Player Matchup

Danzaburou
Danzaburou
Dinoking WWE
Danzaburou
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,258 Elo+
Party 1
Cerberus
Cerberus
YaBoiSnipzy420
Cerberus
Level 65
God Stats
10W - 8L
1,632 SR
Queue Stats
11W - 19L
1,021 Elo+
Party 1
Artio
Artio
le squam
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,247 Elo+
Party 1
Team Averages
Level 78
1,544 SR
1,175 Elo+

VS

Team Averages
Level 83
1,445 SR
1,347 Elo+
Kumbhakarna
Kumbhakarna
Aurorisk
Kumbhakarna
Level 95
God Stats
16W - 20L
1,461 SR
Queue Stats
117W - 141L
1,382 Elo+
Party 2
Lancelot
Lancelot
KingDestLock
Lancelot
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
109W - 105L
1,335 Elo+
Party 2
Cupid
Cupid
SFNxXAstroXx
Cupid
Level 87
God Stats
2W - 5L
1,134 SR
Queue Stats
23W - 24L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dinoking WWE
Danzaburou
16
6 / 1 / 4
11,737
838
19,948
11,113
5,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
15
1 / 2 / 9
9,677
691
8,486
15,261
16,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
le squam
Artio
15
3 / 3 / 6
9,936
710
4,812
14,048
15,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aurorisk
Kumbhakarna
14
2 / 4 / 4
9,399
671
6,325
16,401
14,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
KingDestLock
Lancelot
14
1 / 3 / 4
8,987
642
9,643
14,825
8,295
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 2
9,760
697
14,195
12,943
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aurorisk
Kumbhakarna
2
4
4
1
W
Danzaburou
Dinoking WWE
Danzaburou
6
1
4
8
L
Lancelot
KingDestLock
Lancelot
1
3
4
1
L
3
3
2
1.33
W
Cerberus
1
2
9
2.75
W
Artio
le squam
Artio
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
30,163
40,422
Taken
44,169
37,599
Mitigated
28,780
9,982
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aurorisk
Kumbhakarna
6,325
469
354
1,000
16,401
14,627
0
6,191
10,210
21,456
0
W
Danzaburou
Dinoking WWE
Danzaburou
19,948
9,368
0
3,965
11,113
5,715
2,734
1,105
9,945
0
60,958
L
Lancelot
KingDestLock
Lancelot
9,643
2,958
0
1,505
14,825
8,295
364
4,397
10,428
0
24,035
L
14,195
6,005
545
2,271
12,943
5,858
295
1,503
11,440
0
61,012
W
Cerberus
8,486
1,208
325
2,378
15,261
16,464
313
2,730
12,525
29,399
0
W
Artio
le squam
Artio
4,812
822
1,020
2,294
14,048
15,420
324
2,670
11,368
15,597
2,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
28,146
156
Minions Killed
143
0
Camps Cleared
0
694,913
Distance Traveled
741,173
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,399
671
28
2
0
237,911
0
W
Danzaburou
11,737
838
82
6
0
222,199
0
L
Lancelot
8,987
642
29
2
0
292,076
0
L
Cupid
9,760
697
86
6
0
211,186
0
W
Cerberus
9,677
691
53
4
0
240,858
3
W
Artio
9,936
710
21
2
0
231,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role