Player Matchup

Shiva
Shiva
BLISTERYGUNSLAY
Shiva
Level 128
God Stats
2W - 1L
1,693 SR
Queue Stats
111W - 100L
1,591 Elo+
Party 3
Loki
Loki
JackTheWez
Loki
Level 158
God Stats
2W - 2L
1,828 SR
Queue Stats
131W - 112L
1,588 Elo+
Party 3
Chang'e
Chang'e
KingCup9964
Chang'e
Level 104
God Stats
6W - 2L
1,848 SR
Queue Stats
101W - 95L
1,484 Elo+
Solo
Hou Yi
Hou Yi
angpollo2000
Hou Yi
Level 149
God Stats
3W - 9L
1,500 SR
Queue Stats
156W - 198L
1,599 Elo+
Party 4
Ares
Ares
karazuma2000
Ares
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 285L
1,493 Elo+
Party 4
Team Averages
Level 124
1,674 SR
1,551 Elo+

VS

Team Averages
Level 107
1,500 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
RoundTriangle
Cu Chulainn
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,566 Elo+
Party 1
Loki
Loki
SandEternal
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,642 Elo+
Solo
Merlin
Merlin
TS Cringe
Merlin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,403 Elo+
Party 2
Izanami
Izanami
ThickerTrain3
Izanami
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,458 Elo+
Party 2
Ares
Ares
YourLocalSentry
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,873
522
7,167
18,381
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 1 / 6
10,116
595
14,771
17,076
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KingCup9964
Chang'e
17
4 / 0 / 7
10,401
612
13,053
15,944
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
16
4 / 1 / 4
8,979
528
7,763
10,160
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
8,795
517
8,942
16,551
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RoundTriangle
Cu Chulainn
17
5 / 4 / 1
11,024
648
21,086
20,088
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 1
8,466
498
10,459
16,722
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
TS Cringe
Merlin
13
0 / 5 / 0
8,066
474
5,881
9,438
3,841
Izanami
14
0 / 4 / 0
8,006
471
4,905
10,441
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 1
7,230
425
7,145
17,400
19,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
7
7
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
9
1
6
12
W
Chang'e
KingCup9964
Chang'e
4
0
7
7.5
L
Cu Chulainn
RoundTriangle
Cu Chulainn
5
4
1
1.38
L
2
4
1
0.63
L
Merlin
TS Cringe
Merlin
0
5
0
0
L
Izanami
0
4
0
0
L
0
4
1
0.13
W
Hou Yi
4
1
4
6
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
49,476
78,112
Taken
74,089
52,903
Mitigated
56,248
33,626
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,167
1,854
510
5,089
18,381
17,748
0
2,624
14,527
0
57,978
W
14,771
4,982
0
5,912
17,076
7,980
0
2,668
14,075
0
91,709
W
Chang'e
KingCup9964
Chang'e
13,053
872
2,220
12,153
15,944
6,313
1,948
5,371
10,517
92,211
1,805
L
Cu Chulainn
RoundTriangle
Cu Chulainn
21,086
3,267
0
3,935
20,088
21,072
0
3,596
15,229
16,973
70,335
L
10,459
3,440
0
6,909
16,722
6,591
0
3,865
12,819
0
83,860
L
Merlin
TS Cringe
Merlin
5,881
421
0
640
9,438
3,841
412
5,855
3,583
61,546
360
L
Izanami
4,905
3,484
0
2,960
10,441
5,249
0
2,348
8,093
0
74,948
L
7,145
773
0
2,068
17,400
19,495
0
6,315
11,085
26,941
0
W
Hou Yi
7,763
3,480
0
3,592
10,160
5,031
568
2,286
7,823
0
81,763
W
8,942
1,449
170
3,980
16,551
15,831
0
4,809
11,582
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
42,792
515
Minions Killed
538
0
Camps Cleared
0
1,734,317
Distance Traveled
1,503,970
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,873
522
97
6
0
334,447
4
W
Loki
10,116
595
109
6
0
387,513
1
W
Chang'e
10,401
612
158
9
0
342,590
0
L
Cu Chulainn
11,024
648
137
8
0
309,404
7
L
Loki
8,466
498
122
7
0
356,401
0
L
Merlin
8,066
474
119
7
0
228,313
0
L
Izanami
8,006
471
125
7
0
262,573
0
L
Ares
7,230
425
35
2
0
347,279
0
W
Hou Yi
8,979
528
118
7
0
305,095
1
W
Ares
8,795
517
33
2
0
364,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role