Player Matchup

Thanatos
Thanatos
Silver II
AyoLuck
Thanatos
Silver II
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,502 MMR
Party 3
Charon
Charon
Gold V
BaronDavis
Charon
Gold V
Level 85
God Stats
1W - 2L
1,538 SR
Queue Stats
72W - 54L
1,687 MMR
Party 3
Thoth
Thoth
Gold II
BigBallerr
Thoth
Gold II
Level 107
God Stats
7W - 7L
1,538 SR
Queue Stats
86W - 83L
1,598 MMR
Solo
Danzaburou
Danzaburou
Gold V
Doctor-Ruthless
Danzaburou
Gold V
Level 148
God Stats
9W - 5L
1,658 SR
Queue Stats
13W - 12L
1,597 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Quilgami
Cu Chulainn
Silver I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 52L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,547 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,569 SR
1,596 MMR
Sol
Sol
Platinum IV
O its Melvin
Sol
Platinum IV
Level 178
God Stats
5W - 2L
1,846 SR
Queue Stats
233W - 239L
1,646 MMR
Party 1
Athena
Athena
Gold IV
Shocker24500
Athena
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,645 MMR
Party 2
Vamana
Vamana
Silver I
Uzif
Vamana
Silver I
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,591 MMR
Solo
Medusa
Medusa
Gold IV
antwanfoheezy
Medusa
Gold IV
Level 152
God Stats
44W - 29L
1,500 SR
Queue Stats
163W - 150L
1,551 MMR
Party 1
Nemesis
Nemesis
Silver I
perfectpaul1
Nemesis
Silver I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyoLuck
Thanatos
13
2 / 5 / 2
7,720
454
8,112
19,115
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
BaronDavis
Charon
13
2 / 4 / 2
8,492
500
8,210
14,098
11,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
14
0 / 2 / 3
8,577
505
11,403
6,594
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Doctor-Ruthless
Danzaburou
14
1 / 8 / 3
8,713
513
9,128
16,983
8,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Quilgami
Cu Chulainn
12
1 / 6 / 0
7,960
468
8,063
13,913
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoBake KujiraPoseidonThor

VS

Bans
MercurySun WukongAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
9,818
578
7,195
9,794
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
15
2 / 3 / 12
9,567
563
5,797
17,885
14,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vamana
Uzif
Vamana
18
9 / 1 / 7
11,833
696
20,018
19,725
24,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 2 / 6
10,426
613
11,480
11,965
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
perfectpaul1
Nemesis
16
5 / 0 / 3
9,598
565
5,655
11,009
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
25
25
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AyoLuck
Thanatos
2
5
2
0.6
L
Charon
BaronDavis
Charon
2
4
2
0.75
L
Thoth
0
2
3
0.75
L
Danzaburou
Doctor-Ruthless
Danzaburou
1
8
3
0.31
W
2
0
7
5.5
L
Cu Chulainn
Quilgami
Cu Chulainn
1
6
0
0.17
W
Athena
2
3
12
2.67
W
Vamana
Uzif
Vamana
9
1
7
12.5
W
7
2
6
5
W
Nemesis
perfectpaul1
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
50,145
70,703
Taken
70,378
44,069
Mitigated
52,994
15,539
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AyoLuck
Thanatos
8,112
1,965
0
9,008
19,115
9,764
0
3,934
14,933
0
64,971
L
Charon
BaronDavis
Charon
8,210
1,120
0
1,458
14,098
11,452
0
3,002
10,854
37,355
0
L
Thoth
11,403
227
0
502
6,594
3,072
0
1,549
4,989
81,571
384
L
Danzaburou
Doctor-Ruthless
Danzaburou
9,128
3,305
0
3,352
16,983
8,777
557
2,518
14,422
0
73,396
W
7,195
1,168
0
4,746
9,794
3,160
518
5,670
4,124
80,610
9,156
L
Cu Chulainn
Quilgami
Cu Chulainn
8,063
1,368
0
1,219
13,913
11,004
0
1,331
11,505
5,989
49,174
W
Athena
5,797
1,440
0
3,778
17,885
14,881
78
5,465
12,420
20,858
2,023
W
Vamana
Uzif
Vamana
20,018
10,231
0
3,432
19,725
24,189
552
5,882
13,843
0
101,203
W
11,480
4,968
0
2,187
11,965
5,497
0
2,718
9,247
0
85,643
W
Nemesis
perfectpaul1
Nemesis
5,655
2,031
0
2,597
11,009
5,267
0
2,858
8,151
0
74,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
51,242
475
Minions Killed
559
0
Camps Cleared
0
1,641,384
Distance Traveled
1,766,395
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,720
454
106
6
0
347,405
0
L
Charon
8,492
500
39
2
0
348,738
7
L
Thoth
8,577
505
130
8
0
381,568
6
L
Danzaburou
8,713
513
112
7
0
313,401
0
W
Sol
9,818
578
142
8
0
331,634
1
L
Cu Chulainn
7,960
468
88
5
0
250,272
0
W
Athena
9,567
563
37
2
0
375,160
6
W
Vamana
11,833
696
160
9
0
330,092
2
W
Medusa
10,426
613
118
7
0
334,531
4
W
Nemesis
9,598
565
102
6
0
394,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role