Player Matchup

Ao Kuang
Ao Kuang
IDK2196
Ao Kuang
Level 109
God Stats
6W - 5L
1,465 SR
Queue Stats
101W - 124L
1,358 Elo+
Party 1
Bacchus
Bacchus
KCDunmyre45
Bacchus
Level 66
God Stats
2W - 5L
1,445 SR
Queue Stats
83W - 96L
1,396 Elo+
Party 1
Arachne
Arachne
KCfootball7
Arachne
Level 40
God Stats
2W - 3L
1,255 SR
Queue Stats
48W - 56L
1,423 Elo+
Party 1
Ra
Ra
Madstcker13
Ra
Level 35
God Stats
3W - 6L
1,272 SR
Queue Stats
50W - 68L
1,365 Elo+
Party 1
Ishtar
Ishtar
MitchConner350
Ishtar
Level 120
God Stats
16W - 17L
1,552 SR
Queue Stats
188W - 189L
1,419 Elo+
Party 1
Team Averages
Level 74
1,398 SR
1,392 Elo+

VS

Team Averages
Level 77
1,415 SR
1,360 Elo+
Da Ji
Da Ji
Hathet442
Da Ji
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 45L
1,450 Elo+
Party 2
Surtr
Surtr
Monkeybrain34
Surtr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,513 Elo+
Party 2
Poseidon
Poseidon
SludgyTortoise
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,241 Elo+
Party 2
Jormungandr
Jormungandr
getmadmason
Jormungandr
Level 19
God Stats
1W - 8L
1,073 SR
Queue Stats
1W - 8L
1,102 Elo+
Party 2
Medusa
Medusa
theadvanced21
Medusa
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 99L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IDK2196
Ao Kuang
14
6 / 0 / 0
8,931
744
8,428
10,018
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
KCDunmyre45
Bacchus
11
0 / 1 / 3
6,473
539
3,485
7,857
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
KCfootball7
Arachne
9
2 / 1 / 1
5,519
460
3,042
8,704
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 0
6,986
582
4,182
7,505
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 1 / 1
6,794
566
5,309
8,184
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hathet442
Da Ji
10
3 / 2 / 0
5,760
480
5,483
8,578
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,579
465
5,326
12,128
4,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
9
0 / 3 / 0
5,242
437
2,881
4,979
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
getmadmason
Jormungandr
10
1 / 0 / 2
5,503
459
3,328
4,963
2,596
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
5,852
488
7,641
9,606
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
14
Kills
6
6
Deaths
14
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hathet442
Da Ji
3
2
0
1.5
W
Ao Kuang
IDK2196
Ao Kuang
6
0
0
6
W
Bacchus
KCDunmyre45
Bacchus
0
1
3
1.5
W
Arachne
KCfootball7
Arachne
2
1
1
2.5
W
3
3
0
1
W
3
1
1
3.5
L
0
6
0
0
L
Poseidon
0
3
0
0
L
Jormungandr
getmadmason
Jormungandr
1
0
2
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
24,659
42,268
Taken
40,254
22,920
Mitigated
16,149
15,908
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hathet442
Da Ji
5,483
843
0
660
8,578
3,657
0
2,265
6,313
0
33,808
W
Ao Kuang
IDK2196
Ao Kuang
8,428
1,788
0
5,103
10,018
6,415
452
388
9,630
55,306
19,971
W
Bacchus
KCDunmyre45
Bacchus
3,485
443
0
2,735
7,857
6,951
0
2,005
5,813
26,731
0
W
Arachne
KCfootball7
Arachne
3,042
2,206
0
3,196
8,704
3,001
0
637
8,042
0
31,050
W
4,182
460
24
2,428
7,505
2,966
228
2,881
4,624
45,448
2,613
W
5,309
3,203
0
2,422
8,184
3,587
0
611
7,562
0
59,526
L
5,326
2,203
0
3,254
12,128
4,150
0
7,054
5,074
628
38,041
L
Poseidon
2,881
559
0
127
4,979
2,050
0
2,559
2,368
31,221
0
L
Jormungandr
getmadmason
Jormungandr
3,328
917
0
250
4,963
2,596
0
1,145
3,818
30,821
0
L
7,641
2,801
0
1,632
9,606
3,696
0
1,887
7,719
0
43,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
27,936
413
Minions Killed
283
0
Camps Cleared
0
1,175,978
Distance Traveled
1,133,448
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,760
480
57
5
0
274,359
4
W
Ao Kuang
8,931
744
135
11
0
244,028
2
W
Bacchus
6,473
539
42
4
0
261,298
0
W
Arachne
5,519
460
44
4
0
248,625
0
W
Ra
6,986
582
90
8
0
210,942
0
W
Ishtar
6,794
566
102
9
0
211,085
1
L
Surtr
5,579
465
73
6
0
180,325
0
L
Poseidon
5,242
437
40
3
0
205,979
0
L
Jormungandr
5,503
459
51
4
0
241,647
0
L
Medusa
5,852
488
62
5
0
231,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role