Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jarma_Yamakasi
Gilgamesh
Level 124
God Stats
6W - 3L
1,834 SR
Queue Stats
54W - 44L
1,528 Elo+
Solo
Athena
Athena
cruugo
Athena
Level 105
God Stats
5W - 9L
1,441 SR
Queue Stats
293W - 274L
1,513 Elo+
Solo
Nu Wa
Nu Wa
xDiamondTiara
Nu Wa
Level 87
God Stats
28W - 17L
1,488 SR
Queue Stats
313W - 283L
1,553 Elo+
Party 1
Anhur
Anhur
xGamed__
Anhur
Level 123
God Stats
27W - 24L
1,779 SR
Queue Stats
209W - 177L
1,679 Elo+
Party 1
Team Averages
Level 117
1,608 SR
1,555 Elo+

VS

Team Averages
Level 106
1,666 SR
1,513 Elo+
Surtr
Surtr
DoomHallow
Surtr
Level 121
God Stats
8W - 4L
1,704 SR
Queue Stats
230W - 207L
1,474 Elo+
Solo
Loki
Loki
NikorasuReon
Loki
Level 90
God Stats
4W - 5L
1,823 SR
Queue Stats
55W - 57L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
OP_Tildeath
Zhong Kui
Level 147
God Stats
2W - 1L
1,465 SR
Queue Stats
80W - 79L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Saber La Blade2
Sylvanus
Level 85
God Stats
11W - 8L
1,551 SR
Queue Stats
70W - 69L
1,593 Elo+
Party 2
Hachiman
Hachiman
Sarco57
Hachiman
Level 86
God Stats
2W - 0L
1,788 SR
Queue Stats
47W - 44L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 5 / 2
6,793
523
5,306
14,332
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Jarma_Yamakasi
Gilgamesh
11
0 / 3 / 0
6,237
480
8,176
16,287
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
cruugo
Athena
10
2 / 1 / 5
6,691
515
4,200
13,339
11,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 1
6,314
486
7,901
8,374
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xGamed__
Anhur
13
5 / 2 / 2
7,743
596
12,222
8,901
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 0 / 3
7,967
613
10,414
14,134
14,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 0 / 1
8,486
653
7,458
11,051
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
OP_Tildeath
Zhong Kui
13
2 / 3 / 4
7,830
602
7,762
11,481
8,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
2 / 3 / 1
6,177
475
6,080
12,545
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Sarco57
Hachiman
11
0 / 4 / 3
6,049
465
4,129
10,379
3,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
16
16
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
2
0.6
W
Surtr
2
0
3
3.5
L
Gilgamesh
Jarma_Yamakasi
Gilgamesh
0
3
0
0
W
10
0
1
10.5
W
Zhong Kui
OP_Tildeath
Zhong Kui
2
3
4
1.33
W
Sylvanus
2
3
1
0.83
W
Hachiman
Sarco57
Hachiman
0
4
3
0.38
L
Athena
cruugo
Athena
2
1
5
4.5
L
1
5
1
0.3
L
Anhur
xGamed__
Anhur
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
35,843
61,233
Taken
59,590
38,370
Mitigated
38,809
15,699
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,306
1,927
0
3,764
14,332
5,849
0
1,257
13,000
47,143
17,777
W
Surtr
10,414
4,132
0
3,990
14,134
14,818
16
1,242
11,875
1,856
57,459
L
Gilgamesh
Jarma_Yamakasi
Gilgamesh
8,176
2,781
0
4,620
16,287
14,998
0
1,147
15,140
0
52,036
W
7,458
1,779
0
5,270
11,051
4,335
0
3,002
7,930
0
63,730
W
Zhong Kui
OP_Tildeath
Zhong Kui
7,762
816
0
3,323
11,481
8,592
75
6,415
4,660
50,029
5,713
W
Sylvanus
6,080
1,930
1,116
5,162
12,545
8,051
0
2,365
10,100
28,903
3,531
W
Hachiman
Sarco57
Hachiman
4,129
3,101
0
3,243
10,379
3,013
0
2,994
7,305
0
36,197
L
Athena
cruugo
Athena
4,200
1,158
0
2,662
13,339
11,247
0
4,382
8,869
15,597
1,110
L
7,901
4,144
0
1,130
8,374
2,656
0
3,844
4,160
35,841
0
L
Anhur
xGamed__
Anhur
12,222
9,492
0
3,523
8,901
3,620
32
2,783
6,076
0
69,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
36,509
391
Minions Killed
413
0
Camps Cleared
0
1,234,505
Distance Traveled
1,254,276
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,793
523
95
7
0
282,810
0
W
Surtr
7,967
613
97
7
0
226,622
4
L
Gilgamesh
6,237
480
94
7
0
205,239
2
W
Loki
8,486
653
107
8
0
352,171
1
W
Zhong Kui
7,830
602
107
8
0
220,396
0
W
Sylvanus
6,177
475
52
4
0
226,735
2
W
Hachiman
6,049
465
50
4
0
228,352
1
L
Athena
6,691
515
27
2
0
302,637
3
L
Nu Wa
6,314
486
54
4
0
214,090
0
L
Anhur
7,743
596
121
9
0
229,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role