Player Matchup

Jing Wei
Jing Wei
Silver I
Imortlmarshmalo
Jing Wei
Silver I
Level 159
God Stats
10W - 14L
1,318 SR
Queue Stats
87W - 84L
1,571 MMR
Party 1
Arachne
Arachne
Bronze III
JeremyD23
Arachne
Bronze III
Level 128
God Stats
4W - 2L
1,723 SR
Queue Stats
11W - 10L
1,546 MMR
Solo
Vamana
Vamana
Gold IV
NickMX66
Vamana
Gold IV
Level 156
God Stats
3W - 4L
1,724 SR
Queue Stats
59W - 52L
1,504 MMR
Party 1
Bacchus
Bacchus
Gold III
kxrlozrb
Bacchus
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,544 MMR
Solo
Scylla
Scylla
Gold III
mFFajita
Scylla
Gold III
Level 168
God Stats
2W - 2L
1,683 SR
Queue Stats
59W - 53L
1,540 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,589 SR
1,541 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,663 SR
1,541 MMR
Hades
Hades
Bronze III
AngelDo147
Hades
Bronze III
Level 142
God Stats
11W - 11L
1,727 SR
Queue Stats
89W - 101L
1,533 MMR
Solo
Awilix
Awilix
Gold V
Gwerk
Awilix
Gold V
Level 184
God Stats
5W - 2L
1,846 SR
Queue Stats
58W - 55L
1,541 MMR
Solo
Rama
Rama
Gold V
IXV0rtexIX
Rama
Gold V
Level 87
God Stats
0W - 2L
1,741 SR
Queue Stats
46W - 49L
1,545 MMR
Solo
Ra
Ra
Bronze III
a64ozFarva
Ra
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,546 MMR
Solo
Geb
Geb
Gold V
xSplattyy
Geb
Gold V
Level 97
God Stats
4W - 6L
1,500 SR
Queue Stats
434W - 437L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 1 / 5
8,901
556
5,752
11,525
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JeremyD23
Arachne
14
6 / 4 / 8
8,707
544
8,841
16,364
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
NickMX66
Vamana
15
4 / 0 / 9
9,823
614
12,804
13,845
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
kxrlozrb
Bacchus
13
4 / 1 / 13
9,459
591
14,296
11,433
12,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
mFFajita
Scylla
16
11 / 0 / 2
10,016
626
11,150
8,755
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosCharonThor

VS

Bans
BellonaBake KujiraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 6 / 0
8,001
500
8,322
18,095
7,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Gwerk
Awilix
13
1 / 5 / 3
7,564
473
8,064
15,000
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 3
7,841
490
6,209
9,011
4,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 7 / 0
7,583
474
3,424
11,282
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 6 / 3
7,091
443
6,213
17,962
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
25
Kills
6
6
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
2
6
0
0.33
L
Awilix
Gwerk
Awilix
1
5
3
0.5
L
1
1
3
2.5
W
Jing Wei
0
1
5
2.5
W
Arachne
JeremyD23
Arachne
6
4
8
2.5
W
Vamana
NickMX66
Vamana
4
0
9
8.5
L
2
7
0
0.29
W
Bacchus
kxrlozrb
Bacchus
4
1
13
10.5
W
Scylla
mFFajita
Scylla
11
0
2
12
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,843
Damage
32,232
61,922
Taken
71,350
43,872
Mitigated
36,222
18,990
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,322
1,374
0
6,644
18,095
7,232
1,228
4,853
12,261
53,518
1,575
L
Awilix
Gwerk
Awilix
8,064
2,002
0
2,760
15,000
5,988
0
4,292
10,357
0
64,735
L
6,209
4,754
0
2,859
9,011
4,151
0
2,175
6,653
0
60,716
W
Jing Wei
5,752
3,354
0
3,023
11,525
5,134
2,130
2,746
8,779
0
79,212
W
Arachne
JeremyD23
Arachne
8,841
6,006
0
7,644
16,364
7,484
436
4,504
11,782
0
49,890
W
Vamana
NickMX66
Vamana
12,804
4,885
0
4,705
13,845
14,538
1,567
6,522
7,323
0
77,962
L
3,424
133
737
1,340
11,282
4,125
0
5,985
4,894
40,604
0
W
Bacchus
kxrlozrb
Bacchus
14,296
2,116
0
1,993
11,433
12,985
789
2,388
9,045
33,457
5,707
W
Scylla
mFFajita
Scylla
11,150
1,610
0
1,625
8,755
3,731
912
2,116
6,639
73,341
0
L
6,213
384
0
1,966
17,962
14,726
0
6,903
10,667
20,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
38,080
508
Minions Killed
425
0
Camps Cleared
0
1,670,802
Distance Traveled
1,556,657
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,001
500
95
6
0
267,171
1
L
Awilix
7,564
473
109
7
0
360,339
2
L
Rama
7,841
490
120
8
0
325,080
0
W
Jing Wei
8,901
556
145
9
0
333,528
4
W
Arachne
8,707
544
73
5
0
337,628
4
W
Vamana
9,823
614
118
7
0
322,408
0
L
Ra
7,583
474
85
5
0
282,844
4
W
Bacchus
9,459
591
32
2
0
339,346
1
W
Scylla
10,016
626
140
9
0
337,892
3
L
Geb
7,091
443
16
1
0
321,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role