Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bigewoo
Anhur
Level 61
God Stats
2W - 0L
1,756 SR
Queue Stats
11W - 6L
1,658 Elo+
Solo
Ix Chel
Ix Chel
ParkSnow
Ix Chel
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 68L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
WoolierStorm573
Erlang Shen
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 18L
1,552 Elo+
Solo
Awilix
Awilix
peteyru
Awilix
Level 90
God Stats
7W - 4L
1,993 SR
Queue Stats
334W - 315L
1,676 Elo+
Solo
Team Averages
Level 102
1,650 SR
1,581 Elo+

VS

Team Averages
Level 109
1,522 SR
1,590 Elo+
Charon
Charon
DertyDan
Charon
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 27L
1,710 Elo+
Solo
Anhur
Anhur
KingFsher
Anhur
Level 117
God Stats
1W - 2L
1,578 SR
Queue Stats
18W - 14L
1,603 Elo+
Party 1
Arachne
Arachne
PR0T0NOOB
Arachne
Level 116
God Stats
1W - 3L
1,457 SR
Queue Stats
106W - 86L
1,602 Elo+
Solo
He Bo
He Bo
lemmefarm
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,510 Elo+
Party 1
Achilles
Achilles
xVEXDx
Achilles
Level 140
God Stats
3W - 5L
1,788 SR
Queue Stats
103W - 110L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 4
5,162
516
4,478
5,056
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Bigewoo
Anhur
10
0 / 0 / 1
5,402
540
3,989
3,262
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ParkSnow
Ix Chel
11
1 / 1 / 1
5,924
592
2,455
3,883
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
WoolierStorm573
Erlang Shen
10
3 / 1 / 1
6,034
603
4,646
10,988
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
peteyru
Awilix
11
5 / 1 / 3
6,289
629
6,654
8,345
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DertyDan
Charon
9
1 / 0 / 0
5,817
582
2,977
5,870
3,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
KingFsher
Anhur
11
0 / 1 / 0
5,608
561
1,481
6,848
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
PR0T0NOOB
Arachne
8
1 / 3 / 0
4,705
471
2,727
9,193
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
lemmefarm
He Bo
10
0 / 2 / 1
5,290
529
3,356
5,359
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xVEXDx
Achilles
9
1 / 3 / 0
5,537
554
6,286
8,323
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
W
Anhur
Bigewoo
Anhur
0
0
1
0.5
L
Charon
DertyDan
Charon
1
0
0
1
L
Anhur
KingFsher
Anhur
0
1
0
0
L
Arachne
PR0T0NOOB
Arachne
1
3
0
0.33
W
Ix Chel
ParkSnow
Ix Chel
1
1
1
1.5
W
Erlang Shen
WoolierStorm573
Erlang Shen
3
1
1
3.5
L
He Bo
lemmefarm
He Bo
0
2
1
0.25
W
Awilix
peteyru
Awilix
5
1
3
6.5
L
Achilles
xVEXDx
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
16,827
31,534
Taken
35,593
17,934
Mitigated
18,724
9,921
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,478
522
0
1,746
5,056
4,385
0
1,516
3,540
14,601
1,824
W
Anhur
Bigewoo
Anhur
3,989
2,065
0
301
3,262
1,176
0
670
2,592
0
43,999
L
Charon
DertyDan
Charon
2,977
592
0
1,862
5,870
3,631
0
2,205
3,665
18,348
2,876
L
Anhur
KingFsher
Anhur
1,481
646
0
1,348
6,848
2,174
0
948
5,900
0
47,836
L
Arachne
PR0T0NOOB
Arachne
2,727
1,880
0
2,331
9,193
3,807
0
1,192
8,001
0
30,952
W
Ix Chel
ParkSnow
Ix Chel
2,455
367
215
838
3,883
1,417
0
1,489
2,394
41,929
1,471
W
Erlang Shen
WoolierStorm573
Erlang Shen
4,646
2,521
0
3,684
10,988
7,790
0
1,594
8,688
0
36,360
L
He Bo
lemmefarm
He Bo
3,356
80
0
625
5,359
1,760
0
2,203
3,156
39,030
0
W
Awilix
peteyru
Awilix
6,654
2,943
0
3,137
8,345
3,166
0
803
7,459
0
39,435
L
Achilles
xVEXDx
Achilles
6,286
1,737
0
2,834
8,323
7,352
0
0
8,323
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
26,957
336
Minions Killed
286
0
Camps Cleared
0
999,227
Distance Traveled
945,250
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,162
516
25
3
0
220,306
1
W
Anhur
5,402
540
76
8
0
170,367
0
L
Charon
5,817
582
21
2
0
189,367
0
L
Anhur
5,608
561
93
9
0
180,488
0
L
Arachne
4,705
471
49
5
0
203,824
0
W
Ix Chel
5,924
592
87
9
0
180,723
4
W
Erlang Shen
6,034
603
71
7
0
189,650
0
L
He Bo
5,290
529
75
8
0
196,661
0
W
Awilix
6,289
629
77
8
0
238,181
0
L
Achilles
5,537
554
48
5
0
174,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role