Player Matchup

Nike
Nike
 
Nike
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CorporalScully
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 2
Hades
Hades
NamesDontExist
Hades
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,556 Elo+
Solo
Hachiman
Hachiman
OhEgan
Hachiman
Level 69
God Stats
10W - 7L
1,537 SR
Queue Stats
160W - 149L
1,485 Elo+
Party 2
Ra
Ra
Oshino Ougi7693
Ra
Level 145
God Stats
21W - 27L
1,144 SR
Queue Stats
1,285W - 1,406L
1,477 Elo+
Solo
Team Averages
Level 84
1,436 SR
1,502 Elo+

VS

Team Averages
Level 92
1,588 SR
1,502 Elo+
Freya
Freya
AlphaGhast
Freya
Level 33
God Stats
14W - 13L
1,612 SR
Queue Stats
44W - 65L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
EmersedTerror
Xing Tian
Level 107
God Stats
2W - 2L
1,348 SR
Queue Stats
43W - 55L
1,455 Elo+
Party 1
Fenrir
Fenrir
Mofesdo
Fenrir
Level 43
God Stats
11W - 9L
1,562 SR
Queue Stats
43W - 57L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
ii_13unny
Nu Wa
Level 104
God Stats
53W - 35L
1,579 SR
Queue Stats
195W - 192L
1,541 Elo+
Solo
Charybdis
Charybdis
x Viralize x
Charybdis
Level 171
God Stats
1W - 0L
1,838 SR
Queue Stats
37W - 22L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 0
7,022
1,003
5,731
7,435
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
CorporalScully
King Arthur
12
0 / 5 / 0
7,026
1,004
6,835
11,813
10,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
6,729
961
3,156
4,147
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OhEgan
Hachiman
12
0 / 1 / 0
7,280
1,040
6,539
6,882
2,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 0
7,700
1,100
6,306
2,858
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 0 / 7
7,764
1,109
4,899
4,498
2,023
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
EmersedTerror
Xing Tian
13
1 / 0 / 8
7,896
1,128
4,195
10,197
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Mofesdo
Fenrir
13
2 / 0 / 5
7,890
1,127
6,397
10,177
7,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
ii_13unny
Nu Wa
13
4 / 0 / 7
8,573
1,225
7,436
2,905
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
x Viralize x
Charybdis
14
2 / 0 / 8
8,405
1,201
8,585
4,403
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
11
11
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
Freya
2
0
7
5.5
L
King Arthur
CorporalScully
King Arthur
0
5
0
0
W
Xing Tian
EmersedTerror
Xing Tian
1
0
8
5
W
Fenrir
Mofesdo
Fenrir
2
0
5
4.5
L
0
3
0
0
L
Hachiman
OhEgan
Hachiman
0
1
0
0
L
0
1
0
0
W
Nu Wa
ii_13unny
Nu Wa
4
0
7
7.5
W
Charybdis
x Viralize x
Charybdis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
31,512
33,135
Taken
32,180
23,613
Mitigated
24,414
2,952
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,731
225
0
260
7,435
7,058
0
4,090
3,174
0
11,891
W
Freya
4,899
1,526
0
720
4,498
2,023
0
1,733
2,660
11,519
0
L
King Arthur
CorporalScully
King Arthur
6,835
813
0
340
11,813
10,133
0
5,943
5,629
0
15,171
W
Xing Tian
EmersedTerror
Xing Tian
4,195
426
0
598
10,197
11,998
0
2,817
7,249
9,771
0
W
Fenrir
Mofesdo
Fenrir
6,397
1,150
0
1,372
10,177
7,330
0
1,848
8,291
0
9,993
L
3,156
169
55
290
4,147
2,179
0
2,192
1,869
6,795
0
L
Hachiman
OhEgan
Hachiman
6,539
4,136
121
622
6,882
2,788
0
2,727
4,034
0
21,709
L
6,306
76
830
434
2,858
1,455
0
959
1,899
42,483
0
W
Nu Wa
ii_13unny
Nu Wa
7,436
2,254
0
680
2,905
1,157
0
1,030
1,803
22,734
0
W
Charybdis
x Viralize x
Charybdis
8,585
3,430
0
1,642
4,403
1,906
0
1,650
2,715
0
41,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
40,528
167
Minions Killed
162
5
Camps Cleared
7
610,984
Distance Traveled
729,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,022
1,003
15
2
0
156,815
0
W
Freya
7,764
1,109
17
2
1
138,098
0
L
King Arthur
7,026
1,004
14
2
0
135,495
0
W
Xing Tian
7,896
1,128
13
2
3
152,104
0
W
Fenrir
7,890
1,127
8
1
0
166,468
0
L
Hades
6,729
961
16
2
2
40,150
0
L
Hachiman
7,280
1,040
31
4
3
133,884
0
L
Ra
7,700
1,100
91
13
0
144,640
0
W
Nu Wa
8,573
1,225
41
6
3
141,267
0
W
Charybdis
8,405
1,201
83
12
0
131,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role