Player Matchup

Neith
Neith
BabyrageHVC
Neith
Level 157
God Stats
0W - 3L
1,133 SR
Queue Stats
46W - 53L
1,502 Elo+
Party 1
Agni
Agni
Scooby_TTS
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,507 Elo+
Solo
Nu Wa
Nu Wa
SooSticky
Nu Wa
Level 159
God Stats
3W - 1L
1,685 SR
Queue Stats
51W - 63L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
V3LV3TBUZS4W
Zhong Kui
Level 145
God Stats
1W - 2L
1,739 SR
Queue Stats
50W - 50L
1,548 Elo+
Solo
Chang'e
Chang'e
spuzzmuffin
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,545 Elo+
Party 1
Team Averages
Level 140
1,511 SR
1,526 Elo+

VS

Team Averages
Level 127
1,565 SR
1,575 Elo+
Sun Wukong
Sun Wukong
Klappman26
Sun Wukong
Level 129
God Stats
2W - 1L
1,728 SR
Queue Stats
47W - 54L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
Ronoc77
Hou Yi
Level 204
God Stats
4W - 5L
1,500 SR
Queue Stats
242W - 256L
1,588 Elo+
Solo
Nu Wa
Nu Wa
husky12830
Nu Wa
Level 145
God Stats
3W - 0L
1,790 SR
Queue Stats
96W - 111L
1,549 Elo+
Party 2
Charon
Charon
magnaboy
Charon
Level 69
God Stats
11W - 3L
1,306 SR
Queue Stats
392W - 398L
1,604 Elo+
Solo
Horus
Horus
sam5005
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,334
733
11,013
11,788
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,568
257
0
836
212
Nu Wa
SooSticky
Nu Wa
17
3 / 0 / 5
8,200
820
11,698
6,238
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
V3LV3TBUZS4W
Zhong Kui
13
1 / 4 / 4
7,748
775
7,638
15,048
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
spuzzmuffin
Chang'e
14
4 / 3 / 3
7,803
780
8,511
11,532
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Klappman26
Sun Wukong
15
4 / 2 / 7
8,887
889
9,719
13,207
16,371
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ronoc77
Hou Yi
15
2 / 1 / 8
8,784
878
7,791
8,909
4,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
14
0 / 2 / 8
7,957
796
12,202
10,044
5,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
magnaboy
Charon
14
1 / 3 / 10
8,722
872
11,446
9,656
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
sam5005
Horus
14
4 / 2 / 3
9,293
929
2,191
10,859
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
8
Kills
11
11
Deaths
10
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Sun Wukong
Klappman26
Sun Wukong
4
2
7
3.75
W
Hou Yi
Ronoc77
Hou Yi
2
1
8
6
L
0
0
0
0
L
Nu Wa
SooSticky
Nu Wa
3
0
5
5.5
L
Zhong Kui
V3LV3TBUZS4W
Zhong Kui
1
4
4
0.75
W
Nu Wa
0
2
8
2
W
Charon
magnaboy
Charon
1
3
10
2
W
Horus
sam5005
Horus
4
2
3
2.75
L
Chang'e
spuzzmuffin
Chang'e
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
43,349
45,442
Taken
52,675
31,816
Mitigated
48,330
21,598
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,013
4,014
864
2,800
11,788
5,296
0
5,827
5,961
0
27,346
W
Sun Wukong
Klappman26
Sun Wukong
9,719
944
970
2,701
13,207
16,371
416
7,594
5,613
0
34,841
W
Hou Yi
Ronoc77
Hou Yi
7,791
2,871
0
2,717
8,909
4,859
1,825
4,729
4,180
0
31,270
L
0
0
0
0
836
212
0
836
0
0
0
L
Nu Wa
SooSticky
Nu Wa
11,698
4,714
2,458
1,383
6,238
2,569
0
4,072
2,166
32,913
0
L
Zhong Kui
V3LV3TBUZS4W
Zhong Kui
7,638
272
0
3,322
15,048
18,647
0
6,722
8,326
17,203
2,307
W
Nu Wa
12,202
4,706
1,637
1,379
10,044
5,418
2,172
4,866
5,178
30,430
519
W
Charon
magnaboy
Charon
11,446
1,224
1,508
1,892
9,656
9,480
992
4,995
4,661
23,477
0
W
Horus
sam5005
Horus
2,191
1,041
4,346
4,390
10,859
12,202
56
4,337
6,522
0
7,074
L
Chang'e
spuzzmuffin
Chang'e
8,511
369
5,791
4,980
11,532
5,092
0
6,075
5,457
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
43,643
128
Minions Killed
160
0
Camps Cleared
0
771,589
Distance Traveled
1,017,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,334
733
37
4
0
185,493
0
W
Sun Wukong
8,887
889
46
5
0
222,856
0
W
Hou Yi
8,784
878
63
6
0
182,645
0
L
Agni
2,568
257
0
0
0
0
0
L
Nu Wa
8,200
820
37
4
0
224,321
0
L
Zhong Kui
7,748
775
33
3
0
169,359
0
W
Nu Wa
7,957
796
26
3
0
204,868
0
W
Charon
8,722
872
11
1
0
217,463
0
W
Horus
9,293
929
14
1
0
189,616
0
L
Chang'e
7,803
780
21
2
0
192,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role