Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BundySZN
Ah Muzen Cab
Level 125
God Stats
5W - 4L
1,339 SR
Queue Stats
29W - 39L
1,428 Elo+
Party 1
King Arthur
King Arthur
Vurqil
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
pakkozz
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Party 1
Team Averages
Level 125
1,446 SR
1,540 Elo+

VS

Team Averages
Level 117
1,428 SR
1,471 Elo+
Atlas
Atlas
Spero Aeternam
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
SupplyComet0
Yu Huang
Level 138
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
TheMaverick87
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BundySZN
Ah Muzen Cab
19
3 / 0 / 3
12,710
706
17,011
12,958
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vurqil
King Arthur
18
3 / 1 / 2
11,774
654
11,922
24,464
26,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
pakkozz
Aphrodite
18
0 / 1 / 6
11,660
648
10,235
13,230
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
10,182
566
11,846
19,158
27,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
SupplyComet0
Yu Huang
16
1 / 2 / 0
10,792
600
12,793
12,001
6,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TheMaverick87
Xbalanque
17
1 / 3 / 1
11,258
625
16,783
14,694
6,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BundySZN
Ah Muzen Cab
3
0
3
4.5
L
0
1
1
0.5
L
Yu Huang
SupplyComet0
Yu Huang
1
2
0
0.5
L
Xbalanque
TheMaverick87
Xbalanque
1
3
1
0.5
W
King Arthur
Vurqil
King Arthur
3
1
2
4
W
Aphrodite
pakkozz
Aphrodite
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,168
Damage
41,422
50,652
Taken
45,853
40,057
Mitigated
40,325
22,628
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BundySZN
Ah Muzen Cab
17,011
3,494
0
530
12,958
6,094
1,144
7,572
5,386
0
104,975
L
11,846
3,536
0
500
19,158
27,174
0
5,421
13,664
33,405
2,104
L
Yu Huang
SupplyComet0
Yu Huang
12,793
362
0
590
12,001
6,191
0
2,893
9,069
42,406
0
L
Xbalanque
TheMaverick87
Xbalanque
16,783
7,570
0
2,940
14,694
6,960
0
1,854
12,765
0
54,248
W
King Arthur
Vurqil
King Arthur
11,922
1,077
0
2,698
24,464
26,051
237
8,120
16,344
0
35,159
W
Aphrodite
pakkozz
Aphrodite
10,235
2,145
9,327
10,073
13,230
7,912
917
7,694
5,536
41,537
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
32,232
273
Minions Killed
213
0
Camps Cleared
0
1,035,054
Distance Traveled
882,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,710
706
140
8
0
357,086
0
L
Atlas
10,182
566
40
2
0
283,856
0
L
Yu Huang
10,792
600
73
4
0
291,234
0
L
Xbalanque
11,258
625
100
6
0
306,915
4
W
King Arthur
11,774
654
57
3
0
337,675
0
W
Aphrodite
11,660
648
76
4
0
340,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role