Player Matchup

Camazotz
Camazotz
FAT PELKEY69
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 187L
1,522 Elo+
Party 1
Tiamat
Tiamat
WeIIock
Tiamat
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
162W - 149L
1,501 Elo+
Party 1
Ymir
Ymir
YamoKiller
Ymir
Level 58
God Stats
1W - 3L
1,555 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 3
Anhur
Anhur
cybermaniac__
Anhur
Level 153
God Stats
0W - 4L
1,262 SR
Queue Stats
16W - 19L
1,462 Elo+
Party 3
Surtr
Surtr
ii-xPaRaLiZeZz_
Surtr
Level 140
God Stats
0W - 3L
1,270 SR
Queue Stats
9W - 17L
1,420 Elo+
Party 3
Team Averages
Level 105
1,417 SR
1,461 Elo+

VS

Team Averages
Level 96
1,606 SR
1,489 Elo+
Kuzenbo
Kuzenbo
HF Pull 0ut
Kuzenbo
Level 108
God Stats
5W - 8L
1,393 SR
Queue Stats
75W - 60L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pccito
Ah Muzen Cab
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 116L
1,458 Elo+
Party 2
Poseidon
Poseidon
SilvestredLN
Poseidon
Level 106
God Stats
2W - 0L
1,855 SR
Queue Stats
5W - 3L
1,503 Elo+
Solo
Arachne
Arachne
WhaleSkadi
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 100L
1,459 Elo+
Party 2
Chronos
Chronos
ºPepito123PEº8دD
Chronos
Level 76
God Stats
4W - 2L
1,781 SR
Queue Stats
128W - 110L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FAT PELKEY69
Camazotz
10
0 / 3 / 2
5,119
512
1,292
8,292
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
WeIIock
Tiamat
11
2 / 2 / 0
5,795
580
5,593
5,042
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,510
451
1,082
7,108
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,250
525
2,649
5,150
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,746
575
5,308
9,871
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HF Pull 0ut
Kuzenbo
9
0 / 1 / 5
5,572
557
2,494
6,178
5,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Pccito
Ah Muzen Cab
11
2 / 1 / 1
6,238
624
5,156
7,268
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SilvestredLN
Poseidon
11
3 / 0 / 2
6,172
617
4,929
3,420
1,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
WhaleSkadi
Arachne
11
2 / 1 / 5
5,974
597
4,313
7,297
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 2
6,656
666
4,349
7,667
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
FAT PELKEY69
Camazotz
0
3
2
0.33
W
Kuzenbo
HF Pull 0ut
Kuzenbo
0
1
5
2.5
W
Ah Muzen Cab
Pccito
Ah Muzen Cab
2
1
1
2.5
W
Poseidon
SilvestredLN
Poseidon
3
0
2
4
L
Tiamat
WeIIock
Tiamat
2
2
0
1
W
Arachne
WhaleSkadi
Arachne
2
1
5
4.5
L
0
3
1
0.17
L
0
2
0
0
L
1
3
0
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
21,241
35,463
Taken
31,830
18,393
Mitigated
14,559
9,778
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
FAT PELKEY69
Camazotz
1,292
300
0
3,417
8,292
3,024
0
2,678
5,614
0
34,919
W
Kuzenbo
HF Pull 0ut
Kuzenbo
2,494
1,207
0
1,555
6,178
5,260
0
1,621
4,557
22,624
1,091
W
Ah Muzen Cab
Pccito
Ah Muzen Cab
5,156
1,889
0
1,625
7,268
2,492
0
185
6,736
0
50,147
W
Poseidon
SilvestredLN
Poseidon
4,929
1,638
0
2,536
3,420
1,071
0
170
3,250
52,136
879
L
Tiamat
WeIIock
Tiamat
5,593
510
0
1,062
5,042
3,081
0
1,293
3,749
41,350
0
W
Arachne
WhaleSkadi
Arachne
4,313
2,765
0
3,204
7,297
2,851
0
3,455
3,754
0
36,114
L
1,082
431
51
648
7,108
3,664
0
4,643
2,465
7,229
0
L
2,649
1,670
0
1,520
5,150
1,817
0
2,807
2,343
0
44,823
L
5,308
2,010
0
3,080
9,871
6,807
0
184
9,687
528
40,939
W
4,349
1,895
0
5,347
7,667
2,885
0
1,533
6,134
44,735
3,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
30,612
335
Minions Killed
368
0
Camps Cleared
0
940,417
Distance Traveled
1,031,852
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,119
512
66
7
0
199,377
0
W
Kuzenbo
5,572
557
30
3
0
210,485
1
W
Ah Muzen Cab
6,238
624
92
9
0
191,871
0
W
Poseidon
6,172
617
90
9
0
200,196
0
L
Tiamat
5,795
580
83
8
0
176,787
1
W
Arachne
5,974
597
74
7
0
204,988
0
L
Ymir
4,510
451
13
1
0
198,577
0
L
Anhur
5,250
525
90
9
0
178,728
0
L
Surtr
5,746
575
83
8
0
186,948
0
W
Chronos
6,656
666
82
8
0
224,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role