Player Matchup

Apollo
Apollo
AMUSHER
Apollo
Level 10
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 6L
1,462 Elo+
Party 2
Anubis
Anubis
SMBTheRookie
Anubis
Level 20
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 2
Kali
Kali
bwood1589
Kali
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 6L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
fleetwoodv
Cthulhu
Level 9
God Stats
2W - 4L
1,579 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 2
Izanami
Izanami
zales08
Izanami
Level 85
God Stats
2W - 5L
1,683 SR
Queue Stats
3W - 8L
1,462 Elo+
Party 2
Team Averages
Level 28
1,475 SR
1,462 Elo+

VS

Team Averages
Level 19
1,388 SR
1,571 Elo+
Awilix
Awilix
Ghostbich
Awilix
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,313 Elo+
Solo
Sylvanus
Sylvanus
Ih8thelezies
Sylvanus
Level 17
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 2L
1,639 Elo+
Party 1
Achilles
Achilles
IhAt3CriPPlEZ
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,718 Elo+
Party 1
Ullr
Ullr
UllrPlayer69
Ullr
Level 18
God Stats
1W - 5L
1,181 SR
Queue Stats
47W - 43L
1,468 Elo+
Solo
Hera
Hera
veggiemuncher
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 4L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AMUSHER
Apollo
13
1 / 9 / 5
8,300
830
7,633
13,214
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
3 / 10 / 2
8,360
836
11,028
15,204
7,805
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
13
2 / 3 / 3
7,835
784
5,947
12,696
4,923
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
fleetwoodv
Cthulhu
13
1 / 8 / 3
8,067
807
8,828
18,464
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zales08
Izanami
12
0 / 7 / 2
7,230
723
7,105
14,068
5,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ghostbich
Awilix
17
5 / 1 / 13
10,106
1,011
12,471
10,273
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Ih8thelezies
Sylvanus
15
4 / 0 / 18
9,905
991
5,440
14,250
11,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
IhAt3CriPPlEZ
Achilles
15
7 / 4 / 17
9,690
969
13,716
13,865
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 1 / 10
10,677
1,068
10,999
6,340
3,561
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
12 / 1 / 18
10,836
1,084
26,795
11,863
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
7
Kills
37
37
Deaths
7
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Apollo
AMUSHER
Apollo
1
9
5
0.39
W
Awilix
Ghostbich
Awilix
5
1
13
11.5
W
Sylvanus
Ih8thelezies
Sylvanus
4
0
18
13
W
Achilles
IhAt3CriPPlEZ
Achilles
7
4
17
3.88
L
Anubis
3
10
2
0.4
W
9
1
10
14
L
Kali
2
3
3
1.17
L
Cthulhu
fleetwoodv
Cthulhu
1
8
3
0.31
W
12
1
18
21
L
Izanami
zales08
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,541
Damage
69,421
73,646
Taken
56,591
37,330
Mitigated
39,346
5,400
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AMUSHER
Apollo
7,633
3,470
0
50
13,214
4,855
0
4,828
8,273
530
14,011
W
Awilix
Ghostbich
Awilix
12,471
5,560
0
375
10,273
4,340
810
4,130
6,059
0
37,588
W
Sylvanus
Ih8thelezies
Sylvanus
5,440
1,044
9,885
7,731
14,250
11,891
902
4,029
10,045
7,038
0
W
Achilles
IhAt3CriPPlEZ
Achilles
13,716
3,716
0
2,206
13,865
14,076
872
3,941
9,492
0
26,038
L
Anubis
11,028
697
0
3,125
15,204
7,805
0
5,318
9,841
15,718
205
W
10,999
4,425
0
441
6,340
3,561
4,047
1,795
4,414
0
35,907
L
Kali
5,947
2,740
0
926
12,696
4,923
0
5,962
6,587
0
12,736
L
Cthulhu
fleetwoodv
Cthulhu
8,828
884
141
879
18,464
14,686
0
10,593
7,478
19,200
0
W
26,795
6,726
0
1,162
11,863
5,478
1,340
5,179
6,348
50,243
475
L
Izanami
zales08
Izanami
7,105
4,841
0
279
14,068
5,061
0
5,258
8,498
0
10,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
51,214
76
Minions Killed
218
0
Camps Cleared
0
936,283
Distance Traveled
1,164,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,300
830
16
2
0
171,124
0
W
Awilix
10,106
1,011
68
7
0
263,572
0
W
Sylvanus
9,905
991
4
0
0
223,267
0
W
Achilles
9,690
969
18
2
0
247,262
0
L
Anubis
8,360
836
11
1
0
152,822
0
W
Ullr
10,677
1,068
65
7
0
211,579
0
L
Kali
7,835
784
16
2
0
234,137
0
L
Cthulhu
8,067
807
22
2
0
197,090
0
W
Hera
10,836
1,084
63
6
0
218,850
0
L
Izanami
7,230
723
11
1
0
181,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role