Player Matchup

Izanami
Izanami
Bubblebox18
Izanami
Level 89
God Stats
11W - 11L
1,831 SR
Queue Stats
141W - 163L
1,411 Elo+
Party 2
Horus
Horus
Johntheu
Horus
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
60W - 59L
1,395 Elo+
Party 2
Ra
Ra
Menmaatre
Ra
Level 124
God Stats
4W - 1L
1,740 SR
Queue Stats
10W - 10L
1,228 Elo+
Solo
Team Averages
Level 112
1,690 SR
1,345 Elo+

VS

Team Averages
Level 58
1,604 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Beastedsavage
Gilgamesh
Level 88
God Stats
15W - 8L
1,799 SR
Queue Stats
15W - 9L
1,671 Elo+
Party 1
Bacchus
Bacchus
ITALYANO420
Bacchus
Level 83
God Stats
9W - 7L
1,515 SR
Queue Stats
42W - 57L
1,368 Elo+
Solo
Poseidon
Poseidon
Sgt Unknown 21
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubblebox18
Izanami
20
7 / 0 / 5
14,470
762
22,235
13,759
7,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Horus
Johntheu
Horus
18
3 / 0 / 10
12,353
650
9,207
18,077
11,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 7
13,029
686
12,761
11,684
6,250
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastedsavage
Gilgamesh
16
1 / 4 / 1
11,327
596
16,187
22,423
21,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
ITALYANO420
Bacchus
15
0 / 3 / 1
10,516
553
9,338
20,865
28,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
16
1 / 6 / 1
11,413
601
8,991
11,952
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beastedsavage
Gilgamesh
1
4
1
0.38
W
Izanami
Bubblebox18
Izanami
7
0
5
9.5
L
Bacchus
ITALYANO420
Bacchus
0
3
1
0.17
W
Horus
Johntheu
Horus
3
0
10
8
W
3
2
7
3.25
L
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,203
Damage
34,516
43,520
Taken
55,240
24,679
Mitigated
55,586
21,099
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beastedsavage
Gilgamesh
16,187
1,864
0
3,424
22,423
21,656
259
5,299
16,917
0
59,121
W
Izanami
Bubblebox18
Izanami
22,235
15,256
0
2,451
13,759
7,207
2,117
2,738
11,021
0
114,888
L
Bacchus
ITALYANO420
Bacchus
9,338
619
0
1,641
20,865
28,881
180
4,169
16,355
33,847
4,074
W
Horus
Johntheu
Horus
9,207
4,419
4,035
9,067
18,077
11,222
564
9,417
8,660
0
20,620
W
12,761
1,396
1,650
3,896
11,684
6,250
270
4,538
7,146
64,366
520
L
Poseidon
8,991
1,804
0
158
11,952
5,049
47
2,840
9,004
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
33,256
259
Minions Killed
185
0
Camps Cleared
0
1,008,442
Distance Traveled
859,815
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,327
596
73
4
0
303,393
0
W
Izanami
14,470
762
133
7
0
323,689
0
L
Bacchus
10,516
553
47
2
0
322,606
0
W
Horus
12,353
650
14
1
0
357,348
5
W
Ra
13,029
686
112
6
0
327,405
0
L
Poseidon
11,413
601
65
3
0
233,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role