Player Matchup

Da Ji
Da Ji
Silver I
LosOneTheGod
Da Ji
Silver I
Level 164
God Stats
110W - 83L
1,639 SR
Queue Stats
223W - 207L
1,391 MMR
Party 2
Sol
Sol
Gold V
Papoose225
Sol
Gold V
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 90L
1,627 MMR
Party 1
Fafnir
Fafnir
Gold IV
Synppai
Fafnir
Gold IV
Level 157
God Stats
6W - 3L
1,672 SR
Queue Stats
176W - 184L
1,410 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
ThePotatoBean
Baron Samedi
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,637 MMR
Party 2
Heimdallr
Heimdallr
Silver II
V3nomNightm4re92
Heimdallr
Silver II
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 175L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,562 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,443 SR
1,521 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Aqua_Sprites
Sun Wukong
Gold III
Level 146
God Stats
9W - 11L
1,215 SR
Queue Stats
511W - 517L
1,513 MMR
Solo
Sylvanus
Sylvanus
Bronze III
JDawg123
Sylvanus
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Koolz100
Poseidon
Gold III
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,555 MMR
Party 3
Thanatos
Thanatos
Gold III
ºKellª
Thanatos
Gold III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,535 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
10,666
561
12,470
16,342
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
9,365
493
11,247
19,144
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Synppai
Fafnir
14
0 / 3 / 5
9,256
487
5,699
17,382
21,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ThePotatoBean
Baron Samedi
15
2 / 5 / 3
9,239
486
10,475
14,582
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Heimdallr
15
1 / 8 / 4
8,832
465
8,355
17,507
6,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangMercuryApollo

VS

Bans
AthenaGebMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 1 / 7
11,991
631
13,861
18,226
8,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Aqua_Sprites
Sun Wukong
18
0 / 0 / 6
11,261
593
16,796
19,550
24,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
JDawg123
Sylvanus
15
2 / 2 / 13
10,752
566
10,428
17,099
20,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Koolz100
Poseidon
19
10 / 2 / 0
12,190
642
11,359
11,190
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ºKellª
Thanatos
18
5 / 3 / 6
10,674
562
9,470
19,707
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
8
Kills
21
22
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
7
7.5
W
Sun Wukong
Aqua_Sprites
Sun Wukong
0
0
6
3
W
Sylvanus
JDawg123
Sylvanus
2
2
13
4.25
W
Poseidon
Koolz100
Poseidon
10
2
0
5
L
5
3
3
2.17
L
0
3
1
0.17
L
Fafnir
Synppai
Fafnir
0
3
5
0.83
L
Baron Samedi
ThePotatoBean
Baron Samedi
2
5
3
0.7
L
Heimdallr
1
8
4
0.38
W
Thanatos
ºKellª
Thanatos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,246
Damage
61,914
84,957
Taken
85,772
60,892
Mitigated
67,983
22,187
Healing
40,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,861
8,231
0
4,726
18,226
8,837
1,755
2,245
15,935
0
114,876
W
Sun Wukong
Aqua_Sprites
Sun Wukong
16,796
4,115
0
5,711
19,550
24,894
239
9,546
8,182
782
94,456
W
Sylvanus
JDawg123
Sylvanus
10,428
2,699
5,384
4,357
17,099
20,108
861
4,373
12,374
32,370
0
W
Poseidon
Koolz100
Poseidon
11,359
1,340
0
544
11,190
4,715
217
4,359
6,553
97,135
655
L
12,470
4,262
0
1,929
16,342
6,871
0
4,092
12,214
0
93,116
L
11,247
4,595
0
8,183
19,144
19,537
0
2,681
15,083
65,731
10,219
L
Fafnir
Synppai
Fafnir
5,699
1,246
0
4,846
17,382
21,470
0
3,070
14,010
19,071
792
L
Baron Samedi
ThePotatoBean
Baron Samedi
10,475
930
956
2,766
14,582
6,489
0
7,798
6,700
77,778
0
L
Heimdallr
8,355
2,606
0
3,507
17,507
6,525
0
4,636
12,759
0
63,327
W
Thanatos
ºKellª
Thanatos
9,470
2,192
0
19,980
19,707
9,429
1,161
4,046
15,419
0
92,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
56,868
541
Minions Killed
649
0
Camps Cleared
0
1,814,477
Distance Traveled
2,054,753
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,991
631
171
9
0
390,228
4
W
Sun Wukong
11,261
593
154
8
0
384,617
0
W
Sylvanus
10,752
566
33
2
0
369,099
2
W
Poseidon
12,190
642
158
8
0
428,760
5
L
Da Ji
10,666
561
123
6
0
423,212
4
L
Sol
9,365
493
134
7
0
320,545
0
L
Fafnir
9,256
487
40
2
0
407,858
1
L
Baron Samedi
9,239
486
153
8
0
339,718
3
L
Heimdallr
8,832
465
91
5
0
323,144
3
W
Thanatos
10,674
562
133
7
0
482,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role