Player Matchup

Jormungandr
Jormungandr
AltaneCait
Jormungandr
Level 26
God Stats
1W - 0L
1,661 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dakiddfrumdr
Baron Samedi
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 31L
1,689 Elo+
Party 3
Pele
Pele
Idraxta
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,500 Elo+
Party 2
Horus
Horus
ShieldBoi
Horus
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Party 2
Apollo
Apollo
kachowz778
Apollo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,645 Elo+
Party 3
Team Averages
Level 67
1,532 SR
1,567 Elo+

VS

Team Averages
Level 50
1,515 SR
1,626 Elo+
Bakasura
Bakasura
BrendiCitrica
Bakasura
Level 46
God Stats
2W - 3L
1,576 SR
Queue Stats
16W - 17L
1,488 Elo+
Solo
Loki
Loki
HortonHeardNoWho
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 1
Persephone
Persephone
N0RAGAMl
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
Nubbyyy
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Rama
Rama
joshua2009
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AltaneCait
Jormungandr
13
1 / 1 / 5
7,929
566
6,830
11,768
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Dakiddfrumdr
Baron Samedi
12
2 / 2 / 4
7,633
545
3,711
8,215
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
Idraxta
Pele
16
7 / 0 / 3
9,120
651
9,588
13,760
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
ShieldBoi
Horus
13
4 / 0 / 7
8,516
608
4,874
9,467
8,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
kachowz778
Apollo
13
7 / 2 / 4
8,316
594
9,482
11,015
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrendiCitrica
Bakasura
15
1 / 4 / 0
8,654
618
7,419
14,995
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 2
7,263
519
6,105
14,348
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
N0RAGAMl
Persephone
12
2 / 0 / 0
7,307
522
4,900
7,964
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Nubbyyy
Nu Wa
6
0 / 8 / 0
4,872
348
2,425
7,246
1,434
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 0
5,922
423
5,507
7,914
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
5
5
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AltaneCait
Jormungandr
1
1
5
3.5
L
Bakasura
BrendiCitrica
Bakasura
1
4
0
0.25
W
Baron Samedi
Dakiddfrumdr
Baron Samedi
2
2
4
2
L
2
5
2
0.6
W
Pele
Idraxta
Pele
7
0
3
8.5
L
Persephone
N0RAGAMl
Persephone
2
0
0
2
L
Nu Wa
Nubbyyy
Nu Wa
0
8
0
0
W
Horus
ShieldBoi
Horus
4
0
7
7.5
L
0
4
0
0
W
Apollo
kachowz778
Apollo
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
26,356
54,225
Taken
52,467
34,523
Mitigated
18,449
20,220
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AltaneCait
Jormungandr
6,830
1,750
0
2,011
11,768
11,315
227
1,307
9,381
48,714
1,553
L
Bakasura
BrendiCitrica
Bakasura
7,419
5,032
0
7,498
14,995
7,782
0
4,715
9,573
0
55,985
W
Baron Samedi
Dakiddfrumdr
Baron Samedi
3,711
470
901
2,941
8,215
3,585
399
2,327
5,888
51,090
0
L
6,105
1,562
0
4,814
14,348
4,624
0
1,521
12,775
0
61,668
W
Pele
Idraxta
Pele
9,588
3,272
0
2,166
13,760
7,025
876
2,612
10,898
0
104,318
L
Persephone
N0RAGAMl
Persephone
4,900
155
0
1,106
7,964
2,368
0
1,623
6,292
48,957
441
L
Nu Wa
Nubbyyy
Nu Wa
2,425
1,171
0
86
7,246
1,434
0
1,235
5,913
5,570
0
W
Horus
ShieldBoi
Horus
4,874
1,683
2,265
4,305
9,467
8,119
60
1,972
7,495
0
21,026
L
5,507
4,055
0
1,739
7,914
2,241
0
0
7,914
0
33,328
W
Apollo
kachowz778
Apollo
9,482
6,774
0
5,631
11,015
4,479
1,079
1,626
9,109
0
74,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
34,018
451
Minions Killed
362
0
Camps Cleared
0
1,441,718
Distance Traveled
1,240,150
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,929
566
92
7
0
255,949
0
L
Bakasura
8,654
618
138
10
0
305,456
0
W
Baron Samedi
7,633
545
97
7
0
267,344
0
L
Loki
7,263
519
90
6
0
300,748
0
W
Pele
9,120
651
139
10
0
363,137
0
L
Persephone
7,307
522
81
6
0
248,517
0
L
Nu Wa
4,872
348
2
0
0
185,061
0
W
Horus
8,516
608
29
2
0
297,614
0
L
Rama
5,922
423
51
4
0
200,368
1
W
Apollo
8,316
594
94
7
0
257,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role