Player Matchup

Geb
Geb
Deputy Danko
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 2
Skadi
Skadi
EmbraceDivinity
Skadi
Level 31
God Stats
0W - 3L
1,275 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 2
Merlin
Merlin
l H3ATH3N l
Merlin
Level 126
God Stats
32W - 28L
1,597 SR
Queue Stats
149W - 141L
1,517 Elo+
Party 2
Team Averages
Level 62
1,457 SR
1,488 Elo+

VS

Team Averages
Level 99
1,508 SR
1,582 Elo+
Baron Samedi
Baron Samedi
DroppingDeads
Baron Samedi
Level 109
God Stats
7W - 4L
1,628 SR
Queue Stats
26W - 16L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
ImEin
Heimdallr
Level 85
God Stats
53W - 49L
1,437 SR
Queue Stats
498W - 509L
1,540 Elo+
Solo
Hercules
Hercules
frogiscool9
Hercules
Level 104
God Stats
14W - 3L
1,458 SR
Queue Stats
36W - 13L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,134
626
9,114
16,588
16,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 3 / 1
8,695
669
3,731
8,828
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
15
2 / 5 / 0
10,095
777
8,368
7,775
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DroppingDeads
Baron Samedi
16
2 / 1 / 10
10,022
771
8,302
8,704
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ImEin
Heimdallr
17
7 / 1 / 6
10,750
827
12,314
10,266
5,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
frogiscool9
Hercules
16
4 / 1 / 9
10,225
787
9,151
15,326
19,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
13
13
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Baron Samedi
DroppingDeads
Baron Samedi
2
1
10
7
L
0
3
1
0.17
W
Heimdallr
ImEin
Heimdallr
7
1
6
10
W
Hercules
frogiscool9
Hercules
4
1
9
8.5
L
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
29,767
33,191
Taken
34,296
24,431
Mitigated
29,744
2,774
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,114
620
0
1,670
16,588
16,589
58
2,901
13,627
20,977
529
W
Baron Samedi
DroppingDeads
Baron Samedi
8,302
264
1,692
3,165
8,704
5,216
583
4,383
4,023
50,515
1,351
L
3,731
1,718
0
694
8,828
4,218
100
2,255
6,560
0
24,053
W
Heimdallr
ImEin
Heimdallr
12,314
6,833
0
4,835
10,266
5,211
2,348
6,751
3,085
0
48,922
W
Hercules
frogiscool9
Hercules
9,151
2,927
0
5,673
15,326
19,317
337
5,656
9,338
0
25,844
L
Merlin
8,368
208
0
410
7,775
3,624
56
2,701
5,033
32,687
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
30,997
150
Minions Killed
185
0
Camps Cleared
0
764,675
Distance Traveled
744,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,134
626
25
2
0
290,044
0
W
Baron Samedi
10,022
771
88
7
0
252,939
0
L
Skadi
8,695
669
56
4
0
224,527
0
W
Heimdallr
10,750
827
67
5
0
223,755
0
W
Hercules
10,225
787
30
2
0
268,287
0
L
Merlin
10,095
777
69
5
0
250,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role