Player Matchup

Chaac
Chaac
Babyyscarface1
Chaac
Level 135
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 169L
1,512 Elo+
Solo
Vulcan
Vulcan
CookieRaider982
Vulcan
Level 121
God Stats
2W - 0L
1,751 SR
Queue Stats
75W - 57L
1,635 Elo+
Party 1
Ishtar
Ishtar
Mr1234
Ishtar
Level 180
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 63L
1,575 Elo+
Party 1
Nemesis
Nemesis
YeanlingLion753
Nemesis
Level 63
God Stats
3W - 0L
1,732 SR
Queue Stats
50W - 63L
1,419 Elo+
Solo
Rama
Rama
Yes I Am Poo
Rama
Level 139
God Stats
1W - 3L
1,282 SR
Queue Stats
79W - 74L
1,570 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,542 Elo+

VS

Team Averages
Level 83
1,463 SR
1,448 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ASAPShoob
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,495 Elo+
Solo
Geb
Geb
Krakenoah
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Chernobog
Chernobog
Legucci23
Chernobog
Level 47
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
MasterofBalance
Achilles
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
7,998
1,143
7,495
6,537
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 7
7,520
1,074
12,755
6,254
2,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Mr1234
Ishtar
13
2 / 2 / 5
7,209
1,030
5,556
5,745
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 5
6,378
911
1,413
6,337
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 6
7,729
1,104
7,450
5,427
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 3 / 5
7,090
1,013
9,097
8,813
4,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ASAPShoob
Sun Wukong
1
0 / 0 / 0
1,864
266
0
0
0
12
0 / 4 / 5
6,533
933
5,810
11,399
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Legucci23
Chernobog
12
2 / 3 / 6
6,640
949
5,385
8,584
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
14
5 / 2 / 5
7,431
1,062
7,215
8,496
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
12
Kills
10
10
Deaths
12
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
5
1.83
L
Sun Wukong
ASAPShoob
Sun Wukong
0
0
0
0
W
6
3
4
2.67
W
2
1
7
5.5
L
0
4
5
0.63
L
Chernobog
Legucci23
Chernobog
2
3
6
1.67
L
Achilles
5
2
5
3.75
W
Ishtar
Mr1234
Ishtar
2
2
5
2.25
W
0
2
5
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
27,507
30,300
Taken
37,292
15,880
Mitigated
26,325
7,066
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,097
2,354
1,024
1,607
8,813
4,611
0
1,824
6,867
0
22,928
L
Sun Wukong
ASAPShoob
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
7,495
435
0
651
6,537
4,655
0
1,533
4,736
0
15,058
W
12,755
6,406
1,284
1,740
6,254
2,587
762
765
5,269
20,839
392
L
5,810
338
864
937
11,399
8,709
0
3,000
8,199
10,290
888
L
Chernobog
Legucci23
Chernobog
5,385
3,389
0
692
8,584
3,983
0
4,084
4,500
0
18,056
L
Achilles
7,215
1,179
361
1,296
8,496
9,022
0
3,607
4,728
0
12,524
W
Ishtar
Mr1234
Ishtar
5,556
2,993
304
592
5,745
2,632
0
1,183
4,415
0
13,672
W
1,413
305
451
1,171
6,337
3,741
0
791
5,457
0
3,510
W
7,450
3,725
64
809
5,427
2,265
643
1,090
4,292
0
17,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
29,558
89
Minions Killed
77
0
Camps Cleared
0
697,335
Distance Traveled
594,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,090
1,013
23
3
0
146,506
0
L
Sun Wukong
1,864
266
0
0
0
0
0
W
Chaac
7,998
1,143
14
2
0
133,439
0
W
Vulcan
7,520
1,074
15
2
0
165,591
0
L
Geb
6,533
933
10
1
0
154,537
0
L
Chernobog
6,640
949
29
4
0
142,112
0
L
Achilles
7,431
1,062
15
2
0
151,736
0
W
Ishtar
7,209
1,030
17
2
0
122,033
0
W
Nemesis
6,378
911
12
2
0
147,759
0
W
Rama
7,729
1,104
31
4
0
128,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role