Player Matchup

Baron Samedi
Baron Samedi
BirdFireProdigy
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Merlin
Merlin
CallMeMrRed
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,676 Elo+
Party 2
King Arthur
King Arthur
GalahadGaming
King Arthur
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
SimperingMouse4
Hun Batz
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 123L
1,374 Elo+
Solo
Ares
Ares
majesticsteve
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,418 Elo+
Party 2
Team Averages
Level 57
1,550 SR
1,440 Elo+

VS

Team Averages
Level 106
1,457 SR
1,506 Elo+
Lancelot
Lancelot
Hogrider352
Lancelot
Level 75
God Stats
11W - 7L
1,688 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
NarNar0985
Heimdallr
Level 125
God Stats
12W - 12L
1,422 SR
Queue Stats
100W - 108L
1,460 Elo+
Party 1
Chang'e
Chang'e
kawitty
Chang'e
Level 42
God Stats
14W - 12L
1,545 SR
Queue Stats
148W - 164L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
letmein1975
Aphrodite
Level 143
God Stats
5W - 9L
1,500 SR
Queue Stats
333W - 330L
1,578 Elo+
Solo
Serqet
Serqet
looooooool789
Serqet
Level 145
God Stats
3W - 1L
1,130 SR
Queue Stats
54W - 46L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BirdFireProdigy
Baron Samedi
10
0 / 6 / 1
6,152
473
4,271
7,765
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
0 / 4 / 0
6,482
499
4,591
7,568
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
GalahadGaming
King Arthur
10
0 / 1 / 2
6,161
474
7,268
11,400
10,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
16
4 / 3 / 0
7,886
607
4,219
11,116
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 6 / 1
5,527
425
2,410
11,989
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hogrider352
Lancelot
12
1 / 2 / 4
7,336
564
9,517
12,130
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
NarNar0985
Heimdallr
14
10 / 0 / 7
8,710
670
11,052
9,426
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
kawitty
Chang'e
13
1 / 0 / 8
7,432
572
4,428
7,044
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
letmein1975
Aphrodite
12
2 / 2 / 11
6,998
538
3,755
12,034
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 4
7,361
566
4,940
10,747
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
19
20
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BirdFireProdigy
Baron Samedi
0
6
1
0.08
L
Merlin
0
4
0
0
L
King Arthur
GalahadGaming
King Arthur
0
1
2
1
W
Lancelot
Hogrider352
Lancelot
1
2
4
1.5
W
Heimdallr
NarNar0985
Heimdallr
10
0
7
13.5
L
Hun Batz
4
3
0
1.33
W
Chang'e
kawitty
Chang'e
1
0
8
5
W
Aphrodite
letmein1975
Aphrodite
2
2
11
3.75
W
5
0
4
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
33,692
49,838
Taken
51,381
31,383
Mitigated
31,976
3,690
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BirdFireProdigy
Baron Samedi
4,271
527
198
216
7,765
4,439
513
1,298
6,138
37,877
0
L
Merlin
4,591
252
0
595
7,568
2,792
0
3,605
3,615
39,822
268
L
King Arthur
GalahadGaming
King Arthur
7,268
1,057
0
250
11,400
10,873
0
244
10,225
0
30,284
W
Lancelot
Hogrider352
Lancelot
9,517
1,761
0
2,956
12,130
10,677
160
1,235
10,895
0
41,637
W
Heimdallr
NarNar0985
Heimdallr
11,052
6,443
0
2,831
9,426
4,500
1,707
4,151
5,275
0
63,330
L
Hun Batz
4,219
687
0
1,458
11,116
5,548
0
218
10,520
0
80,357
W
Chang'e
kawitty
Chang'e
4,428
325
3,489
4,739
7,044
3,005
742
3,852
3,192
41,532
1,421
W
Aphrodite
letmein1975
Aphrodite
3,755
727
4,263
5,066
12,034
8,646
247
4,421
7,613
27,362
660
W
4,940
829
0
1,064
10,747
5,148
322
2,774
7,973
0
48,689
L
2,410
338
0
973
11,989
7,731
0
2,327
9,577
9,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
37,837
321
Minions Killed
306
0
Camps Cleared
0
1,315,998
Distance Traveled
1,318,569
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,152
473
56
4
0
275,451
0
L
Merlin
6,482
499
84
6
0
241,284
3
L
King Arthur
6,161
474
42
3
0
272,530
0
W
Lancelot
7,336
564
53
4
0
252,920
0
W
Heimdallr
8,710
670
80
6
0
236,211
1
L
Hun Batz
7,886
607
130
10
0
274,943
0
W
Chang'e
7,432
572
68
5
0
263,304
0
W
Aphrodite
6,998
538
34
3
0
246,414
2
W
Serqet
7,361
566
71
5
0
319,720
0
L
Ares
5,527
425
9
1
0
251,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role