Player Matchup

Bastet
Bastet
Ancient book595
Bastet
Level 100
God Stats
31W - 34L
1,425 SR
Queue Stats
165W - 167L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darkone59
Ah Muzen Cab
Level 48
God Stats
3W - 0L
1,715 SR
Queue Stats
12W - 10L
1,359 Elo+
Party 1
Yemoja
Yemoja
Drpenguinphdd
Yemoja
Level 64
God Stats
14W - 11L
1,420 SR
Queue Stats
30W - 29L
1,377 Elo+
Party 2
Chang'e
Chang'e
KewpieDoll
Chang'e
Level 76
God Stats
9W - 5L
1,612 SR
Queue Stats
66W - 46L
1,370 Elo+
Party 2
Olorun
Olorun
crzyty
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,096 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,325 Elo+

VS

Team Averages
Level 80
1,521 SR
1,439 Elo+
Terra
Terra
Nekombuchi
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,569 Elo+
Solo
Aphrodite
Aphrodite
PinheiroWillBR
Aphrodite
Level 112
God Stats
233W - 269L
1,505 SR
Queue Stats
539W - 601L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
TheMommysboy
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,351 Elo+
Party 3
Chernobog
Chernobog
shwiftywick
Chernobog
Level 89
God Stats
9W - 12L
1,715 SR
Queue Stats
832W - 873L
1,439 Elo+
Solo
Sol
Sol
temp-72982133336
Sol
Level 33
God Stats
6W - 16L
1,387 SR
Queue Stats
61W - 65L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
8,927
893
4,141
6,253
4,663
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Darkone59
Ah Muzen Cab
17
9 / 1 / 6
11,741
1,174
31,947
18,642
10,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 11
10,781
1,078
3,321
11,161
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
KewpieDoll
Chang'e
16
2 / 1 / 12
10,445
1,045
10,760
13,037
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
crzyty
Olorun
16
4 / 0 / 9
10,993
1,099
19,780
11,946
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

285

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
0 / 5 / 3
9,239
924
13,243
22,788
25,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
PinheiroWillBR
Aphrodite
15
0 / 3 / 3
9,321
932
3,927
9,166
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheMommysboy
Sun Wukong
15
0 / 1 / 3
9,269
927
15,743
18,303
17,276
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
shwiftywick
Chernobog
15
0 / 2 / 2
9,115
912
7,865
8,083
3,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 4 / 0
10,349
1,035
17,863
17,737
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
15
Kills
4
4
Deaths
15
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Ah Muzen Cab
Darkone59
Ah Muzen Cab
9
1
6
12
W
0
1
11
5.5
W
Chang'e
KewpieDoll
Chang'e
2
1
12
8
L
Terra
0
5
3
0.3
L
Aphrodite
PinheiroWillBR
Aphrodite
0
3
3
0.5
L
Sun Wukong
TheMommysboy
Sun Wukong
0
1
3
1.5
W
Olorun
crzyty
Olorun
4
0
9
8.5
L
Chernobog
shwiftywick
Chernobog
0
2
2
0.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,949
Damage
58,641
61,039
Taken
76,077
40,480
Mitigated
61,265
32,541
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,141
295
0
1,098
6,253
4,663
0
4,122
2,131
0
9,013
W
Ah Muzen Cab
Darkone59
Ah Muzen Cab
31,947
14,478
0
0
18,642
10,720
0
9,224
9,418
0
52,947
W
3,321
1,211
12,112
2,440
11,161
11,046
0
5,691
5,470
13,333
0
W
Chang'e
KewpieDoll
Chang'e
10,760
1,064
10,141
5,690
13,037
6,900
0
6,712
6,325
43,787
0
L
Terra
13,243
617
1,519
2,009
22,788
25,681
0
9,664
13,124
23,075
3,387
L
Aphrodite
PinheiroWillBR
Aphrodite
3,927
0
5,123
2,516
9,166
6,360
0
4,396
4,770
19,031
0
L
Sun Wukong
TheMommysboy
Sun Wukong
15,743
1,281
0
592
18,303
17,276
0
8,131
10,172
0
32,421
W
Olorun
crzyty
Olorun
19,780
11,873
660
400
11,946
7,151
0
6,388
5,558
34,212
1,192
L
Chernobog
shwiftywick
Chernobog
7,865
3,181
0
908
8,083
3,555
0
2,718
5,365
0
20,008
L
17,863
6,561
0
3,703
17,737
8,393
0
8,739
8,998
36,869
5,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
47,293
220
Minions Killed
200
5
Camps Cleared
6
814,474
Distance Traveled
875,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,927
893
13
1
0
118,817
0
W
Ah Muzen Cab
11,741
1,174
43
4
0
180,686
0
W
Yemoja
10,781
1,078
16
2
0
165,945
0
W
Chang'e
10,445
1,045
107
11
2
183,494
0
L
Terra
9,239
924
27
3
0
190,636
0
L
Aphrodite
9,321
932
47
5
0
171,950
0
L
Sun Wukong
9,269
927
44
4
2
213,619
0
W
Olorun
10,993
1,099
41
4
3
165,532
0
L
Chernobog
9,115
912
20
2
3
138,088
0
L
Sol
10,349
1,035
62
6
1
161,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role