Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Flobyish
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,322 Elo+
Party 1
Achilles
Achilles
LordDeath2YOU
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,179 Elo+
Solo
Ymir
Ymir
MurderFish
Ymir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,609 Elo+
Solo
Loki
Loki
deeceptiion
Loki
Level 18
God Stats
0W - 2L
1,213 SR
Queue Stats
10W - 24L
1,322 Elo+
Party 1
Ra
Ra
hurley831
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,710 Elo+
Solo
Team Averages
Level 56
1,443 SR
1,428 Elo+

VS

Team Averages
Level 83
1,526 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Edson160800
Baron Samedi
Level 87
God Stats
32W - 20L
1,641 SR
Queue Stats
240W - 247L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
KarlaAG191211
Jormungandr
Level 65
God Stats
130W - 105L
1,541 SR
Queue Stats
152W - 156L
1,503 Elo+
Party 2
Loki
Loki
Marvinrey2404
Loki
Level 109
God Stats
8W - 7L
1,515 SR
Queue Stats
314W - 315L
1,461 Elo+
Party 2
Medusa
Medusa
Tacogobbler_Kiwi
Medusa
Level 52
God Stats
23W - 24L
1,408 SR
Queue Stats
255W - 247L
1,382 Elo+
Solo
Ymir
Ymir
xXbuddhaWukongXx
Ymir
Level 101
God Stats
17W - 18L
1,528 SR
Queue Stats
124W - 132L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Flobyish
Ah Muzen Cab
10
1 / 4 / 0
6,353
424
9,038
11,724
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
LordDeath2YOU
Achilles
8
0 / 3 / 0
5,840
389
2,220
7,915
5,443
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 1
6,629
442
3,970
11,607
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 0
6,542
436
3,313
12,420
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 0
7,201
480
3,381
8,850
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Edson160800
Baron Samedi
13
0 / 2 / 4
7,819
521
5,872
6,238
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
KarlaAG191211
Jormungandr
14
3 / 0 / 3
8,694
580
5,321
8,724
7,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 4
8,077
538
7,487
11,952
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 1 / 3
8,080
539
9,832
8,352
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 7
8,043
536
5,436
9,351
7,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
14
14
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Edson160800
Baron Samedi
0
2
4
1
L
Ah Muzen Cab
Flobyish
Ah Muzen Cab
1
4
0
0.25
W
Jormungandr
KarlaAG191211
Jormungandr
3
0
3
4.5
L
Achilles
LordDeath2YOU
Achilles
0
3
0
0
W
4
0
4
6
L
0
2
1
0.25
W
5
1
3
6.5
L
0
4
0
0
L
2
1
0
2
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
33,948
52,516
Taken
44,617
29,801
Mitigated
26,436
12,357
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Edson160800
Baron Samedi
5,872
154
662
1,610
6,238
3,273
471
1,973
4,201
55,576
3,841
L
Ah Muzen Cab
Flobyish
Ah Muzen Cab
9,038
2,609
0
984
11,724
5,002
0
2,722
9,002
0
52,229
W
Jormungandr
KarlaAG191211
Jormungandr
5,321
1,297
0
1,882
8,724
7,357
648
365
8,241
56,049
752
L
Achilles
LordDeath2YOU
Achilles
2,220
984
0
638
7,915
5,443
0
4,775
3,140
0
23,979
W
7,487
1,898
0
2,844
11,952
4,790
98
1,375
10,577
0
69,205
L
3,970
260
145
1,009
11,607
10,612
0
2,691
8,916
22,072
0
W
9,832
3,517
0
1,470
8,352
3,217
546
1,729
6,623
0
67,375
L
3,313
1,042
0
4,424
12,420
4,871
0
1,178
11,242
0
51,149
L
3,381
205
180
4,977
8,850
3,873
0
5,084
3,766
56,760
0
W
5,436
774
0
1,695
9,351
7,799
0
1,727
7,624
25,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
40,713
343
Minions Killed
425
0
Camps Cleared
0
1,277,782
Distance Traveled
1,407,734
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,819
521
79
5
0
267,261
2
L
Ah Muzen Cab
6,353
424
70
5
0
254,576
3
W
Jormungandr
8,694
580
94
6
0
228,686
0
L
Achilles
5,840
389
48
3
0
193,521
1
W
Loki
8,077
538
97
6
0
327,883
0
L
Ymir
6,629
442
35
2
0
252,627
0
W
Medusa
8,080
539
106
7
0
290,432
2
L
Loki
6,542
436
90
6
0
291,253
0
L
Ra
7,201
480
100
7
0
285,805
4
W
Ymir
8,043
536
49
3
0
293,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role