Ozlander1
Izanami
Level 40
God Stats
16W - 13L
1,292 SR
Queue Stats
33W - 34L
1,274 Elo+
Solo
Charon
Charon
nardizzisbeard2
Charon
Level 89
God Stats
9W - 3L
1,653 SR
Queue Stats
54W - 64L
1,401 Elo+
Party 1
Team Averages
Level 59
1,517 SR
1,343 Elo+

VS

Team Averages
Level 73
1,446 SR
1,425 Elo+
The Morrigan
The Morrigan
BurningBassist
The Morrigan
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
140W - 146L
1,440 Elo+
Solo
Hachiman
Hachiman
HBK_Humble
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,305 Elo+
Solo
Hercules
Hercules
Jeshyo
Hercules
Level 66
God Stats
2W - 3L
1,566 SR
Queue Stats
7W - 9L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OkuTheWolf
Cerberus
17
3 / 5 / 8
11,158
744
7,571
20,073
17,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ozlander1
Izanami
16
5 / 2 / 3
11,425
762
12,300
13,879
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 6
10,907
727
10,581
17,812
20,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BurningBassist
The Morrigan
16
4 / 4 / 4
10,236
682
8,702
10,316
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
HBK_Humble
Hachiman
14
1 / 3 / 5
9,540
636
12,896
11,446
4,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Jeshyo
Hercules
15
2 / 4 / 1
9,687
646
8,728
15,734
8,250
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BurningBassist
The Morrigan
4
4
4
1.5
L
Hachiman
HBK_Humble
Hachiman
1
3
5
1.17
L
Hercules
Jeshyo
Hercules
2
4
1
0.63
W
Cerberus
OkuTheWolf
Cerberus
3
5
8
1.4
W
Izanami
Ozlander1
Izanami
5
2
3
3.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
30,326
51,764
Taken
37,496
43,690
Mitigated
16,486
6,513
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BurningBassist
The Morrigan
8,702
1,880
0
1,009
10,316
3,937
0
5,247
5,069
31,700
4,704
L
Hachiman
HBK_Humble
Hachiman
12,896
9,169
62
254
11,446
4,299
399
5,304
6,142
0
38,969
L
Hercules
Jeshyo
Hercules
8,728
3,035
0
3,172
15,734
8,250
107
5,545
10,189
0
26,001
W
Cerberus
OkuTheWolf
Cerberus
7,571
355
0
2,513
20,073
17,506
0
2,700
16,835
40,217
0
W
Izanami
Ozlander1
Izanami
12,300
7,919
0
2,069
13,879
5,911
1,273
1,782
11,770
0
60,744
W
10,581
785
349
1,582
17,812
20,273
400
1,768
15,799
31,881
5,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
29,463
192
Minions Killed
152
0
Camps Cleared
0
830,722
Distance Traveled
703,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,236
682
66
4
0
225,332
0
L
Hachiman
9,540
636
40
3
0
212,426
0
L
Hercules
9,687
646
46
3
0
266,117
0
W
Cerberus
11,158
744
71
5
0
271,021
0
W
Izanami
11,425
762
82
5
0
264,128
0
W
Charon
10,907
727
39
3
0
295,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role