Player Matchup

Hera
Hera
DankBandit
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 1
Anubis
Anubis
Elizarxd
Anubis
Level 66
God Stats
3W - 5L
1,302 SR
Queue Stats
7W - 10L
1,442 Elo+
Party 1
Kali
Kali
Frostzilla9000
Kali
Level 158
God Stats
3W - 4L
1,662 SR
Queue Stats
61W - 54L
1,506 Elo+
Party 3
Achilles
Achilles
Shadow4306
Achilles
Level 129
God Stats
1W - 2L
1,752 SR
Queue Stats
55W - 54L
1,516 Elo+
Party 3
Medusa
Medusa
Wuvstosploosh
Medusa
Level 143
God Stats
35W - 26L
1,683 SR
Queue Stats
78W - 67L
1,597 Elo+
Solo
Team Averages
Level 125
1,580 SR
1,495 Elo+

VS

Team Averages
Level 109
1,602 SR
1,504 Elo+
Ratatoskr
Ratatoskr
Goku_UI-_-935
Ratatoskr
Level 89
God Stats
2W - 3L
1,713 SR
Queue Stats
41W - 57L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
RRL2077
Xbalanque
Level 147
God Stats
5W - 10L
1,457 SR
Queue Stats
117W - 104L
1,486 Elo+
Solo
Jormungandr
Jormungandr
TheHomieEdwin
Jormungandr
Level 83
God Stats
6W - 2L
1,767 SR
Queue Stats
25W - 30L
1,490 Elo+
Party 2
Achilles
Achilles
dawootaz
Achilles
Level 104
God Stats
6W - 11L
1,574 SR
Queue Stats
36W - 40L
1,525 Elo+
Party 2
Scylla
Scylla
piano56789
Scylla
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,515
501
6,388
9,895
8,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Elizarxd
Anubis
11
0 / 4 / 1
6,167
474
5,297
9,604
4,583
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 3 / 2
6,456
497
6,329
11,525
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Shadow4306
Achilles
12
2 / 3 / 0
6,677
514
7,127
11,404
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
0 / 1 / 0
5,566
428
3,627
4,904
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Goku_UI-_-935
Ratatoskr
15
7 / 2 / 3
8,238
634
7,524
12,766
5,276
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
RRL2077
Xbalanque
14
0 / 0 / 0
7,825
602
2,189
6,253
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Jormungandr
TheHomieEdwin
Jormungandr
13
2 / 3 / 3
7,515
578
7,671
13,100
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
dawootaz
Achilles
12
1 / 0 / 7
7,365
567
5,403
11,424
9,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
piano56789
Scylla
13
3 / 0 / 4
7,833
603
6,651
7,111
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Anubis
Elizarxd
Anubis
0
4
1
0.13
L
1
3
2
0.67
W
Ratatoskr
Goku_UI-_-935
Ratatoskr
7
2
3
4.25
W
Xbalanque
RRL2077
Xbalanque
0
0
0
0
L
Achilles
Shadow4306
Achilles
2
3
0
0.67
W
Jormungandr
TheHomieEdwin
Jormungandr
2
3
3
1.17
L
0
1
0
0
W
Achilles
dawootaz
Achilles
1
0
7
4.5
W
Scylla
piano56789
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
29,438
47,332
Taken
50,654
29,689
Mitigated
27,472
17,182
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,388
1,467
0
2,878
9,895
8,767
13
3,784
5,879
29,348
423
L
Anubis
Elizarxd
Anubis
5,297
168
0
3,104
9,604
4,583
0
3,304
6,253
43,310
823
L
6,329
2,911
0
5,131
11,525
5,052
0
1,746
9,779
0
53,219
W
Ratatoskr
Goku_UI-_-935
Ratatoskr
7,524
2,378
0
5,406
12,766
5,276
339
1,963
10,715
0
60,822
W
Xbalanque
RRL2077
Xbalanque
2,189
0
0
1,783
6,253
2,395
2,955
510
5,743
0
63,252
L
Achilles
Shadow4306
Achilles
7,127
1,327
0
4,258
11,404
9,699
0
4,135
6,529
1,846
39,684
W
Jormungandr
TheHomieEdwin
Jormungandr
7,671
2,417
0
3,983
13,100
8,331
0
2,159
10,273
51,073
1,603
L
3,627
1,859
0
1,811
4,904
1,588
0
0
4,904
0
33,466
W
Achilles
dawootaz
Achilles
5,403
1,130
0
5,113
11,424
9,174
174
2,328
9,008
0
29,389
W
Scylla
piano56789
Scylla
6,651
986
0
541
7,111
2,296
0
5,060
2,051
61,644
1,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
38,776
305
Minions Killed
420
0
Camps Cleared
0
1,213,707
Distance Traveled
1,361,712
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,515
501
42
3
0
267,057
0
L
Anubis
6,167
474
65
5
0
231,682
0
L
Kali
6,456
497
82
6
0
290,757
1
W
Ratatoskr
8,238
634
91
7
0
285,056
0
W
Xbalanque
7,825
602
118
9
0
268,104
6
L
Achilles
6,677
514
63
5
0
266,007
0
W
Jormungandr
7,515
578
79
6
0
233,830
6
L
Medusa
5,566
428
53
4
0
158,204
0
W
Achilles
7,365
567
30
2
0
289,648
2
W
Scylla
7,833
603
102
8
0
285,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role