Player Matchup

Sobek
Sobek
Koshh1451
Sobek
Level 29
God Stats
0W - 1L
1,569 SR
Queue Stats
49W - 71L
1,429 Elo+
Party 1
Vulcan
Vulcan
TheBigTastyCp
Vulcan
Level 119
God Stats
2W - 2L
1,752 SR
Queue Stats
85W - 84L
1,565 Elo+
Party 1
Osiris
Osiris
XIxCuBaxIX
Osiris
Level 80
God Stats
7W - 15L
1,559 SR
Queue Stats
149W - 135L
1,493 Elo+
Party 3
Apollo
Apollo
kaliche12345
Apollo
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 55L
1,394 Elo+
Party 3
Mercury
Mercury
randy_smores2
Mercury
Level 109
God Stats
0W - 2L
1,266 SR
Queue Stats
64W - 72L
1,469 Elo+
Party 1
Team Averages
Level 77
1,529 SR
1,470 Elo+

VS

Team Averages
Level 121
1,473 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EAAH
Serqet
Level 157
God Stats
7W - 7L
1,398 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Chang'e
Chang'e
lerlee
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 59L
1,444 Elo+
Party 2
Da Ji
Da Ji
soji1974
Da Ji
Level 126
God Stats
13W - 16L
1,466 SR
Queue Stats
150W - 132L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Koshh1451
Sobek
7
0 / 4 / 0
4,424
442
1,755
8,430
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 0
5,711
571
4,206
6,356
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
XIxCuBaxIX
Osiris
10
1 / 3 / 0
5,722
572
5,727
9,522
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
7
0 / 4 / 0
4,515
452
1,436
7,200
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
10
0 / 2 / 0
4,968
497
1,260
9,198
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 0 / 7
6,183
618
1,731
4,465
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Yu Huang
 
Yu Huang
11
2 / 0 / 1
5,727
573
2,954
5,346
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Serqet
EAAH
Serqet
11
1 / 1 / 2
6,257
626
5,956
9,189
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lerlee
Chang'e
11
7 / 0 / 2
6,421
642
7,235
5,379
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
soji1974
Da Ji
12
4 / 1 / 3
6,185
619
5,732
6,957
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
7
5.5
W
Yu Huang
 
Yu Huang
2
0
1
2.5
W
Serqet
EAAH
Serqet
1
1
2
2
L
Sobek
Koshh1451
Sobek
0
4
0
0
L
1
3
0
0.33
L
Osiris
XIxCuBaxIX
Osiris
1
3
0
0.33
L
Apollo
0
4
0
0
W
Chang'e
lerlee
Chang'e
7
0
2
8
L
Mercury
0
2
0
0
W
Da Ji
soji1974
Da Ji
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
23,608
40,706
Taken
31,336
24,269
Mitigated
13,493
6,573
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,731
607
2,232
2,868
4,465
2,399
0
836
3,629
18,042
0
W
Yu Huang
 
Yu Huang
2,954
270
0
1,566
5,346
1,955
0
2,782
2,564
27,147
8,589
W
Serqet
EAAH
Serqet
5,956
2,017
0
4,510
9,189
4,021
0
0
8,323
0
42,738
L
Sobek
Koshh1451
Sobek
1,755
120
0
1,626
8,430
6,300
0
5,530
2,900
12,959
0
L
4,206
952
0
1,000
6,356
2,390
0
2,149
4,207
41,049
262
L
Osiris
XIxCuBaxIX
Osiris
5,727
1,709
0
2,736
9,522
9,235
0
0
8,305
0
37,600
L
Apollo
1,436
918
0
120
7,200
2,688
0
2,749
4,451
0
27,195
W
Chang'e
lerlee
Chang'e
7,235
1,898
901
2,025
5,379
1,969
0
919
4,460
38,019
1,588
L
Mercury
1,260
666
0
1,091
9,198
3,656
0
1,206
7,992
0
39,377
W
Da Ji
soji1974
Da Ji
5,732
952
0
750
6,957
3,149
0
1,340
5,617
0
41,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
30,773
244
Minions Killed
299
0
Camps Cleared
0
1,036,655
Distance Traveled
1,075,756
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,183
618
24
2
0
217,992
0
W
Yu Huang
5,727
573
63
6
0
200,772
3
W
Serqet
6,257
626
72
7
0
224,424
0
L
Sobek
4,424
442
19
2
0
203,600
0
L
Vulcan
5,711
571
60
6
0
198,365
0
L
Osiris
5,722
572
52
5
0
195,923
0
L
Apollo
4,515
452
41
4
0
202,323
0
W
Chang'e
6,421
642
67
7
0
197,564
0
L
Mercury
4,968
497
72
7
0
236,444
1
W
Da Ji
6,185
619
73
7
0
235,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role