Player Matchup

Chernobog
Chernobog
Ainamaf
Chernobog
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
443W - 433L
1,515 Elo+
Solo
Ix Chel
Ix Chel
BeastieDaddy138
Ix Chel
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 73L
1,507 Elo+
Solo
Hou Yi
Hou Yi
EmPac
Hou Yi
Level 88
God Stats
1W - 1L
1,756 SR
Queue Stats
88W - 79L
1,569 Elo+
Solo
Amaterasu
Amaterasu
LEGlllT-
Amaterasu
Level 78
God Stats
3W - 7L
1,298 SR
Queue Stats
427W - 437L
1,498 Elo+
Solo
Sol
Sol
heymiki
Sol
Level 79
God Stats
1W - 5L
1,285 SR
Queue Stats
221W - 228L
1,511 Elo+
Solo
Team Averages
Level 82
1,468 SR
1,520 Elo+

VS

Team Averages
Level 116
1,620 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
DrDrewbacca
Kumbhakarna
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
200W - 189L
1,512 Elo+
Solo
Cthulhu
Cthulhu
IMissMussolini
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MadMikeNYC
Nu Wa
Level 191
God Stats
5W - 1L
1,885 SR
Queue Stats
93W - 74L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Raynavee
Xbalanque
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 95L
1,546 Elo+
Solo
Ix Chel
Ix Chel
XMango13
Ix Chel
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ainamaf
Chernobog
15
4 / 4 / 4
8,365
760
10,223
14,379
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 2
6,641
604
2,476
9,712
3,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
EmPac
Hou Yi
15
1 / 3 / 3
7,935
721
7,199
11,481
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LEGlllT-
Amaterasu
15
4 / 3 / 4
8,266
751
5,381
17,873
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sol
15
1 / 5 / 6
7,849
714
11,787
11,337
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrDrewbacca
Kumbhakarna
17
3 / 1 / 10
9,912
901
5,697
15,688
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 15
8,016
729
8,015
16,018
13,076
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
17
6 / 1 / 11
10,219
929
14,664
7,474
4,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Raynavee
Xbalanque
18
8 / 2 / 8
10,187
926
13,544
11,528
6,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
XMango13
Ix Chel
15
3 / 3 / 15
8,703
791
18,489
12,608
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
10
Kills
20
20
Deaths
10
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ainamaf
Chernobog
4
4
4
1.5
L
0
5
2
0.2
W
Kumbhakarna
DrDrewbacca
Kumbhakarna
3
1
10
8
L
Hou Yi
EmPac
Hou Yi
1
3
3
0.83
W
0
3
15
2.5
L
Amaterasu
LEGlllT-
Amaterasu
4
3
4
2
W
Nu Wa
6
1
11
11.5
W
Xbalanque
Raynavee
Xbalanque
8
2
8
6
W
Ix Chel
XMango13
Ix Chel
3
3
15
3.5
L
Sol
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
60,409
64,782
Taken
63,316
38,271
Mitigated
48,449
24,382
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ainamaf
Chernobog
10,223
3,872
1,737
3,489
14,379
6,426
48
9,642
4,737
0
28,233
L
2,476
0
4,399
1,616
9,712
3,900
0
8,073
1,639
6,962
0
W
Kumbhakarna
DrDrewbacca
Kumbhakarna
5,697
53
2,042
4,157
15,688
17,645
75
3,875
11,766
17,227
1,184
L
Hou Yi
EmPac
Hou Yi
7,199
744
251
588
11,481
4,856
0
9,385
2,096
0
18,741
W
8,015
60
1,091
1,640
16,018
13,076
65
4,612
11,148
15,159
439
L
Amaterasu
LEGlllT-
Amaterasu
5,381
1,354
1,352
7,973
17,873
18,811
0
10,247
7,626
0
11,927
W
Nu Wa
14,664
2,930
732
1,480
7,474
4,092
371
878
6,549
28,308
1,424
W
Xbalanque
Raynavee
Xbalanque
13,544
5,703
764
1,624
11,528
6,487
1,542
2,858
8,531
0
26,081
W
Ix Chel
XMango13
Ix Chel
18,489
1,353
5,488
4,153
12,608
7,149
486
2,040
10,455
28,147
1,132
L
Sol
11,787
3,151
701
2,276
11,337
4,278
287
7,663
3,674
27,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
47,037
114
Minions Killed
142
0
Camps Cleared
0
979,740
Distance Traveled
1,154,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,365
760
47
4
0
187,604
0
L
Ix Chel
6,641
604
6
1
0
193,089
0
W
Kumbhakarna
9,912
901
28
3
0
253,095
0
L
Hou Yi
7,935
721
26
2
0
195,133
0
W
Cthulhu
8,016
729
12
1
0
230,150
0
L
Amaterasu
8,266
751
8
1
0
220,172
0
W
Nu Wa
10,219
929
34
3
0
218,201
0
W
Xbalanque
10,187
926
40
4
0
217,273
0
W
Ix Chel
8,703
791
28
3
0
235,516
0
L
Sol
7,849
714
27
2
0
183,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role