Player Matchup

Nu Wa
Nu Wa
DanDaMan
Nu Wa
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 3
Sun Wukong
Sun Wukong
KoalaNoise
Sun Wukong
Level 11
God Stats
2W - 6L
1,413 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 3
Anubis
Anubis
Phase_Ezio
Anubis
Level 61
God Stats
0W - 2L
1,332 SR
Queue Stats
5W - 6L
1,349 Elo+
Party 3
Sylvanus
Sylvanus
Rhode
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,440 Elo+
Party 3
Cupid
Cupid
TacoElite619
Cupid
Level 87
God Stats
4W - 4L
1,438 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 3
Team Averages
Level 78
1,480 SR
1,414 Elo+

VS

Team Averages
Level 87
1,493 SR
1,490 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BoochieKat
Nox
Level 106
God Stats
16W - 14L
1,486 SR
Queue Stats
119W - 119L
1,512 Elo+
Party 2
Da Ji
Da Ji
Otohime69
Da Ji
Level 25
God Stats
18W - 20L
1,480 SR
Queue Stats
26W - 29L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
lorenzoFelippo
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,663 Elo+
Party 1
Cabrakan
Cabrakan
vitorcheron
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanDaMan
Nu Wa
12
1 / 5 / 2
7,464
1,066
8,334
9,538
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
KoalaNoise
Sun Wukong
12
0 / 1 / 2
6,927
990
1,956
4,074
3,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Phase_Ezio
Anubis
13
1 / 5 / 3
7,882
1,126
7,593
9,292
5,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rhode
Sylvanus
13
1 / 0 / 3
8,734
1,248
5,118
7,194
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
7,786
1,112
6,800
10,228
5,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

240

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 0 / 9
9,256
1,322
9,093
3,248
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 9
8,685
1,241
6,991
6,132
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Otohime69
Da Ji
14
2 / 1 / 8
8,168
1,167
7,100
5,275
2,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lorenzoFelippo
Gilgamesh
14
6 / 0 / 7
8,939
1,277
10,720
9,455
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
vitorcheron
Cabrakan
14
2 / 2 / 9
8,023
1,146
4,304
10,166
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
4
Kills
16
16
Deaths
4
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
9
7.5
W
3
1
9
7.5
L
Nu Wa
DanDaMan
Nu Wa
1
5
2
0.4
L
Sun Wukong
KoalaNoise
Sun Wukong
0
1
2
1
W
Da Ji
Otohime69
Da Ji
2
1
8
6
L
Anubis
Phase_Ezio
Anubis
1
5
3
0.5
L
Sylvanus
Rhode
Sylvanus
1
0
3
2.5
L
1
5
3
0.5
W
Gilgamesh
lorenzoFelippo
Gilgamesh
6
0
7
9.5
W
Cabrakan
vitorcheron
Cabrakan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
38,208
40,326
Taken
34,276
27,506
Mitigated
26,675
6,996
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,093
2,569
0
0
3,248
1,464
0
2,157
1,091
0
38,080
W
6,991
466
0
195
6,132
2,707
0
4,116
2,016
20,655
0
L
Nu Wa
DanDaMan
Nu Wa
8,334
4,050
0
21
9,538
4,337
0
2,991
6,327
22,319
0
L
Sun Wukong
KoalaNoise
Sun Wukong
1,956
626
0
834
4,074
3,084
0
1,527
2,473
0
3,356
W
Da Ji
Otohime69
Da Ji
7,100
1,596
0
748
5,275
2,765
0
3,040
2,235
0
16,111
L
Anubis
Phase_Ezio
Anubis
7,593
687
0
785
9,292
5,985
0
1,664
7,444
28,723
0
L
Sylvanus
Rhode
Sylvanus
5,118
1,288
1,786
2,733
7,194
8,604
0
2,125
5,030
12,998
0
L
6,800
4,457
159
678
10,228
5,496
0
2,988
7,144
0
19,828
W
Gilgamesh
lorenzoFelippo
Gilgamesh
10,720
3,344
0
408
9,455
8,266
0
4,764
4,691
0
22,719
W
Cabrakan
vitorcheron
Cabrakan
4,304
794
0
325
10,166
11,473
0
6,968
3,198
10,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
43,071
130
Minions Killed
172
5
Camps Cleared
5
594,766
Distance Traveled
698,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,256
1,322
74
11
2
138,354
0
W
Nox
8,685
1,241
31
4
1
144,057
0
L
Nu Wa
7,464
1,066
27
4
1
122,781
0
L
Sun Wukong
6,927
990
4
1
1
84,969
0
W
Da Ji
8,168
1,167
28
4
2
160,510
0
L
Anubis
7,882
1,126
63
9
1
115,939
0
L
Sylvanus
8,734
1,248
15
2
0
132,210
0
L
Cupid
7,786
1,112
21
3
2
138,867
0
W
Gilgamesh
8,939
1,277
22
3
0
132,058
0
W
Cabrakan
8,023
1,146
17
2
0
123,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role