Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dimas XG
Cerberus
Level 122
God Stats
14W - 11L
1,756 SR
Queue Stats
229W - 205L
1,523 Elo+
Solo
Sol
Sol
Yоkai
Sol
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
165W - 137L
1,590 Elo+
Party 1
Arachne
Arachne
sakuraxxxxxxxxxx
Arachne
Level 65
God Stats
27W - 18L
1,566 SR
Queue Stats
123W - 119L
1,545 Elo+
Party 1
Odin
Odin
xxVlad
Odin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 120L
1,532 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,538 Elo+

VS

Team Averages
Level 110
1,430 SR
1,386 Elo+
Cu Chulainn
Cu Chulainn
CaLmeTemPer508
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 2
Neith
Neith
CasperJoker174
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,296 Elo+
Party 2
Kuzenbo
Kuzenbo
Er3kose
Kuzenbo
Level 142
God Stats
63W - 74L
1,358 SR
Queue Stats
316W - 354L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
MG Empire
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,296 Elo+
Party 2
Freya
Freya
shaftmasters69
Freya
Level 71
God Stats
1W - 1L
1,291 SR
Queue Stats
164W - 134L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 1
6,787
452
5,917
5,467
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Dimas XG
Cerberus
10
0 / 2 / 0
6,160
411
3,391
8,574
8,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sol
Yоkai
Sol
16
6 / 1 / 0
9,237
616
10,161
9,932
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
1 / 1 / 0
6,316
421
4,392
9,493
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
xxVlad
Odin
11
0 / 1 / 4
7,086
472
4,399
10,492
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaLmeTemPer508
Cu Chulainn
15
3 / 1 / 0
8,784
586
9,218
12,824
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
6,295
420
5,396
8,731
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Er3kose
Kuzenbo
11
1 / 1 / 1
6,672
445
4,620
15,274
17,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MG Empire
Tsukuyomi
14
3 / 1 / 1
7,886
526
6,252
12,191
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 0 / 2
7,826
522
2,262
7,395
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Cu Chulainn
CaLmeTemPer508
Cu Chulainn
3
1
0
3
W
0
4
2
0.25
L
Cerberus
Dimas XG
Cerberus
0
2
0
0
W
Kuzenbo
Er3kose
Kuzenbo
1
1
1
1.5
W
Tsukuyomi
MG Empire
Tsukuyomi
3
1
1
3.5
L
Sol
Yоkai
Sol
6
1
0
6
L
1
1
0
1
W
0
0
2
1
L
Odin
xxVlad
Odin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
27,748
43,958
Taken
56,415
27,217
Mitigated
36,814
10,444
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,917
1,166
0
0
5,467
1,782
97
1,030
4,283
53,178
909
W
Cu Chulainn
CaLmeTemPer508
Cu Chulainn
9,218
1,855
0
1,435
12,824
8,125
0
4,671
8,067
273
70,203
W
5,396
1,647
183
1,522
8,731
3,120
13
4,949
3,420
0
42,894
L
Cerberus
Dimas XG
Cerberus
3,391
101
0
2,602
8,574
8,863
0
528
8,046
34,065
1,386
W
Kuzenbo
Er3kose
Kuzenbo
4,620
1,827
0
3,861
15,274
17,335
40
4,463
10,562
30,112
503
W
Tsukuyomi
MG Empire
Tsukuyomi
6,252
1,518
0
5,114
12,191
5,136
144
1,606
10,539
0
66,301
L
Sol
Yоkai
Sol
10,161
3,767
0
5,903
9,932
4,585
1,456
1,695
8,237
77,048
9,125
L
4,392
3,338
0
510
9,493
4,068
0
1,679
7,592
0
37,162
W
2,262
346
0
3,145
7,395
3,098
156
2,359
5,036
60,058
6,075
L
Odin
xxVlad
Odin
4,399
798
0
1,429
10,492
7,919
0
1,341
9,057
0
25,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
37,463
415
Minions Killed
455
0
Camps Cleared
0
1,348,076
Distance Traveled
1,456,903
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,787
452
86
6
0
257,146
1
W
Cu Chulainn
8,784
586
116
8
0
272,904
0
W
Neith
6,295
420
65
4
0
272,453
0
L
Cerberus
6,160
411
76
5
0
155,271
0
W
Kuzenbo
6,672
445
33
2
0
274,865
2
W
Tsukuyomi
7,886
526
113
8
0
369,612
0
L
Sol
9,237
616
150
10
0
272,637
3
L
Arachne
6,316
421
63
4
0
347,195
0
W
Freya
7,826
522
128
9
0
267,069
0
L
Odin
7,086
472
40
3
0
315,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role