Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DistinctTaste
Nu Wa
Level 158
God Stats
2W - 13L
1,745 SR
Queue Stats
176W - 186L
1,566 Elo+
Solo
Charon
Charon
Moosah
Charon
Level 100
God Stats
2W - 3L
1,716 SR
Queue Stats
25W - 39L
1,398 Elo+
Solo
Danzaburou
Danzaburou
bypolarbear21
Danzaburou
Level 156
God Stats
9W - 4L
1,768 SR
Queue Stats
33W - 31L
1,533 Elo+
Party 2
Bacchus
Bacchus
riyaz_
Bacchus
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,577 Elo+
Party 2
Team Averages
Level 147
1,646 SR
1,515 Elo+

VS

Team Averages
Level 149
1,444 SR
1,527 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CubNation26
Nox
Level 144
God Stats
4W - 1L
1,511 SR
Queue Stats
93W - 103L
1,488 Elo+
Solo
Janus
Janus
Scoorah
Janus
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 74L
1,595 Elo+
Party 1
Bellona
Bellona
w0nd3r1ngSt0n3r
Bellona
Level 129
God Stats
8W - 3L
1,207 SR
Queue Stats
153W - 134L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 0 / 0
3,692
738
1,012
4,326
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,780
756
2,168
1,690
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Moosah
Charon
5
1 / 3 / 1
3,448
690
3,387
4,498
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bypolarbear21
Danzaburou
1
0 / 0 / 0
992
198
0
0
0
Bacchus
riyaz_
Bacchus
1
0 / 0 / 0
993
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,994
799
791
2,969
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
 
Olorun
7
0 / 0 / 0
3,978
796
738
1,537
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 0
3,536
707
1,177
1,933
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Scoorah
Janus
7
2 / 1 / 0
3,786
757
1,340
3,999
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,423
685
1,998
4,261
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Olorun
 
Olorun
0
0
0
0
W
1
1
0
1
L
1
0
0
1
L
Charon
Moosah
Charon
1
3
1
0.5
W
Janus
Scoorah
Janus
2
1
0
2
L
Danzaburou
bypolarbear21
Danzaburou
0
0
0
0
L
Bacchus
riyaz_
Bacchus
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,567
Damage
6,044
10,514
Taken
14,699
3,454
Mitigated
5,703
2,853
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,012
136
0
1,353
4,326
1,404
0
1,347
2,947
0
19,199
W
Sun Wukong
 
Sun Wukong
791
0
0
1,666
2,969
1,372
0
1,192
1,617
0
24,961
W
Olorun
 
Olorun
738
180
60
920
1,537
439
1,532
82
1,433
22,664
3,171
W
1,177
322
0
340
1,933
635
0
1,193
594
13,326
274
L
2,168
610
0
1,000
1,690
329
0
0
1,518
20,046
0
L
Charon
Moosah
Charon
3,387
538
0
500
4,498
1,721
0
1,687
2,761
11,172
286
W
Janus
Scoorah
Janus
1,340
293
0
2,222
3,999
1,110
0
1,086
2,787
17,784
416
L
Danzaburou
bypolarbear21
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
riyaz_
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,998
658
0
1,202
4,261
2,147
0
1,321
2,788
0
19,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,905
Gold Earned
18,717
100
Minions Killed
196
0
Camps Cleared
0
307,875
Distance Traveled
498,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,692
738
43
9
0
103,286
0
W
Sun Wukong
3,994
799
51
10
0
96,840
0
W
Olorun
3,978
796
43
9
0
80,082
0
W
Nox
3,536
707
34
7
0
101,047
0
L
Nu Wa
3,780
756
41
8
0
92,546
0
L
Charon
3,448
690
16
3
0
112,043
0
W
Janus
3,786
757
36
7
0
104,090
0
L
Danzaburou
992
198
0
0
0
0
0
L
Bacchus
993
199
0
0
0
0
0
W
Bellona
3,423
685
32
6
0
116,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role