Player Matchup

Danzaburou
Danzaburou
IThroeI
Danzaburou
Level 126
God Stats
1W - 4L
1,505 SR
Queue Stats
27W - 30L
1,367 Elo+
Party 1
King Arthur
King Arthur
LordFlynn5252
King Arthur
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
952 Elo+
Party 1
Cthulhu
Cthulhu
UncutW33n
Cthulhu
Level 64
God Stats
1W - 1L
1,058 SR
Queue Stats
1W - 7L
952 Elo+
Party 1
Vulcan
Vulcan
YeetMeister4200
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,296 Elo+
Party 1
Nemesis
Nemesis
chantheman69
Nemesis
Level 41
God Stats
5W - 3L
1,483 SR
Queue Stats
118W - 120L
1,307 Elo+
Party 1
Team Averages
Level 69
1,409 SR
1,175 Elo+

VS

Team Averages
Level 82
1,535 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JuliPdee
Cthulhu
Level 39
God Stats
23W - 16L
1,676 SR
Queue Stats
276W - 271L
1,516 Elo+
Party 2
Chaac
Chaac
Pronubnubs
Chaac
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
503W - 489L
1,483 Elo+
Solo
Anubis
Anubis
TheFlounderer
Anubis
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
144W - 141L
1,495 Elo+
Party 2
Izanami
Izanami
Yutuke
Izanami
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 101L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IThroeI
Danzaburou
9
1 / 1 / 2
4,846
606
3,971
5,877
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LordFlynn5252
King Arthur
8
0 / 1 / 0
4,961
620
0
4,107
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
UncutW33n
Cthulhu
9
2 / 1 / 1
5,329
666
4,677
6,916
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 1
5,364
671
2,520
3,598
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
chantheman69
Nemesis
8
1 / 2 / 0
4,500
563
1,155
6,758
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
1
0 / 0 / 0
1,470
184
0
0
0
Cthulhu
JuliPdee
Cthulhu
7
1 / 2 / 1
4,534
567
3,562
7,722
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
1
0 / 0 / 0
2,970
371
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 0
4,197
525
3,151
4,626
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Yutuke
Izanami
7
1 / 1 / 1
4,368
546
5,135
5,343
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
W
Danzaburou
IThroeI
Danzaburou
1
1
2
2
L
Cthulhu
JuliPdee
Cthulhu
1
2
1
0.75
W
King Arthur
LordFlynn5252
King Arthur
0
1
0
0
L
Chaac
0
0
0
0
L
1
2
0
0.5
W
Cthulhu
UncutW33n
Cthulhu
2
1
1
2.5
W
1
1
1
1.5
L
Izanami
Yutuke
Izanami
1
1
1
1.5
W
Nemesis
chantheman69
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
11,848
27,256
Taken
17,691
10,362
Mitigated
8,512
10,227
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
IThroeI
Danzaburou
3,971
1,384
0
1,570
5,877
2,079
0
1,686
4,191
0
32,869
L
Cthulhu
JuliPdee
Cthulhu
3,562
270
0
1,768
7,722
4,402
0
3,411
4,311
13,788
0
W
King Arthur
LordFlynn5252
King Arthur
0
0
0
615
4,107
1,556
415
0
4,107
0
30,776
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
3,151
84
0
1,816
4,626
2,403
0
2,520
2,106
22,974
1,402
W
Cthulhu
UncutW33n
Cthulhu
4,677
608
1,082
2,848
6,916
4,047
0
1,783
5,133
22,262
0
W
2,520
404
0
1,250
3,598
891
510
2,180
1,418
29,490
0
L
Izanami
Yutuke
Izanami
5,135
3,799
0
1,706
5,343
1,707
0
1,266
4,077
0
33,742
W
Nemesis
chantheman69
Nemesis
1,155
711
0
2,862
6,758
1,789
425
1,028
5,730
0
25,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
17,539
238
Minions Killed
103
0
Camps Cleared
0
743,660
Distance Traveled
451,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
1,470
184
0
0
0
0
0
W
Danzaburou
4,846
606
60
8
0
137,686
0
L
Cthulhu
4,534
567
11
1
0
159,850
0
W
King Arthur
4,961
620
50
6
0
110,052
0
L
Chaac
2,970
371
0
0
0
5,790
0
L
Anubis
4,197
525
30
4
0
129,454
0
W
Cthulhu
5,329
666
22
3
0
161,530
0
W
Vulcan
5,364
671
53
7
0
148,460
0
L
Izanami
4,368
546
62
8
0
156,031
0
W
Nemesis
4,500
563
53
7
0
185,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role