Player Matchup

Sol
Sol
Gold IV
ArtemisTheDawn
Sol
Gold IV
Level 86
God Stats
8W - 5L
1,640 SR
Queue Stats
25W - 20L
1,610 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Infernal Jootz
Jormungandr
Gold IV
Level 157
God Stats
713W - 563L
1,658 SR
Queue Stats
929W - 986L
1,610 MMR
Party 1
Achilles
Achilles
Gold IV
ZeroAbsolue
Achilles
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 168L
1,610 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,600 SR
1,610 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,410 SR
1,572 MMR
Neith
Neith
Gold IV
GOATQUIRON
Neith
Gold IV
Level 95
God Stats
0W - 2L
1,404 SR
Queue Stats
60W - 58L
1,425 MMR
Party 2
Vulcan
Vulcan
Bronze III
Monfuego
Vulcan
Bronze III
Level 42
God Stats
0W - 1L
1,115 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Osiris
Osiris
Gold II
TaxistaSuado
Osiris
Gold II
Level 138
God Stats
0W - 1L
1,711 SR
Queue Stats
42W - 41L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
10,780
719
12,572
13,147
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Infernal Jootz
Jormungandr
15
1 / 2 / 6
9,975
665
11,388
13,362
17,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ZeroAbsolue
Achilles
16
5 / 0 / 2
10,716
714
11,320
15,192
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaMulanNe ZhaKukulkan

VS

Bans
HachimanRaijinThorHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 2 / 4
9,314
621
12,652
13,485
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Monfuego
Vulcan
14
0 / 4 / 2
9,216
614
6,674
10,842
5,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
15
4 / 1 / 0
9,725
648
8,665
15,542
25,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Neith
0
2
4
1
W
Jormungandr
Infernal Jootz
Jormungandr
1
2
6
2
L
Vulcan
Monfuego
Vulcan
0
4
2
0.25
L
Osiris
4
1
0
4
W
Achilles
ZeroAbsolue
Achilles
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,280
Damage
27,991
41,701
Taken
39,869
39,082
Mitigated
37,722
11,016
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,572
4,025
0
6,387
13,147
5,754
2,893
1,896
10,580
62,633
5,646
L
Neith
12,652
6,319
0
3,233
13,485
7,167
264
8,401
4,761
0
42,331
W
Jormungandr
Infernal Jootz
Jormungandr
11,388
1,391
0
841
13,362
17,794
0
2,710
10,308
43,709
1,706
L
Vulcan
Monfuego
Vulcan
6,674
3,060
0
2,720
10,842
5,293
0
6,268
4,134
36,828
368
L
Osiris
8,665
1,638
0
1,921
15,542
25,262
0
8,233
6,547
0
27,318
W
Achilles
ZeroAbsolue
Achilles
11,320
921
0
3,788
15,192
15,534
0
1,921
12,745
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
28,255
222
Minions Killed
168
0
Camps Cleared
0
873,557
Distance Traveled
801,787
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,780
719
122
8
0
283,569
0
L
Neith
9,314
621
68
5
0
249,756
0
W
Jormungandr
9,975
665
77
5
0
256,559
4
L
Vulcan
9,216
614
65
4
0
262,921
0
L
Osiris
9,725
648
35
2
0
289,110
0
W
Achilles
10,716
714
23
2
0
333,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role