Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KSI Doekilla44
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,377 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 65
God Stats
25W - 55L
1,379 SR
Queue Stats
42W - 70L
1,373 Elo+
Solo
Bastet
Bastet
TheBeaverSlay
Bastet
Level 71
God Stats
23W - 17L
1,516 SR
Queue Stats
110W - 96L
1,438 Elo+
Solo
Bake Kujira
Bake Kujira
Zactor420
Bake Kujira
Level 62
God Stats
0W - 4L
1,179 SR
Queue Stats
49W - 47L
1,475 Elo+
Solo
Team Averages
Level 67
1,415 SR
1,432 Elo+

VS

Team Averages
Level 76
1,576 SR
1,441 Elo+
Izanami
Izanami
Aginor177
Izanami
Level 122
God Stats
1W - 4L
1,244 SR
Queue Stats
530W - 529L
1,403 Elo+
Solo
Bellona
Bellona
Alcian
Bellona
Level 50
God Stats
11W - 4L
1,737 SR
Queue Stats
225W - 212L
1,382 Elo+
Solo
Hun Batz
Hun Batz
Devilz13Oz
Hun Batz
Level 84
God Stats
25W - 17L
1,659 SR
Queue Stats
158W - 161L
1,469 Elo+
Solo
Ix Chel
Ix Chel
TheRuddyPagan
Ix Chel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 104L
1,650 Elo+
Solo
Xing Tian
Xing Tian
TidalCrush
Xing Tian
Level 62
God Stats
1W - 0L
1,740 SR
Queue Stats
10W - 14L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
4,799
480
5,575
8,568
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KSI Doekilla44
Jormungandr
7
0 / 5 / 2
4,585
459
3,726
7,634
5,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
Nikkurh
Lancelot
1
0 / 0 / 0
3,398
340
0
0
0
9
0 / 1 / 1
4,564
456
3,278
7,248
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Zactor420
Bake Kujira
10
2 / 1 / 0
5,542
554
5,064
8,474
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aginor177
Izanami
9
3 / 0 / 3
5,465
547
4,603
5,666
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Alcian
Bellona
10
1 / 2 / 0
5,829
583
3,222
9,096
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Devilz13Oz
Hun Batz
9
1 / 1 / 2
5,062
506
2,200
6,141
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
10
3 / 0 / 0
5,851
585
1,618
4,147
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TidalCrush
Xing Tian
9
1 / 1 / 4
5,629
563
2,844
10,455
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Izanami
Aginor177
Izanami
3
0
3
4.5
W
Bellona
Alcian
Bellona
1
2
0
0.5
W
Hun Batz
Devilz13Oz
Hun Batz
1
1
2
2
L
Jormungandr
KSI Doekilla44
Jormungandr
0
5
2
0.2
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
L
0
1
1
0.5
W
Ix Chel
3
0
0
3
W
Xing Tian
TidalCrush
Xing Tian
1
1
4
3
L
Bake Kujira
Zactor420
Bake Kujira
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
14,487
31,924
Taken
35,505
17,418
Mitigated
19,888
9,262
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,575
1,948
0
3,137
8,568
2,854
0
1,591
6,977
0
24,808
W
Izanami
Aginor177
Izanami
4,603
3,344
0
2,550
5,666
2,100
13
1,098
4,568
0
35,712
W
Bellona
Alcian
Bellona
3,222
1,375
0
2,925
9,096
7,399
0
4,640
4,456
0
33,427
W
Hun Batz
Devilz13Oz
Hun Batz
2,200
577
0
500
6,141
2,643
25
831
5,310
0
31,576
L
Jormungandr
KSI Doekilla44
Jormungandr
3,726
1,593
154
518
7,634
5,165
0
1,653
5,981
22,698
0
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
3,278
831
0
3,783
7,248
2,368
0
1,163
6,085
0
26,642
W
Ix Chel
1,618
120
85
1,256
4,147
1,346
0
112
4,035
33,619
1,409
W
Xing Tian
TidalCrush
Xing Tian
2,844
259
237
3,056
10,455
6,400
48
1,996
8,459
13,073
0
L
Bake Kujira
Zactor420
Bake Kujira
5,064
2,288
0
1,670
8,474
7,031
22
0
8,474
37,276
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
27,836
162
Minions Killed
259
0
Camps Cleared
0
719,344
Distance Traveled
945,539
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,799
480
26
3
0
181,391
0
W
Izanami
5,465
547
63
6
0
172,403
0
W
Bellona
5,829
583
69
7
0
164,890
2
W
Hun Batz
5,062
506
59
6
0
205,847
0
L
Jormungandr
4,585
459
30
3
0
152,147
1
L
Lancelot
3,398
340
0
0
0
715
0
L
Bastet
4,564
456
47
5
0
222,343
0
W
Ix Chel
5,851
585
55
6
0
191,068
0
W
Xing Tian
5,629
563
13
1
0
211,331
0
L
Bake Kujira
5,542
554
59
6
0
162,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role