Player Matchup

Bakasura
Bakasura
Arcora69
Bakasura
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 141L
1,516 Elo+
Party 1
Bacchus
Bacchus
Erikules
Bacchus
Level 61
God Stats
4W - 4L
1,818 SR
Queue Stats
43W - 44L
1,688 Elo+
Party 1
King Arthur
King Arthur
McFloridaMan
King Arthur
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
167W - 146L
1,580 Elo+
Party 1
Charybdis
Charybdis
Ninfafora
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 99L
1,559 Elo+
Solo
Anubis
Anubis
Pizzaman516
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 166L
1,679 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,604 Elo+

VS

Team Averages
Level 136
1,486 SR
1,563 Elo+
Agni
Agni
Invertkiller
Agni
Level 143
God Stats
7W - 5L
1,876 SR
Queue Stats
48W - 59L
1,554 Elo+
Party 2
Ullr
Ullr
SawLemon
Ullr
Level 155
God Stats
3W - 6L
1,201 SR
Queue Stats
140W - 127L
1,580 Elo+
Solo
Ne Zha
Ne Zha
Starchaser98
Ne Zha
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
TnTBOOM2467
Jormungandr
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
40W - 28L
1,555 Elo+
Party 3
Scylla
Scylla
aViic
Scylla
Level 88
God Stats
3W - 4L
1,355 SR
Queue Stats
36W - 24L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arcora69
Bakasura
14
1 / 6 / 0
8,486
771
4,323
16,205
9,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Erikules
Bacchus
14
1 / 4 / 0
8,004
728
7,361
12,066
13,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
McFloridaMan
King Arthur
15
0 / 2 / 2
8,607
782
10,043
12,996
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Ninfafora
Charybdis
14
1 / 4 / 1
8,642
786
3,269
12,990
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
1 / 4 / 2
9,135
830
10,735
10,794
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
9,378
853
12,750
7,861
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
17
2 / 0 / 11
9,510
865
9,689
7,973
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
17
4 / 1 / 9
10,093
918
10,999
13,999
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TnTBOOM2467
Jormungandr
17
7 / 0 / 8
9,881
898
11,061
10,551
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
aViic
Scylla
15
3 / 2 / 5
8,917
811
8,264
7,012
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
20
20
Deaths
4
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arcora69
Bakasura
1
6
0
0.17
L
Bacchus
Erikules
Bacchus
1
4
0
0.25
W
4
1
11
9.5
L
King Arthur
McFloridaMan
King Arthur
0
2
2
0.5
L
Charybdis
Ninfafora
Charybdis
1
4
1
0.38
L
Anubis
1
4
2
0.5
W
Ullr
2
0
11
7.5
W
Ne Zha
4
1
9
8.5
W
Jormungandr
TnTBOOM2467
Jormungandr
7
0
8
11
W
Scylla
aViic
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
52,763
65,051
Taken
47,396
49,095
Mitigated
26,143
9,067
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arcora69
Bakasura
4,323
2,637
0
1,956
16,205
9,598
0
7,170
8,596
0
10,248
L
Bacchus
Erikules
Bacchus
7,361
808
0
1,128
12,066
13,353
0
5,202
6,794
14,995
0
W
12,750
998
0
750
7,861
3,188
232
2,879
4,440
28,402
0
L
King Arthur
McFloridaMan
King Arthur
10,043
697
0
1,606
12,996
14,176
5
6,390
6,419
4,270
28,743
L
Charybdis
Ninfafora
Charybdis
3,269
562
0
1,952
12,990
5,151
0
5,665
7,229
0
28,581
L
Anubis
10,735
48
0
2,425
10,794
6,817
0
5,900
4,544
37,141
0
W
Ullr
9,689
1,788
0
537
7,973
3,674
2,036
2,902
4,743
0
36,995
W
Ne Zha
10,999
3,618
0
2,148
13,999
6,746
83
5,223
7,932
0
50,614
W
Jormungandr
TnTBOOM2467
Jormungandr
11,061
2,251
0
1,223
10,551
9,743
302
4,518
4,991
28,906
770
W
Scylla
aViic
Scylla
8,264
1,015
0
192
7,012
2,792
248
2,964
3,653
27,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
47,779
243
Minions Killed
273
0
Camps Cleared
0
1,082,030
Distance Traveled
1,232,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,486
771
41
4
0
232,609
0
L
Bacchus
8,004
728
23
2
0
223,165
0
W
Agni
9,378
853
43
4
0
254,489
0
L
King Arthur
8,607
782
55
5
0
222,218
0
L
Charybdis
8,642
786
41
4
0
190,160
0
L
Anubis
9,135
830
83
8
0
213,878
0
W
Ullr
9,510
865
69
6
0
233,351
0
W
Ne Zha
10,093
918
73
7
0
267,388
0
W
Jormungandr
9,881
898
47
4
0
235,791
0
W
Scylla
8,917
811
41
4
0
241,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role