Player Matchup

Mulan
Mulan
BigxxDaddyxxG
Mulan
Level 123
God Stats
2W - 5L
1,061 SR
Queue Stats
11W - 40L
1,248 Elo+
Party 1
Khepri
Khepri
LeThAl Bombzz
Khepri
Level 97
God Stats
3W - 8L
1,193 SR
Queue Stats
8W - 32L
1,219 Elo+
Party 1
Izanami
Izanami
MocK Septic
Izanami
Level 89
God Stats
7W - 12L
1,158 SR
Queue Stats
15W - 37L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
MocK Weasel
Ao Kuang
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 35L
1,307 Elo+
Party 1
Scylla
Scylla
Snugglebear13
Scylla
Level 127
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 34L
1,250 Elo+
Party 1
Team Averages
Level 113
1,332 SR
1,276 Elo+

VS

Team Averages
Level 116
1,456 SR
1,597 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
CrystalxBailey
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Charon
Charon
Defiu
Charon
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 30L
1,822 Elo+
Party 2
Anhur
Anhur
WillowII
Anhur
Level 108
God Stats
5W - 10L
1,500 SR
Queue Stats
421W - 395L
1,696 Elo+
Party 2
Hachiman
Hachiman
xxtwenkiexx
Hachiman
Level 157
God Stats
1W - 4L
1,281 SR
Queue Stats
273W - 236L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,372
614
6,955
13,065
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 1
6,273
523
2,748
5,378
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MocK Septic
Izanami
13
0 / 1 / 1
7,092
591
4,124
5,220
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
MocK Weasel
Ao Kuang
12
2 / 2 / 1
6,680
557
3,274
10,512
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 1
6,798
567
1,425
3,826
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 1
6,716
560
4,070
7,438
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
5 / 3 / 0
7,285
607
9,577
10,795
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Defiu
Charon
9
0 / 1 / 2
5,677
473
2,323
6,665
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
WillowII
Anhur
13
2 / 0 / 1
6,871
573
4,224
6,191
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
xxtwenkiexx
Hachiman
10
1 / 0 / 0
5,474
456
3,468
5,301
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
8
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
3
4
0
0.75
L
5
3
0
1.67
L
Charon
Defiu
Charon
0
1
2
1
W
0
1
1
0.5
W
Izanami
MocK Septic
Izanami
0
1
1
0.5
W
Ao Kuang
MocK Weasel
Ao Kuang
2
2
1
1.25
W
0
0
1
0.5
L
Anhur
WillowII
Anhur
2
0
1
2.5
L
Hachiman
xxtwenkiexx
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
23,662
38,001
Taken
36,390
21,086
Mitigated
15,728
14,456
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,070
1,561
0
2,867
7,438
2,655
693
2,925
4,347
52,285
7,201
W
6,955
870
0
4,676
13,065
9,139
0
8,487
4,578
0
44,388
L
9,577
1,311
728
4,835
10,795
4,410
293
633
9,605
49,640
0
L
Charon
Defiu
Charon
2,323
500
0
1,528
6,665
4,233
0
1,749
4,916
19,244
0
W
2,748
219
300
1,694
5,378
4,421
240
2,258
3,120
14,800
558
W
Izanami
MocK Septic
Izanami
4,124
2,492
0
872
5,220
2,175
725
994
4,226
0
73,901
W
Ao Kuang
MocK Weasel
Ao Kuang
3,274
959
0
6,254
10,512
3,850
170
1,936
8,576
36,471
0
W
1,425
80
0
660
3,826
1,501
627
2,273
1,553
52,674
1,082
L
Anhur
WillowII
Anhur
4,224
664
0
590
6,191
2,586
132
944
5,247
0
66,357
L
Hachiman
xxtwenkiexx
Hachiman
3,468
2,284
0
2,202
5,301
1,844
0
885
4,416
0
40,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
32,023
386
Minions Killed
375
0
Camps Cleared
0
1,171,719
Distance Traveled
1,065,735
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,716
560
93
8
0
227,361
4
W
Mulan
7,372
614
68
6
0
212,956
0
L
Hel
7,285
607
90
8
0
219,479
0
L
Charon
5,677
473
39
3
0
173,607
0
W
Khepri
6,273
523
18
2
0
253,682
0
W
Izanami
7,092
591
135
11
0
205,544
0
W
Ao Kuang
6,680
557
70
6
0
266,684
2
W
Scylla
6,798
567
95
8
0
232,853
0
L
Anhur
6,871
573
105
9
0
249,533
0
L
Hachiman
5,474
456
48
4
0
195,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role