Player Matchup

Chaac
Chaac
Akashii_6
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
rXgErwin
Bastet
Level 45
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
rXgLuisge
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,435 SR
1,500 Elo+

VS

Team Averages
Level 90
1,522 SR
1,167 Elo+
Ullr
Ullr
Fryguy2003
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,083 Elo+
Party 2
Zhong Kui
Zhong Kui
ProjectDeathlok
Zhong Kui
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 5L
1,142 Elo+
Party 2
Cabrakan
Cabrakan
thederpiest12870
Cabrakan
Level 83
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 1L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akashii_6
Chaac
16
2 / 3 / 1
10,568
661
6,122
21,033
26,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
rXgErwin
Bastet
17
0 / 1 / 3
10,477
655
9,514
12,652
5,912
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
rXgLuisge
Anhur
16
1 / 4 / 2
10,506
657
6,839
11,156
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
12,137
759
13,724
7,703
4,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ProjectDeathlok
Zhong Kui
17
1 / 2 / 5
11,038
690
12,724
10,772
10,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 6
10,737
671
7,308
12,612
20,409
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Akashii_6
Chaac
2
3
1
0.83
W
5
0
3
6.5
W
Zhong Kui
ProjectDeathlok
Zhong Kui
1
2
5
1.75
L
Bastet
rXgErwin
Bastet
0
1
3
1.5
L
Anhur
rXgLuisge
Anhur
1
4
2
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
33,756
44,841
Taken
31,087
36,924
Mitigated
35,291
10,692
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Akashii_6
Chaac
6,122
789
425
5,625
21,033
26,221
88
9,330
11,193
0
30,921
W
13,724
7,227
0
3,524
7,703
4,514
2,560
0
7,664
0
79,346
W
Zhong Kui
ProjectDeathlok
Zhong Kui
12,724
1,397
0
2,052
10,772
10,368
278
0
10,704
33,391
612
L
Bastet
rXgErwin
Bastet
9,514
1,754
0
3,140
12,652
5,912
768
4,958
7,512
0
46,235
L
Anhur
rXgLuisge
Anhur
6,839
3,762
0
1,502
11,156
4,791
1,116
4,968
6,040
0
45,775
W
7,308
963
0
0
12,612
20,409
141
344
12,197
19,018
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
33,912
174
Minions Killed
204
0
Camps Cleared
0
873,548
Distance Traveled
852,118
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,568
661
28
2
0
288,923
5
W
Ullr
12,137
759
107
7
0
294,565
0
W
Zhong Kui
11,038
690
78
5
0
278,169
3
L
Bastet
10,477
655
67
4
0
339,859
3
L
Anhur
10,506
657
79
5
0
244,766
0
W
Cabrakan
10,737
671
19
1
0
279,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role