Player Matchup

Kuzenbo
Kuzenbo
Platinum III
Ix VeLoCiTyy xI
Kuzenbo
Platinum III
Level 161
God Stats
11W - 17L
1,471 SR
Queue Stats
619W - 590L
1,655 MMR
Party 2
Anhur
Anhur
Platinum I
Yekeem
Anhur
Platinum I
Level 68
God Stats
36W - 32L
1,587 SR
Queue Stats
154W - 97L
1,892 MMR
Party 2
Atlas
Atlas
Gold IV
dogged kililo
Atlas
Gold IV
Level 138
God Stats
16W - 11L
1,667 SR
Queue Stats
33W - 26L
1,747 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,575 SR
1,765 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,438 MMR
Hel
Hel
Bronze III
Skully8723
Hel
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 MMR
Party 1
Cupid
Cupid
Bronze III
blackuzi1154
Cupid
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 MMR
Party 1
Chaac
Chaac
Bronze III
theanthonyxx
Chaac
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
9,001
750
8,791
11,914
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Yekeem
Anhur
16
14 / 1 / 3
11,379
948
16,072
10,938
4,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 16
9,405
784
14,062
17,327
17,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesSun WukongThothLancelot

VS

Bans
Ne ZhaIzanamiHachimanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,350
696
6,691
13,949
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 6 / 1
7,483
624
6,765
12,174
3,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 2
7,786
649
7,253
16,929
10,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
2
5
1
0.5
W
Anhur
Yekeem
Anhur
14
1
3
15.5
L
0
6
1
0.08
W
2
3
16
3.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
20,709
40,179
Taken
43,052
36,199
Mitigated
20,885
11,728
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,791
2,473
0
3,758
11,914
13,941
51
2,008
9,906
19,228
20
L
6,691
948
1,345
2,144
13,949
5,939
0
6,320
6,967
22,295
200
W
Anhur
Yekeem
Anhur
16,072
10,291
0
3,489
10,938
4,726
2,099
2,234
8,704
0
63,067
L
6,765
3,557
187
2,526
12,174
3,982
0
6,532
4,815
0
30,052
W
14,062
4,562
493
3,988
17,327
17,532
32
2,626
13,045
22,385
2,839
L
7,253
1,167
0
1,436
16,929
10,964
0
6,081
9,992
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
23,619
131
Minions Killed
116
0
Camps Cleared
0
644,685
Distance Traveled
588,532
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,001
750
20
2
0
233,042
2
L
Hel
8,350
696
35
3
0
193,606
1
W
Anhur
11,379
948
93
8
0
203,531
0
L
Cupid
7,483
624
46
4
0
191,183
0
W
Atlas
9,405
784
18
2
0
208,112
0
L
Chaac
7,786
649
35
3
0
203,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role