Player Matchup

Geb
Geb
GOMEZ_BLACK_333
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GlockPrince270
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 65L
1,506 Elo+
Party 3
Arachne
Arachne
KristopherHarper
Arachne
Level 104
God Stats
7W - 1L
1,969 SR
Queue Stats
26W - 16L
1,582 Elo+
Party 3
Cthulhu
Cthulhu
MechaSharkGundam
Cthulhu
Level 115
God Stats
4W - 8L
1,350 SR
Queue Stats
37W - 38L
1,457 Elo+
Party 3
Ix Chel
Ix Chel
Tyjo021
Ix Chel
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 25L
1,527 Elo+
Solo
Team Averages
Level 104
1,564 SR
1,513 Elo+

VS

Team Averages
Level 96
1,474 SR
1,504 Elo+
Loki
Loki
T1ny_StoRm
Loki
Level 108
God Stats
9W - 10L
1,345 SR
Queue Stats
25W - 24L
1,487 Elo+
Party 2
Anubis
Anubis
Ten_Inches_Soft7
Anubis
Level 107
God Stats
4W - 2L
1,697 SR
Queue Stats
74W - 60L
1,505 Elo+
Party 1
Cupid
Cupid
YiPi_Ki-YaY-MFer
Cupid
Level 86
God Stats
5W - 6L
1,329 SR
Queue Stats
187W - 158L
1,518 Elo+
Solo
Geb
Geb
gigantic_cake775
Geb
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,473 Elo+
Party 2
Chernobog
Chernobog
warewolf4421
Chernobog
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 34L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,431
492
1,422
7,704
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
GlockPrince270
Ah Muzen Cab
3
0 / 0 / 0
3,626
403
1,087
1,344
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
3 / 1 / 1
5,550
617
3,958
7,865
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 2
5,631
626
3,862
7,191
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
Tyjo021
Ix Chel
8
1 / 4 / 1
5,018
558
2,154
6,422
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,513
613
3,131
5,577
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 1
6,172
686
3,083
4,072
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
5,402
600
4,157
7,558
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 3
5,476
608
2,586
4,674
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
warewolf4421
Chernobog
9
2 / 0 / 1
5,573
619
3,237
3,897
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ah Muzen Cab
GlockPrince270
Ah Muzen Cab
0
0
0
0
L
3
1
1
3.5
L
1
1
2
2
W
3
1
0
3
W
3
2
1
1.75
L
Ix Chel
Tyjo021
Ix Chel
1
4
1
0.38
W
0
2
2
0.5
W
0
1
3
1.5
W
Chernobog
warewolf4421
Chernobog
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,483
Damage
16,194
30,526
Taken
25,778
17,608
Mitigated
11,017
5,507
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,422
160
0
2,283
7,704
5,242
0
1,679
6,025
18,289
0
L
Ah Muzen Cab
GlockPrince270
Ah Muzen Cab
1,087
176
0
0
1,344
376
0
489
855
0
9,298
L
3,958
2,735
0
1,721
7,865
3,008
0
794
7,071
0
24,273
L
3,862
384
67
500
7,191
7,222
0
0
7,191
26,107
0
W
3,131
688
0
2,388
5,577
1,916
396
147
5,420
0
32,479
W
3,083
57
0
1,307
4,072
1,979
0
1,839
2,037
39,905
133
L
Ix Chel
Tyjo021
Ix Chel
2,154
301
0
936
6,422
1,760
0
2,624
3,798
24,764
0
W
4,157
1,527
624
4,425
7,558
2,650
0
2,838
4,464
0
34,309
W
2,586
418
157
1,731
4,674
3,051
300
737
3,921
16,431
2,690
W
Chernobog
warewolf4421
Chernobog
3,237
2,042
0
1,109
3,897
1,421
1,107
1,310
2,498
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
28,136
177
Minions Killed
272
0
Camps Cleared
0
882,967
Distance Traveled
901,173
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,431
492
13
1
0
183,874
0
L
Ah Muzen Cab
3,626
403
17
2
0
90,254
0
L
Arachne
5,550
617
42
5
0
231,242
0
L
Cthulhu
5,631
626
52
6
0
195,371
0
W
Loki
5,513
613
54
6
0
211,693
0
W
Anubis
6,172
686
71
8
0
175,243
0
L
Ix Chel
5,018
558
53
6
0
182,226
0
W
Cupid
5,402
600
59
7
0
168,409
1
W
Geb
5,476
608
19
2
0
187,592
2
W
Chernobog
5,573
619
69
8
0
158,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role