Player Matchup

Bakasura
Bakasura
Gold III
Magneticshield
Bakasura
Gold III
Level 124
God Stats
5W - 4L
1,565 SR
Queue Stats
193W - 193L
1,388 MMR
Solo
Yu Huang
Yu Huang
Gold V
MaxwellFriedman
Yu Huang
Gold V
Level 230
God Stats
17W - 30L
1,556 SR
Queue Stats
310W - 310L
1,481 MMR
Party 3
Mulan
Mulan
Bronze III
ReactionShank
Mulan
Bronze III
Level 129
God Stats
1W - 1L
1,466 SR
Queue Stats
18W - 14L
1,476 MMR
Party 1
Ishtar
Ishtar
Silver I
Renzzey
Ishtar
Silver I
Level 155
God Stats
2W - 1L
1,530 SR
Queue Stats
38W - 32L
1,297 MMR
Party 3
Ganesha
Ganesha
Silver III
waitingword87
Ganesha
Silver III
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 48L
1,315 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,524 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,575 SR
1,391 MMR
Loki
Loki
Gold IV
CHUQUEN9373
Loki
Gold IV
Level 139
God Stats
4W - 6L
1,464 SR
Queue Stats
34W - 39L
1,401 MMR
Party 2
Bellona
Bellona
Gold V
Fathurman
Bellona
Gold V
Level 78
God Stats
26W - 20L
1,643 SR
Queue Stats
82W - 84L
1,384 MMR
Solo
Artio
Artio
Silver III
Madness_Herc
Artio
Silver III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,384 MMR
Solo
Charybdis
Charybdis
Silver II
RexonaZz
Charybdis
Silver II
Level 127
God Stats
1W - 1L
1,679 SR
Queue Stats
79W - 95L
1,387 MMR
Solo
Kukulkan
Kukulkan
Gold IV
elmugel
Kukulkan
Gold IV
Level 147
God Stats
10W - 12L
1,587 SR
Queue Stats
118W - 121L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 0 / 1
5,708
571
1,542
6,892
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
11
1 / 0 / 0
6,238
624
3,661
3,101
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 0
6,574
657
4,193
7,195
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Renzzey
Ishtar
11
7 / 0 / 3
6,672
667
10,592
7,500
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
11
0 / 0 / 9
6,427
643
3,697
6,254
4,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AwilixAnhurAthenaNike

VS

Bans
ThanatosBake KujiraMaman BrigitteMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,949
495
3,422
7,958
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Fathurman
Bellona
10
1 / 1 / 0
5,686
569
3,562
6,065
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,622
462
1,882
9,269
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RexonaZz
Charybdis
7
0 / 4 / 0
4,305
431
4,308
7,669
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
elmugel
Kukulkan
11
0 / 1 / 0
5,475
548
936
3,746
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bellona
Fathurman
Bellona
1
1
0
1
L
0
4
0
0
W
Bakasura
0
0
1
0.5
W
Yu Huang
1
0
0
1
W
4
1
0
4
W
Ishtar
Renzzey
Ishtar
7
0
3
8.5
L
Charybdis
RexonaZz
Charybdis
0
4
0
0
L
Kukulkan
elmugel
Kukulkan
0
1
0
0
W
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
14,110
30,942
Taken
34,707
17,711
Mitigated
18,516
12,232
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,422
905
0
2,622
7,958
2,572
0
660
7,087
0
33,882
L
Bellona
Fathurman
Bellona
3,562
775
0
2,388
6,065
5,681
0
525
5,121
0
35,973
L
1,882
49
80
2,395
9,269
6,835
0
2,229
7,040
12,966
0
W
Bakasura
1,542
933
0
2,335
6,892
3,117
0
106
6,750
0
46,505
W
Yu Huang
3,661
152
0
750
3,101
1,267
11
830
2,271
48,889
1,355
W
4,193
975
0
3,026
7,195
5,879
0
18
6,618
6,451
42,903
W
Ishtar
Renzzey
Ishtar
10,592
7,501
0
3,873
7,500
2,955
0
1,003
6,497
0
58,444
L
Charybdis
RexonaZz
Charybdis
4,308
2,274
0
1,423
7,669
2,073
0
1,150
6,449
0
25,208
L
Kukulkan
elmugel
Kukulkan
936
156
0
500
3,746
1,355
0
2,856
640
40,466
0
W
Ganesha
3,697
450
0
2,248
6,254
4,493
0
861
5,393
17,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
25,037
392
Minions Killed
278
0
Camps Cleared
0
1,069,408
Distance Traveled
1,050,566
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,949
495
60
6
0
253,582
3
L
Bellona
5,686
569
78
8
0
209,535
1
L
Artio
4,622
462
15
2
0
190,452
0
W
Bakasura
5,708
571
97
10
0
265,490
0
W
Yu Huang
6,238
624
91
9
0
192,602
1
W
Mulan
6,574
657
81
8
0
191,147
1
W
Ishtar
6,672
667
123
12
0
181,349
1
L
Charybdis
4,305
431
34
3
0
185,480
0
L
Kukulkan
5,475
548
91
9
0
211,517
2
W
Ganesha
6,427
643
0
0
0
238,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role