Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
BennyQ
Ah Muzen Cab
Grandmaster
Level 251
God Stats
11W - 7L
1,709 SR
Queue Stats
504W - 424L
3,156 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Dangerrrrr
Xing Tian
Diamond IV
Level 156
God Stats
9W - 3L
1,849 SR
Queue Stats
277W - 190L
2,223 MMR
Party 1
Sol
Sol
Diamond V
Drаgoon
Sol
Diamond V
Level 147
God Stats
1W - 0L
1,848 SR
Queue Stats
246W - 184L
2,155 MMR
Party 1
Bastet
Bastet
Grandmaster
demisereact
Bastet
Grandmaster
Level 212
God Stats
34W - 33L
1,685 SR
Queue Stats
371W - 338L
2,785 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
okoklive
Sun Wukong
Grandmaster
Level 158
God Stats
11W - 6L
1,703 SR
Queue Stats
55W - 34L
2,887 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,759 SR
2,641 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 166
1,636 SR
2,219 MMR
Tsukuyomi
Tsukuyomi
Grandmaster
 
Tsukuyomi
Grandmaster
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
Eukneel
Charon
Masters
Level 159
God Stats
2W - 2L
1,672 SR
Queue Stats
63W - 47L
2,697 MMR
Solo
Anhur
Anhur
Masters
KingBopBop
Anhur
Masters
Level 162
God Stats
2W - 4L
1,568 SR
Queue Stats
373W - 325L
2,580 MMR
Solo
Mercury
Mercury
Grandmaster
Ratmilk
Mercury
Grandmaster
Level 228
God Stats
10W - 4L
1,938 SR
Queue Stats
135W - 65L
2,818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BennyQ
Ah Muzen Cab
13
1 / 0 / 3
7,148
715
4,094
3,251
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
Dangerrrrr
Xing Tian
10
2 / 0 / 5
5,928
593
3,567
6,671
4,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 4
6,078
608
8,668
6,947
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
12
7 / 0 / 2
6,885
689
6,551
8,155
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
okoklive
Sun Wukong
13
1 / 0 / 3
7,019
702
6,069
7,294
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanDa JiThanatosBake Kujira

VS

Bans
FenrirShivaAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 3 / 0
5,626
563
4,136
7,316
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
8
0 / 2 / 0
4,984
498
2,791
7,517
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Eukneel
Charon
9
0 / 4 / 1
5,508
551
6,157
10,493
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
1 / 2 / 0
5,170
517
3,630
7,711
3,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ratmilk
Mercury
10
0 / 2 / 1
5,022
502
2,082
7,457
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
L
Agni
 
Agni
0
2
0
0
W
Ah Muzen Cab
BennyQ
Ah Muzen Cab
1
0
3
2.5
W
Xing Tian
Dangerrrrr
Xing Tian
2
0
5
4.5
W
2
1
4
4
L
Charon
Eukneel
Charon
0
4
1
0.13
L
Anhur
1
2
0
0.5
L
Mercury
Ratmilk
Mercury
0
2
1
0.25
W
Bastet
7
0
2
8
W
Sun Wukong
okoklive
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
18,796
32,318
Taken
40,494
15,743
Mitigated
16,520
12,305
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,136
850
0
1,352
7,316
2,856
0
0
7,316
0
47,220
L
Agni
 
Agni
2,791
309
0
2,007
7,517
1,720
0
0
7,011
26,215
0
W
Ah Muzen Cab
BennyQ
Ah Muzen Cab
4,094
1,462
0
339
3,251
1,375
0
0
3,251
0
75,988
W
Xing Tian
Dangerrrrr
Xing Tian
3,567
302
0
2,156
6,671
4,043
0
1,896
4,775
13,715
0
W
8,668
4,800
0
2,987
6,947
2,355
0
3,581
3,366
51,160
7,060
L
Charon
Eukneel
Charon
6,157
1,646
214
3,270
10,493
5,861
0
5,510
4,983
29,341
1,508
L
Anhur
3,630
2,112
0
2,340
7,711
3,139
0
5,442
2,269
0
37,967
L
Mercury
Ratmilk
Mercury
2,082
753
0
500
7,457
2,944
0
1,216
6,194
0
37,715
W
Bastet
6,551
1,468
0
4,774
8,155
3,131
0
628
7,527
0
43,230
W
Sun Wukong
okoklive
Sun Wukong
6,069
1,279
0
2,049
7,294
4,839
31
2,607
4,687
0
50,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
26,310
405
Minions Killed
345
0
Camps Cleared
0
1,121,217
Distance Traveled
1,111,671
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,626
563
99
10
0
246,457
0
L
Agni
4,984
498
60
6
0
219,814
2
W
Ah Muzen Cab
7,148
715
130
13
0
241,438
1
W
Xing Tian
5,928
593
16
2
0
239,324
5
W
Sol
6,078
608
95
10
0
199,861
2
L
Charon
5,508
551
22
2
0
193,763
0
L
Anhur
5,170
517
86
9
0
186,578
1
L
Mercury
5,022
502
78
8
0
265,059
2
W
Bastet
6,885
689
75
8
0
234,357
0
W
Sun Wukong
7,019
702
89
9
0
206,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role