Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
AXS1N
Baba Yaga
Level 25
God Stats
1W - 1L
1,440 SR
Queue Stats
46W - 35L
1,449 Elo+
Party 3
Ishtar
Ishtar
DaddyBicepz
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,472 Elo+
Party 3
Bellona
Bellona
Novochrone
Bellona
Level 18
God Stats
3W - 2L
1,306 SR
Queue Stats
42W - 41L
1,110 Elo+
Party 2
Yemoja
Yemoja
beastie00
Yemoja
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 9L
1,173 Elo+
Party 2
Team Averages
Level 57
1,411 SR
1,341 Elo+

VS

Team Averages
Level 61
1,465 SR
1,495 Elo+
Ares
Ares
HailOsama
Ares
Level 17
God Stats
1W - 2L
1,499 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1
Ishtar
Ishtar
TheJman2002
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,269 Elo+
Solo
Horus
Horus
Theseamandemon
Horus
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 55L
1,550 Elo+
Party 1
Scylla
Scylla
xxxdadleftxxx
Scylla
Level 107
God Stats
0W - 3L
1,289 SR
Queue Stats
14W - 16L
1,678 Elo+
Party 1
Thanatos
Thanatos
xxxgrannyleftxxx
Thanatos
Level 47
God Stats
6W - 7L
1,536 SR
Queue Stats
20W - 22L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 0 / 1
6,381
709
1,761
5,401
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
AXS1N
Baba Yaga
10
0 / 0 / 2
5,892
655
3,866
5,128
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
9
1 / 0 / 0
5,313
590
2,783
4,676
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Novochrone
Bellona
9
0 / 0 / 0
5,286
587
3,651
6,240
6,155
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
beastie00
Yemoja
8
0 / 0 / 0
4,952
550
1,422
3,350
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 1 / 0
4,679
520
1,647
9,634
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
0 / 2 / 0
4,488
499
2,678
5,031
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,629
625
3,031
7,340
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,165
574
1,081
3,855
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,370
374
0
548
121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
1
3.5
W
Baba Yaga
AXS1N
Baba Yaga
0
0
2
1
W
Ishtar
1
0
0
1
L
Ares
0
1
0
0
W
Bellona
Novochrone
Bellona
0
0
0
0
L
Ishtar
0
2
0
0
L
0
1
0
0
W
Yemoja
beastie00
Yemoja
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
8,437
24,795
Taken
26,408
13,053
Mitigated
15,233
10,773
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,761
104
0
3,672
5,401
1,583
189
75
5,326
47,785
0
W
Baba Yaga
AXS1N
Baba Yaga
3,866
265
0
1,540
5,128
1,900
0
1,588
3,540
35,620
3,127
W
Ishtar
2,783
1,958
0
1,334
4,676
1,581
332
530
4,146
0
31,476
L
Ares
1,647
44
108
2,776
9,634
6,562
0
3,028
6,482
18,595
0
W
Bellona
Novochrone
Bellona
3,651
998
0
1,504
6,240
6,155
0
0
6,240
0
30,550
L
Ishtar
2,678
1,022
0
750
5,031
1,928
0
1,696
3,325
0
25,622
L
3,031
1,088
40
2,255
7,340
5,421
0
503
6,276
0
31,136
W
Yemoja
beastie00
Yemoja
1,422
345
1,576
1,147
3,350
1,834
11
521
2,829
17,904
0
L
1,081
179
0
625
3,855
1,201
0
1,395
2,292
40,488
2,138
L
0
0
0
0
548
121
0
0
548
0
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
23,331
295
Minions Killed
209
0
Camps Cleared
0
914,556
Distance Traveled
730,244
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,381
709
89
10
0
200,866
4
W
Baba Yaga
5,892
655
71
8
0
187,272
0
W
Ishtar
5,313
590
55
6
0
158,521
0
L
Ares
4,679
520
21
2
0
182,768
0
W
Bellona
5,286
587
54
6
0
200,630
1
L
Ishtar
4,488
499
47
5
0
177,842
2
L
Horus
5,629
625
64
7
0
197,638
0
W
Yemoja
4,952
550
26
3
0
167,267
5
L
Scylla
5,165
574
77
9
0
159,489
4
L
Thanatos
3,370
374
0
0
0
12,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role