Player Matchup

Geb
Geb
REDheaded_MOSIAH
Geb
Level 100
God Stats
0W - 3L
1,715 SR
Queue Stats
195W - 198L
1,465 Elo+
Party 1
Skadi
Skadi
The_Drip_Train
Skadi
Level 80
God Stats
8W - 7L
1,443 SR
Queue Stats
76W - 82L
1,405 Elo+
Party 1
Merlin
Merlin
southern_Ga_man
Merlin
Level 85
God Stats
1W - 5L
1,486 SR
Queue Stats
153W - 146L
1,414 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,428 Elo+

VS

Team Averages
Level 66
1,484 SR
1,432 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A1lmpact
Skadi
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 71L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KDHellkat
Cu Chulainn
Level 18
God Stats
15W - 14L
1,451 SR
Queue Stats
129W - 138L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,465
592
4,573
18,006
13,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 7 / 1
9,188
574
8,643
11,479
4,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 2
9,320
583
12,134
9,488
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 1 / 10
10,361
648
10,497
10,847
5,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Skadi
A1lmpact
Skadi
18
7 / 0 / 5
12,201
763
12,451
13,334
5,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
KDHellkat
Cu Chulainn
17
5 / 1 / 6
11,273
705
10,763
16,508
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
10
5
W
Skadi
A1lmpact
Skadi
7
0
5
9.5
W
Cu Chulainn
KDHellkat
Cu Chulainn
5
1
6
8
L
1
3
1
0.5
L
1
7
1
0.21
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
33,711
38,973
Taken
40,689
21,790
Mitigated
27,974
7,256
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,497
0
331
3,565
10,847
5,352
553
4,769
6,056
37,997
0
W
Skadi
A1lmpact
Skadi
12,451
4,340
0
3,172
13,334
5,825
2,528
4,542
8,770
0
72,243
W
Cu Chulainn
KDHellkat
Cu Chulainn
10,763
874
0
5,430
16,508
16,797
503
6,662
9,802
6,497
29,754
L
4,573
228
0
5,394
18,006
13,129
0
6,020
11,472
13,182
2,972
L
8,643
3,761
0
697
11,479
4,675
0
3,435
7,791
0
27,448
L
12,134
426
0
1,165
9,488
3,986
0
2,715
6,473
55,310
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
33,835
148
Minions Killed
200
0
Camps Cleared
0
784,907
Distance Traveled
883,852
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,361
648
44
3
0
281,741
0
W
Skadi
12,201
763
103
6
0
293,451
0
W
Cu Chulainn
11,273
705
53
3
0
308,660
0
L
Geb
9,465
592
21
1
0
276,600
0
L
Skadi
9,188
574
36
2
0
237,255
0
L
Merlin
9,320
583
91
6
0
271,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role